Fixing center computation of popup
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7d2cc66f11
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@ -192,11 +192,11 @@ export class MenuScene extends Phaser.Scene {
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}
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});
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let middleY = (window.innerHeight / 3) - (257);
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let middleY = this.scale.height / 2 - 392/2;
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if(middleY < 0){
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middleY = 0;
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}
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let middleX = (window.innerWidth / 3) - 298;
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let middleX = this.scale.width / 2 - 457/2;
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if(middleX < 0){
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middleX = 0;
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}
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@ -236,11 +236,11 @@ export class MenuScene extends Phaser.Scene {
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this.gameShareOpened = true;
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let middleY = (window.innerHeight / 3) - (257);
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let middleY = this.scale.height / 2 - 85;
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if(middleY < 0){
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middleY = 0;
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}
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let middleX = (window.innerWidth / 3) - 298;
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let middleX = this.scale.width / 2 - 200;
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if(middleX < 0){
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middleX = 0;
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}
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