partey_workadventure/front/src/Connexion/LocalUserStore.ts

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import {areCharacterLayersValid, isUserNameValid, LocalUser} from "./LocalUser";
const playerNameKey = 'playerName';
const selectedPlayerKey = 'selectedPlayer';
const customCursorPositionKey = 'customCursorPosition';
const characterLayersKey = 'characterLayers';
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const companionKey = 'companion';
const gameQualityKey = 'gameQuality';
const videoQualityKey = 'videoQuality';
const audioPlayerVolumeKey = 'audioVolume';
const audioPlayerMuteKey = 'audioMute';
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const helpCameraSettingsShown = 'helpCameraSettingsShown';
const fullscreenKey = 'fullscreen';
class LocalUserStore {
saveUser(localUser: LocalUser) {
localStorage.setItem('localUser', JSON.stringify(localUser));
}
getLocalUser(): LocalUser|null {
const data = localStorage.getItem('localUser');
return data ? JSON.parse(data) : null;
}
setName(name:string): void {
localStorage.setItem(playerNameKey, name);
}
getName(): string|null {
const value = localStorage.getItem(playerNameKey) || '';
return isUserNameValid(value) ? value : null;
}
setPlayerCharacterIndex(playerCharacterIndex: number): void {
localStorage.setItem(selectedPlayerKey, ''+playerCharacterIndex);
}
getPlayerCharacterIndex(): number {
return parseInt(localStorage.getItem(selectedPlayerKey) || '');
}
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setCustomCursorPosition(activeRow:number, selectedLayers: number[]): void {
localStorage.setItem(customCursorPositionKey, JSON.stringify({activeRow, selectedLayers}));
}
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getCustomCursorPosition(): {activeRow:number, selectedLayers:number[]}|null {
return JSON.parse(localStorage.getItem(customCursorPositionKey) || "null");
}
setCharacterLayers(layers: string[]): void {
localStorage.setItem(characterLayersKey, JSON.stringify(layers));
}
getCharacterLayers(): string[]|null {
const value = JSON.parse(localStorage.getItem(characterLayersKey) || "null");
return areCharacterLayersValid(value) ? value : null;
}
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setCompanion(companion: string|null): void {
return localStorage.setItem(companionKey, JSON.stringify(companion));
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}
getCompanion(): string|null {
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const companion = JSON.parse(localStorage.getItem(companionKey) || "null");
if (typeof companion !== "string" || companion === "") {
return null;
}
return companion;
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}
wasCompanionSet(): boolean {
return localStorage.getItem(companionKey) ? true : false;
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}
setGameQualityValue(value: number): void {
localStorage.setItem(gameQualityKey, '' + value);
}
getGameQualityValue(): number {
return parseInt(localStorage.getItem(gameQualityKey) || '60');
}
setVideoQualityValue(value: number): void {
localStorage.setItem(videoQualityKey, '' + value);
}
getVideoQualityValue(): number {
return parseInt(localStorage.getItem(videoQualityKey) || '20');
}
setAudioPlayerVolume(value: number): void {
localStorage.setItem(audioPlayerVolumeKey, '' + value);
}
getAudioPlayerVolume(): number {
return parseFloat(localStorage.getItem(audioPlayerVolumeKey) || '1');
}
setAudioPlayerMuted(value: boolean): void {
localStorage.setItem(audioPlayerMuteKey, value.toString());
}
getAudioPlayerMuted(): boolean {
return localStorage.getItem(audioPlayerMuteKey) === 'true';
}
setHelpCameraSettingsShown(): void {
localStorage.setItem(helpCameraSettingsShown, '1');
}
getHelpCameraSettingsShown(): boolean {
return localStorage.getItem(helpCameraSettingsShown) === '1';
}
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setFullscreen(value: boolean): void {
localStorage.setItem(fullscreenKey, value.toString());
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}
getFullscreen(): boolean {
return localStorage.getItem(fullscreenKey) === 'true';
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}
}
export const localUserStore = new LocalUserStore();