partey_workadventure/tests/tests/variables.spec.ts

165 lines
5.6 KiB
TypeScript

import { expect, test, chromium } from '@playwright/test';
import fs from 'fs';
import {
rebootBack,
rebootPusher,
rebootTraefik,
resetRedis,
startRedis,
stopRedis,
} from './utils/containers';
import { getBackDump, getPusherDump } from './utils/debug';
import { assertLogMessage } from './utils/log';
import { login } from './utils/roles';
test.setTimeout(180000);
test.describe('Variables', () => {
// WARNING: Since this test restarts traefik and other components, it might fail when run against the vite dev server.
// when running with --headed you can manually reload the page to avoid this issue.
test('storage works', async ({ page }) => {
await resetRedis();
await Promise.all([rebootBack(), rebootPusher()]);
await page.goto(
'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json?somerandomparam=1'
);
await login(page);
const textField = page
.frameLocator('#cowebsite-buffer iframe')
.locator('#textField');
await expect(textField).toHaveValue('default value');
await textField.fill('');
await textField.fill('new value');
await textField.press('Tab');
await page.goto(
'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json'
);
await expect(textField).toHaveValue('new value');
// Now, let's kill the reverse proxy to cut the connexion
console.log('Rebooting traefik');
rebootTraefik();
console.log('Rebooting done');
// Maybe we should:
// 1: stop Traefik
// 2: detect reconnecting screen
// 3: start Traefik again
await expect(textField).toHaveValue('new value', { timeout: 60000 });
stopRedis();
await textField.fill('');
await textField.fill('value set while Redis stopped');
await textField.press('Tab');
startRedis();
await page.goto('http://maps.workadventure.localhost/tests/');
const backDump = await getBackDump();
//console.log('backDump', backDump);
for (const room of backDump) {
if (
room.roomUrl ===
'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json'
) {
throw new Error('Room still found in back');
}
}
const pusherDump = await getPusherDump();
//console.log('pusherDump', pusherDump);
expect(
pusherDump[
'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json'
]
).toBe(undefined);
await page.goto(
'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json'
);
// Redis will reconnect automatically and will store the variable on reconnect!
// So we should see the new value.
await expect(textField).toHaveValue('value set while Redis stopped');
// Now, let's try to kill / reboot the back
await rebootBack();
await page.goto(
'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json'
);
await expect(textField).toHaveValue('value set while Redis stopped', {
timeout: 60000,
});
await textField.fill('');
await textField.fill('value set after back restart');
await textField.press('Tab');
await page.goto(
'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json'
);
// Redis will reconnect automatically and will store the variable on reconnect!
// So we should see the new value.
await expect(textField).toHaveValue('value set after back restart');
// Now, let's try to kill / reboot the back
await rebootPusher();
await page.goto(
'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json'
);
await expect(textField).toHaveValue('value set after back restart', {
timeout: 60000,
});
await textField.fill('');
await textField.fill('value set after pusher restart');
await textField.press('Tab');
await page.goto(
'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json'
);
// Redis will reconnect automatically and will store the variable on reconnect!
// So we should see the new value.
await expect(textField).toHaveValue('value set after pusher restart');
});
test('cache doesnt prevent setting a variable in case the map changes', async ({
page,
}) => {
// Let's start by visiting a map that DOES not have the variable.
fs.copyFileSync(
'../maps/tests/Variables/Cache/variables_cache_1.json',
'../maps/tests/Variables/Cache/variables_tmp.json'
);
await page.goto(
'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/Cache/variables_tmp.json'
);
await login(page, 'Alice', 2);
// Let's REPLACE the map by a map that has a new variable
// At this point, the back server contains a cache of the old map (with no variables)
fs.copyFileSync(
'../maps/tests/Variables/Cache/variables_cache_2.json',
'../maps/tests/Variables/Cache/variables_tmp.json'
);
const browser = await chromium.launch();
const page2 = await browser.newPage();
await page2.goto(
'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/Cache/variables_tmp.json'
);
await login(page2, 'Alice', 2);
// Let's check we successfully manage to save the variable value.
await assertLogMessage(page2, 'SUCCESS!');
});
});