46fcb86b28
Depending on the amount of power a computer has, the framerate will not be the same. Hence, the amount of movement of a user should be constant on each frame. If a frame was slow to print, the movement should be higher to keep a constant speed. This PR takes the framerate into account when moving the players. |
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.. | ||
dist | ||
src | ||
.dockerignore | ||
.eslintrc.json | ||
.gitignore | ||
Dockerfile | ||
package.json | ||
tsconfig.json | ||
webpack.config.js | ||
yarn.lock |