f03f8076f3
Fom script user can load, play and stop sound
39 lines
1.5 KiB
TypeScript
39 lines
1.5 KiB
TypeScript
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
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import BaseSoundManager = Phaser.Sound.BaseSoundManager;
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import BaseSound = Phaser.Sound.BaseSound;
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import SoundConfig = Phaser.Types.Sound.SoundConfig;
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class SoundManager {
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private soundPromises : Map<string,Promise<BaseSound>> = new Map<string, Promise<Phaser.Sound.BaseSound>>();
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public loadSound (loadPlugin: LoaderPlugin, soundManager : BaseSoundManager, soundUrl: string) : Promise<BaseSound> {
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let soundPromise = this.soundPromises.get(soundUrl);
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if (soundPromise !== undefined) {
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return soundPromise;
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}
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soundPromise = new Promise<BaseSound>((res) => {
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let sound = soundManager.get(soundUrl);
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if (sound !== null) {
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return res(sound);
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}
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loadPlugin.audio(soundUrl, soundUrl);
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loadPlugin.once('filecomplete-audio-' + soundUrl, () => res(soundManager.add(soundUrl)));
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loadPlugin.start();
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});
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this.soundPromises.set(soundUrl,soundPromise);
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return soundPromise;
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}
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public async playSound(loadPlugin: LoaderPlugin, soundManager : BaseSoundManager, soundUrl: string, config: SoundConfig) : Promise<void> {
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const sound = await this.loadSound(loadPlugin,soundManager,soundUrl);
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sound.play(config);
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}
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public stopSound(soundManager : BaseSoundManager,soundUrl : string){
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console.log("stop "+ soundManager.get(soundUrl).key);
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soundManager.get(soundUrl).stop();
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}
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}
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export const soundManager = new SoundManager(); |