partey_workadventure/front/src
David Négrier 817b25b0be Fixing reconnect issue
In the case the reconnect event was triggered on "wake-up", the disconnect event was not sent. But because of a bug in the way we handle the setTimeout, the reconnection to the GameScene never happened after we forced the disconnect scene.
This fixes the issue.
2020-06-17 16:06:02 +02:00
..
Cypress implemented basic e2e testing 2020-04-14 20:04:55 +02:00
Enum Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine) 2020-06-02 10:48:04 +02:00
Logger Fixing strict type checks 2020-06-04 18:56:22 +02:00
Messages Sending player details (name + character selected) on connection 2020-05-15 22:49:50 +02:00
Phaser Fixing reconnect issue 2020-06-17 16:06:02 +02:00
WebRtc Adding connecting spinner and blinking error to webrtc display 2020-06-06 22:49:55 +02:00
Connection.ts Fixing reconnect issue 2020-06-17 16:06:02 +02:00
index.ts Adding communication between LoginScene and SelectCharacterScene 2020-05-26 17:25:29 +02:00