partey_workadventure/front
David Négrier dc0f3feabf Putting an outline on the character name
In the future, we might want to put an outline on the whole character body but this is harder as the body is actually a container and so we would need to turn this container into a sprite first.
2021-06-22 17:15:18 +02:00
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dist Update facebook link 2021-06-08 18:05:03 +02:00
packages/iframe-api-typings Dynamically fetching correct version and generating declarations only for npm lib 2021-04-11 11:32:56 +02:00
src Putting an outline on the character name 2021-06-22 17:15:18 +02:00
style Merge pull request #1187 from thecodingmachine/touchIframeResize 2021-06-15 14:40:26 +02:00
tests/Phaser FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines 2021-05-28 15:33:10 +02:00
.dockerignore Fixing Dockerfiles 2020-04-11 15:11:22 +02:00
.eslintrc.json Upgrading ESLint (and ignoring a bunch of interesting rules) 2021-05-12 11:44:41 +02:00
.gitignore Template google analytics data 2021-01-19 12:17:05 +01:00
Dockerfile [Breaking change] UPLOADER_URL and ADMIN_URL are now true URLs (and not only host name) and API_URL is replaced by PUSHER_URL 2021-03-31 16:00:14 +02:00
jasmine.json Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine) 2020-06-02 10:48:04 +02:00
LICENSE.txt Changing license to AGPL + Commons Clause 2020-06-09 10:17:21 +02:00
package.json Upgrading animatedtiles plugin to trigger an event when an animation occurs and setting the scene to dirty state 2021-06-22 14:21:15 +02:00
templater.sh Fixing GA tag not included in play domain 2021-03-05 10:00:11 +01:00
tsconfig-for-jasmine.json Fixing Jasmine tests 2021-05-17 16:41:10 +02:00
tsconfig-for-webpack.json Adding correct SCSS file integration with Svelte 2021-05-17 16:41:09 +02:00
tsconfig.json Adding correct SCSS file integration with Svelte 2021-05-17 16:41:09 +02:00
webpack.config.ts Moving audio message to Svelte 2021-06-02 16:46:28 +02:00
yarn.lock Upgrading animatedtiles plugin to trigger an event when an animation occurs and setting the scene to dirty state 2021-06-22 14:21:15 +02:00