partey_workadventure/front/src/Phaser/Game/GameManager.ts
2020-07-28 17:45:55 +02:00

62 lines
1.6 KiB
TypeScript

import {GameScene} from "./GameScene";
import {
StartMapInterface
} from "../../Connection";
import Axios from "axios";
import {API_URL} from "../../Enum/EnvironmentVariable";
export interface HasMovedEvent {
direction: string;
moving: boolean;
x: number;
y: number;
}
export class GameManager {
private playerName: string;
private characterLayers: string[];
public setPlayerName(name: string): void {
this.playerName = name;
}
public setCharacterUserSelected(characterUserSelected : string): void {
this.characterLayers = [characterUserSelected];
}
public setCharacterLayers(layers: string[]) {
this.characterLayers = layers;
}
loadStartMap() : Promise<StartMapInterface> {
return Axios.get(`${API_URL}/start-map`)
.then((res) => {
return res.data;
}).catch((err) => {
console.error(err);
throw err;
});
}
getPlayerName(): string {
return this.playerName;
}
getCharacterSelected(): string[] {
return this.characterLayers;
}
loadMap(mapUrl: string, scene: Phaser.Scenes.ScenePlugin, instance: string): string {
const sceneKey = GameScene.getMapKeyByUrl(mapUrl);
const gameIndex = scene.getIndex(sceneKey);
if(gameIndex === -1){
const game : Phaser.Scene = GameScene.createFromUrl(mapUrl, instance);
scene.add(sceneKey, game, false);
}
return sceneKey;
}
}
export const gameManager = new GameManager();