633bdfcaff
Keeps 'toggle fullscreen' as a separate game setting.
114 lines
3.9 KiB
TypeScript
114 lines
3.9 KiB
TypeScript
import {areCharacterLayersValid, isUserNameValid, LocalUser} from "./LocalUser";
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const playerNameKey = 'playerName';
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const selectedPlayerKey = 'selectedPlayer';
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const customCursorPositionKey = 'customCursorPosition';
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const characterLayersKey = 'characterLayers';
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const companionKey = 'companion';
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const gameQualityKey = 'gameQuality';
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const videoQualityKey = 'videoQuality';
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const audioPlayerVolumeKey = 'audioVolume';
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const audioPlayerMuteKey = 'audioMute';
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const helpCameraSettingsShown = 'helpCameraSettingsShown';
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const fullscreenKey = 'fullscreen';
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class LocalUserStore {
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saveUser(localUser: LocalUser) {
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localStorage.setItem('localUser', JSON.stringify(localUser));
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}
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getLocalUser(): LocalUser|null {
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const data = localStorage.getItem('localUser');
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return data ? JSON.parse(data) : null;
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}
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setName(name:string): void {
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localStorage.setItem(playerNameKey, name);
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}
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getName(): string|null {
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const value = localStorage.getItem(playerNameKey) || '';
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return isUserNameValid(value) ? value : null;
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}
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setPlayerCharacterIndex(playerCharacterIndex: number): void {
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localStorage.setItem(selectedPlayerKey, ''+playerCharacterIndex);
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}
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getPlayerCharacterIndex(): number {
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return parseInt(localStorage.getItem(selectedPlayerKey) || '');
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}
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setCustomCursorPosition(activeRow:number, selectedLayers: number[]): void {
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localStorage.setItem(customCursorPositionKey, JSON.stringify({activeRow, selectedLayers}));
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}
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getCustomCursorPosition(): {activeRow:number, selectedLayers:number[]}|null {
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return JSON.parse(localStorage.getItem(customCursorPositionKey) || "null");
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}
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setCharacterLayers(layers: string[]): void {
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localStorage.setItem(characterLayersKey, JSON.stringify(layers));
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}
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getCharacterLayers(): string[]|null {
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const value = JSON.parse(localStorage.getItem(characterLayersKey) || "null");
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return areCharacterLayersValid(value) ? value : null;
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}
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setCompanion(companion: string|null): void {
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return localStorage.setItem(companionKey, JSON.stringify(companion));
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}
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getCompanion(): string|null {
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const companion = JSON.parse(localStorage.getItem(companionKey) || "null");
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if (typeof companion !== "string" || companion === "") {
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return null;
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}
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return companion;
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}
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wasCompanionSet(): boolean {
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return localStorage.getItem(companionKey) ? true : false;
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}
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setGameQualityValue(value: number): void {
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localStorage.setItem(gameQualityKey, '' + value);
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}
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getGameQualityValue(): number {
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return parseInt(localStorage.getItem(gameQualityKey) || '60');
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}
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setVideoQualityValue(value: number): void {
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localStorage.setItem(videoQualityKey, '' + value);
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}
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getVideoQualityValue(): number {
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return parseInt(localStorage.getItem(videoQualityKey) || '20');
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}
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setAudioPlayerVolume(value: number): void {
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localStorage.setItem(audioPlayerVolumeKey, '' + value);
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}
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getAudioPlayerVolume(): number {
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return parseFloat(localStorage.getItem(audioPlayerVolumeKey) || '1');
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}
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setAudioPlayerMuted(value: boolean): void {
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localStorage.setItem(audioPlayerMuteKey, value.toString());
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}
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getAudioPlayerMuted(): boolean {
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return localStorage.getItem(audioPlayerMuteKey) === 'true';
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}
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setHelpCameraSettingsShown(): void {
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localStorage.setItem(helpCameraSettingsShown, '1');
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}
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getHelpCameraSettingsShown(): boolean {
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return localStorage.getItem(helpCameraSettingsShown) === '1';
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}
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setFullscreen(value: boolean): void {
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localStorage.setItem(fullscreenKey, value.toString());
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}
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getFullscreen(): boolean {
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return localStorage.getItem(fullscreenKey) === 'true';
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}
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}
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export const localUserStore = new LocalUserStore();
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