b6807d274b
default: "stun:stun.l.google.com:19302" Make STUN_SERVER available for app config Change also the STUN_SERVER for ScreenSharingPeer
155 lines
5.3 KiB
TypeScript
155 lines
5.3 KiB
TypeScript
import * as SimplePeerNamespace from "simple-peer";
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import {mediaManager} from "./MediaManager";
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import {STUN_SERVER, TURN_SERVER, TURN_USER, TURN_PASSWORD} from "../Enum/EnvironmentVariable";
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import {RoomConnection} from "../Connexion/RoomConnection";
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import {MESSAGE_TYPE_CONSTRAINT} from "./VideoPeer";
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const Peer: SimplePeerNamespace.SimplePeer = require('simple-peer');
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/**
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* A peer connection used to transmit video / audio signals between 2 peers.
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*/
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export class ScreenSharingPeer extends Peer {
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/**
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* Whether this connection is currently receiving a video stream from a remote user.
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*/
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private isReceivingStream:boolean = false;
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public toClose: boolean = false;
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public _connected: boolean = false;
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constructor(private userId: number, initiator: boolean, private connection: RoomConnection) {
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super({
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initiator: initiator ? initiator : false,
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reconnectTimer: 10000,
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config: {
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iceServers: [
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{
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urls: STUN_SERVER.split(',')
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},
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{
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urls: TURN_SERVER.split(','),
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username: TURN_USER,
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credential: TURN_PASSWORD
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},
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]
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}
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});
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//start listen signal for the peer connection
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this.on('signal', (data: unknown) => {
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this.sendWebrtcScreenSharingSignal(data);
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});
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this.on('stream', (stream: MediaStream) => {
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this.stream(stream);
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});
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this.on('close', () => {
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this._connected = false;
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this.toClose = true;
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this.destroy();
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});
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this.on('data', (chunk: Buffer) => {
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// We unfortunately need to rely on an event to let the other party know a stream has stopped.
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// It seems there is no native way to detect that.
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const message = JSON.parse(chunk.toString('utf8'));
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if (message.streamEnded !== true) {
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console.error('Unexpected message on screen sharing peer connection');
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}
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mediaManager.removeActiveScreenSharingVideo("" + this.userId);
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});
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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this.on('error', (err: any) => {
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console.error(`screen sharing error => ${this.userId} => ${err.code}`, err);
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//mediaManager.isErrorScreenSharing(this.userId);
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});
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this.on('connect', () => {
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this._connected = true;
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// FIXME: we need to put the loader on the screen sharing connection
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mediaManager.isConnected("" + this.userId);
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console.info(`connect => ${this.userId}`);
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});
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this.once('finish', () => {
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this._onFinish();
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});
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this.pushScreenSharingToRemoteUser();
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}
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private sendWebrtcScreenSharingSignal(data: unknown) {
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//console.log("sendWebrtcScreenSharingSignal", data);
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try {
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this.connection.sendWebrtcScreenSharingSignal(data, this.userId);
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}catch (e) {
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console.error(`sendWebrtcScreenSharingSignal => ${this.userId}`, e);
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}
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}
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/**
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* Sends received stream to screen.
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*/
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private stream(stream?: MediaStream) {
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//console.log(`ScreenSharingPeer::stream => ${this.userId}`, stream);
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//console.log(`stream => ${this.userId} => `, stream);
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if(!stream){
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mediaManager.removeActiveScreenSharingVideo("" + this.userId);
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this.isReceivingStream = false;
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} else {
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mediaManager.addStreamRemoteScreenSharing("" + this.userId, stream);
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this.isReceivingStream = true;
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}
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}
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public isReceivingScreenSharingStream(): boolean {
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return this.isReceivingStream;
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}
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public destroy(error?: Error): void {
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try {
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this._connected = false
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if(!this.toClose){
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return;
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}
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mediaManager.removeActiveScreenSharingVideo("" + this.userId);
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// FIXME: I don't understand why "Closing connection with" message is displayed TWICE before "Nb users in peerConnectionArray"
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// I do understand the method closeConnection is called twice, but I don't understand how they manage to run in parallel.
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//console.log('Closing connection with '+userId);
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super.destroy(error);
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//console.log('Nb users in peerConnectionArray '+this.PeerConnectionArray.size);
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} catch (err) {
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console.error("ScreenSharingPeer::destroy", err)
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}
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}
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_onFinish () {
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if (this.destroyed) return
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const destroySoon = () => {
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this.destroy();
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}
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if (this._connected) {
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destroySoon();
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} else {
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this.once('connect', destroySoon);
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}
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}
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private pushScreenSharingToRemoteUser() {
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const localScreenCapture: MediaStream | null = mediaManager.localScreenCapture;
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if(!localScreenCapture){
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return;
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}
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this.addStream(localScreenCapture);
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return;
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}
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public stopPushingScreenSharingToRemoteUser(stream: MediaStream) {
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this.removeStream(stream);
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this.write(new Buffer(JSON.stringify({type: MESSAGE_TYPE_CONSTRAINT, streamEnded: true})));
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}
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}
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