Files
partey_workadventure/front/src/Components/ActionsMenu/ActionsMenu.svelte
T
Piotr Hanusiak d4dcd0d5ce Actions menu api (#1862)
* wip

* wip

* random action on click

* removing actions

* register single key per command use

* change removeActionsMenu action name

* fixed actions menu not hiding content properly:

* actions menu fix

* added mock Block Player action

* ActionsMenu buttons styling

* added displaying priority for menu actions

* moved utils actionMenu features to the UI

* import as a type:

* more object oriented style for API

* removed registered actions from RemotePlayer instance

* readme update

* Fixing typos / Improving wording

* added instructions on AlterActionsMenu test map

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
2022-03-14 10:15:10 +01:00

116 lines
3.1 KiB
Svelte

<script lang="ts">
import { actionsMenuStore } from "../../Stores/ActionsMenuStore";
import { onDestroy } from "svelte";
import type { ActionsMenuAction } from "../../Stores/ActionsMenuStore";
import type { Unsubscriber } from "svelte/store";
import type { ActionsMenuData } from "../../Stores/ActionsMenuStore";
let actionsMenuData: ActionsMenuData | undefined;
let sortedActions: ActionsMenuAction[] | undefined;
let actionsMenuStoreUnsubscriber: Unsubscriber | null;
function onKeyDown(e: KeyboardEvent) {
if (e.key === "Escape") {
closeActionsMenu();
}
}
function closeActionsMenu() {
actionsMenuStore.clear();
}
actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value) => {
actionsMenuData = value;
if (actionsMenuData) {
sortedActions = [...actionsMenuData.actions.values()].sort((a, b) => {
const ap = a.priority ?? 0;
const bp = b.priority ?? 0;
if (ap > bp) {
return -1;
}
if (ap < bp) {
return 1;
} else {
return 0;
}
});
}
});
onDestroy(() => {
if (actionsMenuStoreUnsubscriber) {
actionsMenuStoreUnsubscriber();
}
});
</script>
<svelte:window on:keydown={onKeyDown} />
{#if actionsMenuData}
<div class="actions-menu nes-container is-rounded">
<button type="button" class="nes-btn is-error close" on:click={closeActionsMenu}>&times</button>
<h2>{actionsMenuData.playerName}</h2>
<div class="actions">
{#each sortedActions ?? [] as action}
<button
type="button"
class="nes-btn {action.style ?? ''}"
on:click|preventDefault={() => {
action.callback();
}}
>
{action.actionName}
</button>
{/each}
</div>
</div>
{/if}
<style lang="scss">
.actions-menu {
position: absolute;
left: 50%;
transform: translate(-50%, 0);
width: 260px !important;
height: max-content !important;
max-height: 40vh;
margin-top: 200px;
pointer-events: auto;
font-family: "Press Start 2P";
background-color: #333333;
color: whitesmoke;
.actions {
max-height: 30vh;
width: 100%;
display: block;
overflow-x: hidden;
overflow-y: auto;
button {
width: calc(100% - 10px);
margin-bottom: 10px;
}
}
.actions::-webkit-scrollbar {
display: none;
}
h2 {
text-align: center;
margin-bottom: 20px;
font-family: "Press Start 2P";
}
.nes-btn.is-error.close {
position: absolute;
top: -20px;
right: -20px;
}
}
</style>