partey_workadventure/front/src
David Négrier 9ddf22d36b Removing GameScene from the list of known GameScene when leaving
This is important because when we come back to the GameScene later, some properties of the GameScene object might be initialized with the values of the previous GameScene.
Like the position if the user previously disconnected.

Closes #146
2020-06-03 10:45:25 +02:00
..
Cypress implemented basic e2e testing 2020-04-14 20:04:55 +02:00
Enum Adding PlayerMovement class to interpolate/extrapolate position along tests (installing Jasmine) 2020-06-02 10:48:04 +02:00
Logger Auto-reconnect 2020-05-13 20:22:42 +02:00
Messages Sending player details (name + character selected) on connection 2020-05-15 22:49:50 +02:00
Phaser Removing GameScene from the list of known GameScene when leaving 2020-06-03 10:45:25 +02:00
WebRtc Fixing typos. 2020-05-24 23:14:12 +02:00
Connection.ts Also removing dead class 2020-05-25 22:36:44 +02:00
index.ts Adding communication between LoginScene and SelectCharacterScene 2020-05-26 17:25:29 +02:00