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Now, if no event is received from the Pusher after MAX_EXTRAPOLATION_TIME, the moving variable of the user is set to false. So if a client does not send an update on time (for instance if the user switched tab while walking), on the screen of others, the woka will appear to stop. |
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.. | ||
Companion | ||
Components | ||
Entity | ||
Game | ||
Helpers | ||
Items | ||
Login | ||
Map | ||
Player | ||
Reconnecting | ||
Services | ||
UserInput |