137 lines
4.9 KiB
TypeScript
137 lines
4.9 KiB
TypeScript
import {HtmlUtils} from "./HtmlUtils";
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export type CoWebsiteStateChangedCallback = () => void;
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enum iframeStates {
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closed = 1,
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loading, // loading an iframe can be slow, so we show some placeholder until it is ready
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opened,
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}
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const cowebsiteDivId = "cowebsite"; // the id of the parent div of the iframe.
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const animationTime = 500; //time used by the css transitions, in ms.
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class CoWebsiteManager {
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private opened: iframeStates = iframeStates.closed;
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private observers = new Array<CoWebsiteStateChangedCallback>();
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/**
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* Quickly going in and out of an iframe trigger can create conflicts between the iframe states.
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* So we use this promise to queue up every cowebsite state transition
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*/
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private currentOperationPromise: Promise<void> = Promise.resolve();
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private cowebsiteDiv: HTMLDivElement;
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constructor() {
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this.cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteDivId);
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}
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private close(): void {
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this.cowebsiteDiv.classList.remove('loaded'); //edit the css class to trigger the transition
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this.cowebsiteDiv.classList.add('hidden');
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this.opened = iframeStates.closed;
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}
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private load(): void {
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this.cowebsiteDiv.classList.remove('hidden'); //edit the css class to trigger the transition
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this.cowebsiteDiv.classList.add('loading');
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this.opened = iframeStates.loading;
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}
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private open(): void {
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this.cowebsiteDiv.classList.remove('loading', 'hidden'); //edit the css class to trigger the transition
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this.opened = iframeStates.opened;
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}
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public loadCoWebsite(url: string, allowPolicy?: string): void {
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this.load();
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this.cowebsiteDiv.innerHTML = `<button class="close-btn" id="cowebsite-close">
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<img src="resources/logos/close.svg">
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</button>`;
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setTimeout(() => {
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HtmlUtils.getElementByIdOrFail('cowebsite-close').addEventListener('click', () => {
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this.closeCoWebsite();
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});
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}, 100);
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const iframe = document.createElement('iframe');
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iframe.id = 'cowebsite-iframe';
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iframe.src = url;
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if (allowPolicy) {
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iframe.allow = allowPolicy;
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}
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const onloadPromise = new Promise((resolve) => {
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iframe.onload = () => resolve();
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});
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this.cowebsiteDiv.appendChild(iframe);
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const onTimeoutPromise = new Promise((resolve) => {
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setTimeout(() => resolve(), 2000);
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});
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this.currentOperationPromise = this.currentOperationPromise.then(() =>Promise.race([onloadPromise, onTimeoutPromise])).then(() => {
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this.open();
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setTimeout(() => {
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this.fire();
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}, animationTime)
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}).catch(() => this.closeCoWebsite());
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}
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/**
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* Just like loadCoWebsite but the div can be filled by the user.
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*/
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public insertCoWebsite(callback: (cowebsite: HTMLDivElement) => Promise<void>): void {
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this.load();
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this.currentOperationPromise = this.currentOperationPromise.then(() => callback(this.cowebsiteDiv)).then(() => {
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this.open();
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setTimeout(() => {
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this.fire();
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}, animationTime);
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}).catch(() => this.closeCoWebsite());
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}
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public closeCoWebsite(): Promise<void> {
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this.currentOperationPromise = this.currentOperationPromise.then(() => new Promise((resolve, reject) => {
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if(this.opened === iframeStates.closed) resolve(); //this method may be called twice, in case of iframe error for example
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this.close();
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this.fire();
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setTimeout(() => {
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this.cowebsiteDiv.innerHTML = `<button class="close-btn" id="cowebsite-close">
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<img src="resources/logos/close.svg">
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</button>`;
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resolve();
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}, animationTime)
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}));
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return this.currentOperationPromise;
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}
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public getGameSize(): {width: number, height: number} {
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if (this.opened !== iframeStates.opened) {
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return {
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width: window.innerWidth,
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height: window.innerHeight
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}
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}
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if (window.innerWidth >= window.innerHeight) {
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return {
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width: window.innerWidth / 2,
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height: window.innerHeight
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}
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} else {
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return {
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width: window.innerWidth,
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height: window.innerHeight / 2
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}
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}
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}
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//todo: is it still useful to allow any kind of observers?
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public onStateChange(observer: CoWebsiteStateChangedCallback) {
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this.observers.push(observer);
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}
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private fire(): void {
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for (const callback of this.observers) {
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callback();
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}
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}
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}
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export const coWebsiteManager = new CoWebsiteManager(); |