partey_workadventure/front/src/Phaser/Reconnecting/ErrorScene.ts
2021-01-18 15:36:02 +01:00

121 lines
4.3 KiB
TypeScript

import {TextField} from "../Components/TextField";
import Image = Phaser.GameObjects.Image;
import Sprite = Phaser.GameObjects.Sprite;
import Text = Phaser.GameObjects.Text;
import ScenePlugin = Phaser.Scenes.ScenePlugin;
import {WAError} from "./WAError";
export const ErrorSceneName = "ErrorScene";
enum Textures {
icon = "icon",
mainFont = "main_font"
}
export class ErrorScene extends Phaser.Scene {
private titleField!: TextField;
private subTitleField!: TextField;
private messageField!: Text;
private logo!: Image;
private cat!: Sprite;
private title!: string;
private subTitle!: string;
private message!: string;
constructor() {
super({
key: ErrorSceneName
});
}
init({title, subTitle, message}: { title?: string, subTitle?: string, message?: string }) {
this.title = title ? title : '';
this.subTitle = subTitle ? subTitle : '';
this.message = message ? message : '';
}
preload() {
this.load.image(Textures.icon, "resources/logos/tcm_full.png");
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
this.load.bitmapFont(Textures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
this.load.spritesheet(
'cat',
'resources/characters/pipoya/Cat 01-1.png',
{frameWidth: 32, frameHeight: 32}
);
}
create() {
this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, Textures.icon);
this.add.existing(this.logo);
this.titleField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2, this.title);
this.subTitleField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height / 2 + 24, this.subTitle);
this.messageField = this.add.text(this.game.renderer.width / 2, this.game.renderer.height / 2 + 38, this.message, {
fontFamily: 'Georgia, "Goudy Bookletter 1911", Times, serif',
fontSize: '10px'
});
this.messageField.setOrigin(0.5, 0.5);
this.cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, 'cat', 6);
this.cat.flipY = true;
}
/**
* Displays the error page, with an error message matching the "error" parameters passed in.
*/
// eslint-disable-next-line @typescript-eslint/no-explicit-any
public static showError(error: any, scene: ScenePlugin): void {
console.error(error);
if (typeof error === 'string' || error instanceof String) {
scene.start(ErrorSceneName, {
title: 'An error occurred',
subTitle: error
});
} else if (error instanceof WAError) {
scene.start(ErrorSceneName, {
title: error.title,
subTitle: error.subTitle,
message: error.details
});
} else if (error.response) {
// Axios HTTP error
// client received an error response (5xx, 4xx)
scene.start(ErrorSceneName, {
title: 'HTTP ' + error.response.status + ' - ' + error.response.statusText,
subTitle: 'An error occurred while accessing URL:',
message: error.response.config.url
});
} else if (error.request) {
// Axios HTTP error
// client never received a response, or request never left
scene.start(ErrorSceneName, {
title: 'Network error',
subTitle: error.message
});
} else if (error instanceof Error) {
// Error
scene.start(ErrorSceneName, {
title: 'An error occurred',
subTitle: error.name,
message: error.message
});
} else {
throw error;
}
}
/**
* Displays the error page, with an error message matching the "error" parameters passed in.
*/
public static startErrorPage(title: string, subTitle: string, message: string, scene: ScenePlugin): void {
scene.start(ErrorSceneName, {
title,
subTitle,
message
});
}
}