46e6917df6
The playerStore can be useful to get the details of a given player from its ID.
44 lines
1.4 KiB
TypeScript
44 lines
1.4 KiB
TypeScript
import { writable } from "svelte/store";
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import type {PlayerInterface} from "../Phaser/Game/PlayerInterface";
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import type {RoomConnection} from "../Connexion/RoomConnection";
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/**
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* A store that contains the list of players currently known.
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*/
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function createPlayersStore() {
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let players = new Map<number, PlayerInterface>();
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const { subscribe, set, update } = writable(players);
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return {
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subscribe,
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connectToRoomConnection: (roomConnection: RoomConnection) => {
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players = new Map<number, PlayerInterface>();
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set(players);
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roomConnection.onUserJoins((message) => {
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update((users) => {
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users.set(message.userId, {
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userId: message.userId,
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name: message.name,
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characterLayers: message.characterLayers,
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visitCardUrl: message.visitCardUrl,
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companion: message.companion,
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});
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return users;
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});
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});
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roomConnection.onUserLeft((userId) => {
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update((users) => {
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users.delete(userId);
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return users;
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});
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});
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},
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getPlayerById(userId: number): PlayerInterface|undefined {
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return players.get(userId);
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}
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};
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}
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export const playersStore = createPlayersStore();
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