partey_workadventure/tests/tests/variables.ts
2021-12-06 11:35:37 +01:00

203 lines
8.1 KiB
TypeScript

import {assertLogMessage} from "./utils/log";
const fs = require('fs');
const Docker = require('dockerode');
import { Selector } from 'testcafe';
import {login} from "./utils/roles";
import {
findContainer,
rebootBack,
rebootPusher,
resetRedis,
rebootTraefik,
startContainer,
stopContainer, stopRedis, startRedis
} from "./utils/containers";
import {getBackDump, getPusherDump} from "./utils/debug";
// Note: we are also testing that passing a random query parameter does not cause any issue.
fixture `Variables`
.page `http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json?somerandomparam=1`;
test("Test that variables storage works", async (t: TestController) => {
const variableInput = Selector('#textField');
await resetRedis();
await Promise.all([
rebootBack(),
rebootPusher(),
]);
//const mainWindow = await t.getCurrentWindow();
await login(t, 'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json?somerandomparam=1');
await t //.useRole(userAliceOnPage('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json?somerandomparam=1'))
.switchToIframe("#cowebsite-buffer iframe")
.expect(variableInput.value).eql('default value')
.selectText(variableInput)
.pressKey('delete')
.typeText(variableInput, 'new value')
.pressKey('tab')
.switchToMainWindow()
//.switchToWindow(mainWindow)
.wait(500)
// reload
.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json')
.switchToIframe("#cowebsite-buffer iframe")
.expect(variableInput.value).eql('new value')
//.debug()
.switchToMainWindow()
//.wait(5000)
//.switchToWindow(mainWindow)
/*
.wait(5000)
//.debug()
.switchToIframe("#cowebsite-buffer iframe")
.expect(variableInput.value).eql('new value')
.switchToMainWindow();*/
// Now, let's kill the reverse proxy to cut the connexion
//console.log('Rebooting traefik');
rebootTraefik();
//console.log('Rebooting done');
// Maybe we should:
// 1: stop Traefik
// 2: detect reconnecting screen
// 3: start Traefik again
await t
.switchToIframe("#cowebsite-buffer iframe")
.expect(variableInput.value).eql('new value')
stopRedis();
// Redis is stopped, let's try to modify a variable.
await t.selectText(variableInput)
.pressKey('delete')
.typeText(variableInput, 'value set while Redis stopped')
.pressKey('tab')
.switchToMainWindow()
startRedis();
// Navigate to some other map so that the pusher connection is freed.
await t.navigateTo('http://maps.workadventure.localhost/tests/')
.wait(3000);
const backDump = await getBackDump();
//console.log('backDump', backDump);
for (const room of backDump) {
if (room.roomUrl === 'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json') {
throw new Error('Room still found in back');
}
}
const pusherDump = await getPusherDump();
//console.log('pusherDump', pusherDump);
await t.expect(pusherDump['http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json']).eql(undefined);
await t.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json')
.switchToIframe("#cowebsite-buffer iframe")
// Redis will reconnect automatically and will store the variable on reconnect!
// So we should see the new value.
.expect(variableInput.value).eql('value set while Redis stopped')
.switchToMainWindow()
// Now, let's try to kill / reboot the back
await rebootBack();
await t.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json')
.switchToIframe("#cowebsite-buffer iframe")
.expect(variableInput.value).eql('value set while Redis stopped')
.selectText(variableInput)
.pressKey('delete')
.typeText(variableInput, 'value set after back restart')
.pressKey('tab')
.switchToMainWindow()
.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json')
.switchToIframe("#cowebsite-buffer iframe")
// Redis will reconnect automatically and will store the variable on reconnect!
// So we should see the new value.
.expect(variableInput.value).eql('value set after back restart')
.switchToMainWindow()
// Now, let's try to kill / reboot the back
await rebootPusher();
await t.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json')
.switchToIframe("#cowebsite-buffer iframe")
.expect(variableInput.value).eql('value set after back restart')
.selectText(variableInput)
.pressKey('delete')
.typeText(variableInput, 'value set after pusher restart')
.pressKey('tab')
.switchToMainWindow()
.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json')
.switchToIframe("#cowebsite-buffer iframe")
// Redis will reconnect automatically and will store the variable on reconnect!
// So we should see the new value.
.expect(variableInput.value).eql('value set after pusher restart')
.switchToMainWindow()
t.ctx.passed = true;
}).after(async t => {
if (!t.ctx.passed) {
console.log("Test 'Test that variables storage works' failed. Browser logs:")
try {
console.log(await t.getBrowserConsoleMessages());
} catch (e) {
console.error('Error while fetching browser logs (maybe linked to a closed iframe?)', e);
try {
console.log('Logs from main window:');
console.log(await t.switchToMainWindow().getBrowserConsoleMessages());
} catch (e) {
console.error('Unable to retrieve logs', e);
}
}
}
});
test("Test that variables cache in the back don't prevent setting a variable in case the map changes", async (t: TestController) => {
// Let's start by visiting a map that DOES not have the variable.
fs.copyFileSync('../maps/tests/Variables/Cache/variables_cache_1.json', '../maps/tests/Variables/Cache/variables_tmp.json');
//const aliceOnPageTmp = userAliceOnPage('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/Cache/variables_tmp.json');
await login(t, 'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/Cache/variables_tmp.json', 'Alice', 2);
//.takeScreenshot('before_switch.png');
// Let's REPLACE the map by a map that has a new variable
// At this point, the back server contains a cache of the old map (with no variables)
fs.copyFileSync('../maps/tests/Variables/Cache/variables_cache_2.json', '../maps/tests/Variables/Cache/variables_tmp.json');
await t.openWindow('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/Cache/variables_tmp.json')
.resizeWindow(960, 800)
await login(t, 'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/Cache/variables_tmp.json', 'Bob', 3);
//.takeScreenshot('after_switch.png');
// Let's check we successfully manage to save the variable value.
await assertLogMessage(t, 'SUCCESS!');
t.ctx.passed = true;
}).after(async t => {
if (!t.ctx.passed) {
console.log("Test 'Test that variables cache in the back don't prevent setting a variable in case the map changes' failed. Browser logs:")
console.log(await t.getBrowserConsoleMessages());
}
});