partey_workadventure/front/src/Connexion/LocalUserStore.ts

205 lines
6.7 KiB
TypeScript

import { areCharacterLayersValid, isUserNameValid, LocalUser } from "./LocalUser";
import { v4 as uuidv4 } from "uuid";
import { START_ROOM_URL } from "../Enum/EnvironmentVariable";
const playerNameKey = "playerName";
const selectedPlayerKey = "selectedPlayer";
const customCursorPositionKey = "customCursorPosition";
const characterLayersKey = "characterLayers";
const companionKey = "companion";
const gameQualityKey = "gameQuality";
const videoQualityKey = "videoQuality";
const audioPlayerVolumeKey = "audioVolume";
const audioPlayerMuteKey = "audioMute";
const helpCameraSettingsShown = "helpCameraSettingsShown";
const fullscreenKey = "fullscreen";
const lastRoomUrl = "lastRoomUrl";
const authToken = "authToken";
const state = "state";
const nonce = "nonce";
const notification = "notificationPermission";
const code = "code";
const cameraSetup = "cameraSetup";
const cacheAPIIndex = "workavdenture-cache";
class LocalUserStore {
saveUser(localUser: LocalUser) {
localStorage.setItem("localUser", JSON.stringify(localUser));
}
getLocalUser(): LocalUser | null {
const data = localStorage.getItem("localUser");
return data ? JSON.parse(data) : null;
}
setName(name: string): void {
localStorage.setItem(playerNameKey, name);
}
getName(): string | null {
const value = localStorage.getItem(playerNameKey) || "";
return isUserNameValid(value) ? value : null;
}
setPlayerCharacterIndex(playerCharacterIndex: number): void {
localStorage.setItem(selectedPlayerKey, "" + playerCharacterIndex);
}
getPlayerCharacterIndex(): number {
return parseInt(localStorage.getItem(selectedPlayerKey) || "");
}
setCustomCursorPosition(activeRow: number, selectedLayers: number[]): void {
localStorage.setItem(customCursorPositionKey, JSON.stringify({ activeRow, selectedLayers }));
}
getCustomCursorPosition(): { activeRow: number; selectedLayers: number[] } | null {
return JSON.parse(localStorage.getItem(customCursorPositionKey) || "null");
}
setCharacterLayers(layers: string[]): void {
localStorage.setItem(characterLayersKey, JSON.stringify(layers));
}
getCharacterLayers(): string[] | null {
const value = JSON.parse(localStorage.getItem(characterLayersKey) || "null");
return areCharacterLayersValid(value) ? value : null;
}
setCompanion(companion: string | null): void {
return localStorage.setItem(companionKey, JSON.stringify(companion));
}
getCompanion(): string | null {
const companion = JSON.parse(localStorage.getItem(companionKey) || "null");
if (typeof companion !== "string" || companion === "") {
return null;
}
return companion;
}
wasCompanionSet(): boolean {
return localStorage.getItem(companionKey) ? true : false;
}
setGameQualityValue(value: number): void {
localStorage.setItem(gameQualityKey, "" + value);
}
getGameQualityValue(): number {
return parseInt(localStorage.getItem(gameQualityKey) || "20");
}
setVideoQualityValue(value: number): void {
localStorage.setItem(videoQualityKey, "" + value);
}
getVideoQualityValue(): number {
return parseInt(localStorage.getItem(videoQualityKey) || "20");
}
setAudioPlayerVolume(value: number): void {
localStorage.setItem(audioPlayerVolumeKey, "" + value);
}
getAudioPlayerVolume(): number {
return parseFloat(localStorage.getItem(audioPlayerVolumeKey) || "1");
}
setAudioPlayerMuted(value: boolean): void {
localStorage.setItem(audioPlayerMuteKey, value.toString());
}
getAudioPlayerMuted(): boolean {
return localStorage.getItem(audioPlayerMuteKey) === "true";
}
setHelpCameraSettingsShown(): void {
localStorage.setItem(helpCameraSettingsShown, "1");
}
getHelpCameraSettingsShown(): boolean {
return localStorage.getItem(helpCameraSettingsShown) === "1";
}
setFullscreen(value: boolean): void {
localStorage.setItem(fullscreenKey, value.toString());
}
getFullscreen(): boolean {
return localStorage.getItem(fullscreenKey) === "true";
}
setLastRoomUrl(roomUrl: string): void {
localStorage.setItem(lastRoomUrl, roomUrl.toString());
caches.open(cacheAPIIndex).then((cache) => {
const stringResponse = new Response(JSON.stringify({ roomUrl }));
cache.put(`/${lastRoomUrl}`, stringResponse);
});
}
getLastRoomUrl(): string {
return (
localStorage.getItem(lastRoomUrl) ?? window.location.protocol + "//" + window.location.host + START_ROOM_URL
);
}
getLastRoomUrlCacheApi(): Promise<string | undefined> {
return caches.open(cacheAPIIndex).then((cache) => {
return cache.match(`/${lastRoomUrl}`).then((res) => {
return res?.json().then((data) => {
return data.roomUrl;
});
});
});
}
setAuthToken(value: string | null) {
value ? localStorage.setItem(authToken, value) : localStorage.removeItem(authToken);
}
getAuthToken(): string | null {
return localStorage.getItem(authToken);
}
setNotification(value: string): void {
localStorage.setItem(notification, value);
}
getNotification(): string | null {
return localStorage.getItem(notification);
}
generateState(): string {
const newState = uuidv4();
localStorage.setItem(state, newState);
return newState;
}
verifyState(value: string): boolean {
const oldValue = localStorage.getItem(state);
if (!oldValue) {
localStorage.setItem(state, value);
return true;
}
return oldValue === value;
}
setState(value: string) {
localStorage.setItem(state, value);
}
getState(): string | null {
return localStorage.getItem(state);
}
generateNonce(): string {
const newNonce = uuidv4();
localStorage.setItem(nonce, newNonce);
return newNonce;
}
getNonce(): string | null {
return localStorage.getItem(nonce);
}
setCode(value: string): void {
localStorage.setItem(code, value);
}
getCode(): string | null {
return localStorage.getItem(code);
}
setCameraSetup(cameraId: string) {
localStorage.setItem(cameraSetup, cameraId);
}
getCameraSetup(): { video: unknown; audio: unknown } | undefined {
const cameraSetupValues = localStorage.getItem(cameraSetup);
return cameraSetupValues != undefined ? JSON.parse(cameraSetupValues) : undefined;
}
}
export const localUserStore = new LocalUserStore();