d1e8243c47
* Zod EVERYWHERE * Add no-unused-vars rule to eslint in front * Add no-unused-vars rule to eslint in pusher * Add no-unused-vars rule to eslint in back * Remove unused PlayerTexture guards * Fix data providing on room connection Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
254 lines
7.2 KiB
TypeScript
254 lines
7.2 KiB
TypeScript
/* eslint-disable @typescript-eslint/no-unused-vars */
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import "jasmine";
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import { PositionNotifier } from "../src/Model/PositionNotifier";
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import { User, UserSocket } from "../src/Model/User";
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import { Zone } from "../src/Model/Zone";
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import { Movable } from "../src/Model/Movable";
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import { PositionInterface } from "../src/Model/PositionInterface";
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import { ZoneSocket } from "../src/RoomManager";
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describe("PositionNotifier", () => {
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it("should receive notifications when player moves", () => {
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let enterTriggered = false;
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let moveTriggered = false;
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let leaveTriggered = false;
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const positionNotifier = new PositionNotifier(
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300,
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300,
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(thing: Movable) => {
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enterTriggered = true;
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},
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(thing: Movable, position: PositionInterface) => {
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moveTriggered = true;
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},
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(thing: Movable) => {
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leaveTriggered = true;
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},
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() => {},
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() => {},
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() => {}
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);
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const user1 = new User(
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1,
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"test",
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"10.0.0.2",
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{
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x: 500,
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y: 500,
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moving: false,
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direction: "down",
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},
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false,
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positionNotifier,
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false,
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{} as UserSocket,
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[],
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null,
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"foo",
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[]
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);
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const user2 = new User(
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2,
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"test",
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"10.0.0.2",
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{
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x: -9999,
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y: -9999,
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moving: false,
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direction: "down",
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},
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false,
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positionNotifier,
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false,
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{} as UserSocket,
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[],
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null,
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"foo",
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[]
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);
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positionNotifier.addZoneListener({} as ZoneSocket, 0, 0);
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positionNotifier.addZoneListener({} as ZoneSocket, 0, 1);
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positionNotifier.addZoneListener({} as ZoneSocket, 1, 1);
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positionNotifier.addZoneListener({} as ZoneSocket, 1, 0);
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/*positionNotifier.setViewport(user1, {
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left: 200,
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right: 600,
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top: 100,
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bottom: 500
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});*/
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user2.setPosition({ x: 500, y: 500, direction: "down", moving: false });
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expect(enterTriggered).toBe(true);
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expect(moveTriggered).toBe(false);
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enterTriggered = false;
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// Move inside the zone
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user2.setPosition({ x: 501, y: 500, direction: "down", moving: false });
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expect(enterTriggered).toBe(false);
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expect(moveTriggered).toBe(true);
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moveTriggered = false;
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// Move out of the zone in a zone that we don't track
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user2.setPosition({ x: 901, y: 500, direction: "down", moving: false });
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expect(enterTriggered).toBe(false);
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expect(moveTriggered).toBe(false);
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expect(leaveTriggered).toBe(true);
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leaveTriggered = false;
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// Move back in
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user2.setPosition({ x: 500, y: 500, direction: "down", moving: false });
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expect(enterTriggered).toBe(true);
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expect(moveTriggered).toBe(false);
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expect(leaveTriggered).toBe(false);
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enterTriggered = false;
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// Leave the room
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positionNotifier.leave(user2);
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//positionNotifier.removeViewport(user2);
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expect(enterTriggered).toBe(false);
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expect(moveTriggered).toBe(false);
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expect(leaveTriggered).toBe(true);
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leaveTriggered = false;
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});
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it("should receive notifications when camera moves", () => {
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let enterTriggered = false;
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let moveTriggered = false;
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let leaveTriggered = false;
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const positionNotifier = new PositionNotifier(
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300,
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300,
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(thing: Movable, fromZone: Zone | null) => {
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enterTriggered = true;
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},
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(thing: Movable, position: PositionInterface) => {
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moveTriggered = true;
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},
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(thing: Movable) => {
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leaveTriggered = true;
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},
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() => {},
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() => {},
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() => {}
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);
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const user1 = new User(
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1,
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"test",
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"10.0.0.2",
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{
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x: 500,
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y: 500,
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moving: false,
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direction: "down",
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},
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false,
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positionNotifier,
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false,
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{} as UserSocket,
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[],
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null,
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"foo",
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[]
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);
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const user2 = new User(
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2,
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"test",
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"10.0.0.2",
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{
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x: 0,
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y: 0,
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moving: false,
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direction: "down",
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},
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false,
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positionNotifier,
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false,
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{} as UserSocket,
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[],
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null,
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"foo",
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[]
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);
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const listener = {} as ZoneSocket;
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positionNotifier.addZoneListener(listener, 0, 0);
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positionNotifier.addZoneListener(listener, 0, 1);
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positionNotifier.addZoneListener(listener, 1, 1);
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positionNotifier.addZoneListener(listener, 1, 0);
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/*let newUsers = positionNotifier.setViewport(user1, {
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left: 200,
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right: 600,
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top: 100,
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bottom: 500
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});*/
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positionNotifier.enter(user1);
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positionNotifier.enter(user2);
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//expect(newUsers.length).toBe(2);
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expect(enterTriggered).toBe(true);
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enterTriggered = false;
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//positionNotifier.updatePosition(user2, {x:500, y:500}, {x:0, y: 0})
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user2.setPosition({ x: 500, y: 500, direction: "down", moving: false });
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expect(enterTriggered).toBe(true);
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expect(moveTriggered).toBe(false);
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expect(leaveTriggered).toBe(true);
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enterTriggered = false;
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leaveTriggered = false;
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// Add a listener, but the user in not in this zone.
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positionNotifier.addZoneListener(listener, 10, 10);
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/*positionNotifier.setViewport(user1, {
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left: 201,
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right: 601,
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top: 100,
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bottom: 500
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});*/
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expect(enterTriggered).toBe(false);
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expect(moveTriggered).toBe(false);
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expect(leaveTriggered).toBe(false);
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// Stop listening to zone
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positionNotifier.removeZoneListener(listener, 1, 1);
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// Move the viewport out of the user.
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/*positionNotifier.setViewport(user1, {
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left: 901,
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right: 1001,
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top: 100,
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bottom: 500
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});*/
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expect(enterTriggered).toBe(false);
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expect(moveTriggered).toBe(false);
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expect(leaveTriggered).toBe(false);
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// Move the viewport back on the user.
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positionNotifier.addZoneListener(listener, 1, 1);
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/*newUsers = positionNotifier.setViewport(user1, {
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left: 200,
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right: 600,
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top: 100,
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bottom: 500
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});*/
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expect(enterTriggered).toBe(false);
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expect(moveTriggered).toBe(false);
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expect(leaveTriggered).toBe(false);
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enterTriggered = false;
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//expect(newUsers.length).toBe(2);
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});
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});
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