{.section-title.accent.text-primary} # Variables Maps can contain **variables**. Variables are piece of information that store some data. In computer science, we like to say variables are storing the "state" of the room. - Variables are shared amongst all players in a given room. When the value of a variable changes for one player, it changes for everyone. - Variables are **invisible**. There are plenty of ways they can act on the room, but by default, you don't see them. ## Declaring a variable In order to declare allowed variables in a room, you need to add **objects** in an "object layer" of the map. Each object will represent a variable.