import * as tg from "generic-type-guard"; // TODO: Change for player Clicked, add all neccessary data export const isRemotePlayerClickedEvent = new tg.IsInterface() .withProperties({ id: tg.isNumber, }) .get(); /** * A message sent from the game to the iFrame when RemotePlayer is clicked. */ export type RemotePlayerClickedEvent = tg.GuardedType; export type RemotePlayerClickedEventCallback = (event: RemotePlayerClickedEvent) => void;