import socketIO = require('socket.io'); import {Socket} from "socket.io"; import * as http from "http"; import {MessageUserPosition, Point} from "../Model/Websocket/MessageUserPosition"; //TODO fix import by "_Model/.." import {ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.." import Jwt, {JsonWebTokenError} from "jsonwebtoken"; import {SECRET_KEY, MINIMUM_DISTANCE, GROUP_RADIUS} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..." import {ExtRooms, RefreshUserPositionFunction} from "../Model/Websocket/ExtRooms"; import {ExtRoomsInterface} from "../Model/Websocket/ExtRoomsInterface"; import {World} from "../Model/World"; import {Group} from "_Model/Group"; import {UserInterface} from "_Model/UserInterface"; import {SetPlayerDetailsMessage} from "_Model/Websocket/SetPlayerDetailsMessage"; import {MessageUserPositionInterface} from "../../../front/src/Connexion"; enum SockerIoEvent { CONNECTION = "connection", DISCONNECT = "disconnect", JOIN_ROOM = "join-room", USER_POSITION = "user-position", WEBRTC_SIGNAL = "webrtc-signal", WEBRTC_OFFER = "webrtc-offer", WEBRTC_START = "webrtc-start", WEBRTC_DISCONNECT = "webrtc-disconect", MESSAGE_ERROR = "message-error", GROUP_CREATE_UPDATE = "group-create-update", GROUP_DELETE = "group-delete", SET_PLAYER_DETAILS = "set-player-details" } export class IoSocketController { Io: socketIO.Server; Worlds: Map = new Map(); constructor(server: http.Server) { this.Io = socketIO(server); // Authentication with token. it will be decoded and stored in the socket. // Completely commented for now, as we do not use the "/login" route at all. /*this.Io.use((socket: Socket, next) => { if (!socket.handshake.query || !socket.handshake.query.token) { return next(new Error('Authentication error')); } if(this.searchClientByToken(socket.handshake.query.token)){ return next(new Error('Authentication error')); } Jwt.verify(socket.handshake.query.token, SECRET_KEY, (err: JsonWebTokenError, tokenDecoded: object) => { if (err) { return next(new Error('Authentication error')); } (socket as ExSocketInterface).token = tokenDecoded; next(); }); });*/ this.ioConnection(); this.shareUsersPosition(); } private sendUpdateGroupEvent(group: Group): void { // Let's get the room of the group. To do this, let's get anyone in the group and find its room. // Note: this is suboptimal let userId = group.getUsers()[0].id; let client: ExSocketInterface|null = this.searchClientById(userId); if (client === null) { return; } let roomId = client.roomId; this.Io.in(roomId).emit(SockerIoEvent.GROUP_CREATE_UPDATE, { position: group.getPosition(), groupId: group.getId() }); } private sendDeleteGroupEvent(uuid: string, lastUser: UserInterface): void { // Let's get the room of the group. To do this, let's get anyone in the group and find its room. // Note: this is suboptimal let userId = lastUser.id; let client: ExSocketInterface|null = this.searchClientById(userId); if (client === null) { console.warn('Could not find client ', userId, ' in group') return; } let roomId = client.roomId; this.Io.in(roomId).emit(SockerIoEvent.GROUP_DELETE, uuid); } ioConnection() { this.Io.on(SockerIoEvent.CONNECTION, (socket: Socket) => { /*join-rom event permit to join one room. message : userId : user identification roomId: room identification position: position of user in map x: user x position on map y: user y position on map */ socket.on(SockerIoEvent.JOIN_ROOM, (roomId: any) => { try { if (typeof(roomId) !== 'string') { return socket.emit(SockerIoEvent.MESSAGE_ERROR, {message: 'Expected roomId as a string.'}) } let Client = (socket as ExSocketInterface); if (Client.roomId === roomId) { return; } //leave previous room this.leaveRoom(Client); //join new previous room this.joinRoom(Client, roomId); //add function to refresh position user in real time. this.refreshUserPosition(Client); let messageUserPosition = new MessageUserPosition({ userId: Client.id, roomId: Client.roomId, name: Client.name, character: Client.character, position: new Point(0, 0, 'none') }); socket.to(roomId).emit(SockerIoEvent.JOIN_ROOM, messageUserPosition); } catch (e) { console.error('An error occurred on "join_room" event'); console.error(e); } }); socket.on(SockerIoEvent.USER_POSITION, (message: any) => { try { let messageUserPosition = this.hydrateMessageReceive(message); if (messageUserPosition instanceof Error) { return socket.emit(SockerIoEvent.MESSAGE_ERROR, {message: messageUserPosition.message}); } let Client = (socket as ExSocketInterface); // sending to all clients in room except sender this.saveUserInformation(Client, messageUserPosition); //refresh position of all user in all rooms in real time this.refreshUserPosition(Client); } catch (e) { console.error('An error occurred on "user_position" event'); console.error(e); } }); socket.on(SockerIoEvent.WEBRTC_SIGNAL, (data: any) => { //send only at user let client = this.searchClientById(data.receiverId); if (!client) { console.error("While exchanging a WebRTC signal: client doesn't exist for ", data.receiverId); return; } return client.emit(SockerIoEvent.WEBRTC_SIGNAL, data); }); socket.on(SockerIoEvent.WEBRTC_OFFER, (data: any) => { //send only at user let client = this.searchClientById(data.receiverId); if (!client) { console.error("client doesn't exist for ", data.receiverId); return; } client.emit(SockerIoEvent.WEBRTC_OFFER, data); }); socket.on(SockerIoEvent.DISCONNECT, () => { try { let Client = (socket as ExSocketInterface); this.sendDisconnectedEvent(Client); //refresh position of all user in all rooms in real time this.refreshUserPosition(Client); //leave room this.leaveRoom(Client); //leave webrtc room socket.leave(Client.webRtcRoomId); //delete all socket information delete Client.webRtcRoomId; delete Client.roomId; delete Client.token; delete Client.position; } catch (e) { console.error('An error occurred on "disconnect"'); console.error(e); } }); // Let's send the user id to the user socket.on(SockerIoEvent.SET_PLAYER_DETAILS, (playerDetails: SetPlayerDetailsMessage, answerFn) => { let Client = (socket as ExSocketInterface); Client.name = playerDetails.name; Client.character = playerDetails.character; answerFn(socket.id); }); }); } /** * TODO: each call to this method is suboptimal. It means that instead of passing an ID, we should pass a client object. * @param userId */ searchClientById(userId: string): ExSocketInterface | null { let clients: Array = Object.values(this.Io.sockets.sockets); for (let i = 0; i < clients.length; i++) { let client: ExSocketInterface = clients[i]; if (client.id !== userId) { continue; } return client; } console.log("Could not find user with id ", userId); //throw new Error("Could not find user with id " + userId); return null; } /** * @param userId */ searchClientByToken(userId: string): ExSocketInterface | null { let clients: Array = Object.values(this.Io.sockets.sockets); for (let i = 0; i < clients.length; i++) { let client: ExSocketInterface = clients[i]; if (client.id !== userId) { continue } return client; } return null; } /** * * @param Client: ExSocketInterface */ sendDisconnectedEvent(Client: ExSocketInterface) { Client.broadcast.emit(SockerIoEvent.WEBRTC_DISCONNECT, { userId: Client.id }); //disconnect webrtc room if(!Client.webRtcRoomId){ return; } Client.leave(Client.webRtcRoomId); delete Client.webRtcRoomId; } leaveRoom(Client : ExSocketInterface){ //lease previous room and world if(Client.roomId){ //user leave previous world let world : World|undefined = this.Worlds.get(Client.roomId); if(world){ world.leave(Client); //this.Worlds.set(Client.roomId, world); } //user leave previous room Client.leave(Client.roomId); delete Client.roomId; } } joinRoom(Client : ExSocketInterface, roomId: string){ //join user in room Client.join(roomId); Client.roomId = roomId; Client.position = new Point(-1000, -1000); //check and create new world for a room if(!this.Worlds.get(roomId)){ let world = new World((user1: string, group: Group) => { this.connectedUser(user1, group); }, (user1: string, group: Group) => { this.disConnectedUser(user1, group); }, MINIMUM_DISTANCE, GROUP_RADIUS, (group: Group) => { this.sendUpdateGroupEvent(group); }, (groupUuid: string, lastUser: UserInterface) => { this.sendDeleteGroupEvent(groupUuid, lastUser); }); this.Worlds.set(roomId, world); } let world : World|undefined = this.Worlds.get(roomId); if(world) { // Dispatch groups position to newly connected user world.getGroups().forEach((group: Group) => { Client.emit(SockerIoEvent.GROUP_CREATE_UPDATE, { position: group.getPosition(), groupId: group.getId() }); }); //join world world.join(Client, Client.position); this.Worlds.set(roomId, world); } } /** * * @param socket * @param roomId */ joinWebRtcRoom(socket: ExSocketInterface, roomId: string) { if (socket.webRtcRoomId === roomId) { return; } socket.join(roomId); socket.webRtcRoomId = roomId; //if two persons in room share if (this.Io.sockets.adapter.rooms[roomId].length < 2 /*|| this.Io.sockets.adapter.rooms[roomId].length >= 4*/) { return; } let clients: Array = (Object.values(this.Io.sockets.sockets) as Array) .filter((client: ExSocketInterface) => client.webRtcRoomId && client.webRtcRoomId === roomId); //send start at one client to initialise offer webrtc //send all users in room to create PeerConnection in front clients.forEach((client: ExSocketInterface, index: number) => { let clientsId = clients.reduce((tabs: Array, clientId: ExSocketInterface, indexClientId: number) => { if (!clientId.id || clientId.id === client.id) { return tabs; } tabs.push({ userId: clientId.id, name: clientId.name, initiator: index <= indexClientId }); return tabs; }, []); client.emit(SockerIoEvent.WEBRTC_START, {clients: clientsId, roomId: roomId}); }); } //permit to save user position in socket saveUserInformation(socket: ExSocketInterface, message: MessageUserPosition) { socket.position = message.position; socket.roomId = message.roomId; //socket.userId = message.userId; socket.name = message.name; socket.character = message.character; } refreshUserPosition(Client : ExSocketInterface) { //refresh position of all user in all rooms in real time let rooms = (this.Io.sockets.adapter.rooms as ExtRoomsInterface); if (!rooms.refreshUserPosition) { rooms.refreshUserPosition = RefreshUserPositionFunction; } rooms.refreshUserPosition(rooms, this.Io); // update position in the world let data = { userId: Client.id, roomId: Client.roomId, position: Client.position, name: Client.name, character: Client.character, } as MessageUserPositionInterface; let messageUserPosition = new MessageUserPosition(data); let world = this.Worlds.get(messageUserPosition.roomId); if (!world) { return; } world.updatePosition(Client, messageUserPosition.position); this.Worlds.set(messageUserPosition.roomId, world); } //Hydrate and manage error hydrateMessageReceive(message: string): MessageUserPosition | Error { try { return new MessageUserPosition(message); } catch (err) { //TODO log error return new Error(err); } } /** permit to share user position ** users position will send in event 'user-position' ** The data sent is an array with information for each user : [ { userId: , roomId: , position: { x : , y : , direction: } }, ... ] **/ seTimeOutInProgress: any = null; shareUsersPosition() { if (this.seTimeOutInProgress) { clearTimeout(this.seTimeOutInProgress); } //send for each room, all data of position user let arrayMap = (this.Io.sockets.adapter.rooms as ExtRooms).userPositionMapByRoom; if (!arrayMap) { this.seTimeOutInProgress = setTimeout(() => { this.shareUsersPosition(); }, 10); return; } arrayMap.forEach((value: any) => { let roomId = value[0]; this.Io.in(roomId).emit(SockerIoEvent.USER_POSITION, value); }); this.seTimeOutInProgress = setTimeout(() => { this.shareUsersPosition(); }, 10); } //connected user connectedUser(userId: string, group: Group) { let Client = this.searchClientById(userId); if (!Client) { return; } this.joinWebRtcRoom(Client, group.getId()); } //disconnect user disConnectedUser(userId: string, group: Group) { let Client = this.searchClientById(userId); if (!Client) { return; } this.sendDisconnectedEvent(Client) } }