import {ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.." import {GameRoomPolicyTypes} from "../Model/GameRoom"; import {PointInterface} from "../Model/Websocket/PointInterface"; import { SetPlayerDetailsMessage, SubMessage, BatchMessage, ItemEventMessage, ViewportMessage, ClientToServerMessage, SilentMessage, WebRtcSignalToServerMessage, PlayGlobalMessage, ReportPlayerMessage, } from "../Messages/generated/messages_pb"; import {UserMovesMessage} from "../Messages/generated/messages_pb"; import {TemplatedApp} from "uWebSockets.js" import {parse} from "query-string"; import {jwtTokenManager} from "../Services/JWTTokenManager"; import {adminApi} from "../Services/AdminApi"; import {socketManager} from "../Services/SocketManager"; import {emitInBatch, resetPing} from "../Services/IoSocketHelpers"; export class IoSocketController { private nextUserId: number = 1; constructor(private readonly app: TemplatedApp) { this.ioConnection(); this.adminRoomSocket(); } adminRoomSocket() { /*this.app.ws('/admin/rooms', { open: (ws) => { console.log('o', ws) ws.send('Hello'); }, message: (ws, arrayBuffer, isBinary): void => { console.log('m', ws) }, close: (ws, code, message) => { console.log('close'); } })*/ } ioConnection() { this.app.ws('/room', { /* Options */ //compression: uWS.SHARED_COMPRESSOR, maxPayloadLength: 16 * 1024 * 1024, maxBackpressure: 65536, // Maximum 64kB of data in the buffer. //idleTimeout: 10, upgrade: (res, req, context) => { //console.log('An Http connection wants to become WebSocket, URL: ' + req.getUrl() + '!'); (async () => { /* Keep track of abortions */ const upgradeAborted = {aborted: false}; res.onAborted(() => { /* We can simply signal that we were aborted */ upgradeAborted.aborted = true; }); try { const url = req.getUrl(); const query = parse(req.getQuery()); const websocketKey = req.getHeader('sec-websocket-key'); const websocketProtocol = req.getHeader('sec-websocket-protocol'); const websocketExtensions = req.getHeader('sec-websocket-extensions'); const roomId = query.roomId; if (typeof roomId !== 'string') { throw new Error('Undefined room ID: '); } const token = query.token; const x = Number(query.x); const y = Number(query.y); const top = Number(query.top); const bottom = Number(query.bottom); const left = Number(query.left); const right = Number(query.right); const name = query.name; if (typeof name !== 'string') { throw new Error('Expecting name'); } if (name === '') { throw new Error('No empty name'); } let characterLayers = query.characterLayers; if (characterLayers === null) { throw new Error('Expecting skin'); } if (typeof characterLayers === 'string') { characterLayers = [ characterLayers ]; } const userUuid = await jwtTokenManager.getUserUuidFromToken(token); let memberTags: string[] = []; const room = await socketManager.getOrCreateRoom(roomId); if (!room.anonymous && room.policyType !== GameRoomPolicyTypes.ANONYMUS_POLICY) { try { const userData = await adminApi.fetchMemberDataByUuid(userUuid); memberTags = userData.tags; if (room.policyType === GameRoomPolicyTypes.USE_TAGS_POLICY && !room.canAccess(memberTags)) { throw new Error('No correct tags') } console.log('access granted for user '+userUuid+' and room '+roomId); } catch (e) { console.log('access not granted for user '+userUuid+' and room '+roomId); throw new Error('Client cannot acces this ressource.') } } if (upgradeAborted.aborted) { console.log("Ouch! Client disconnected before we could upgrade it!"); /* You must not upgrade now */ return; } /* This immediately calls open handler, you must not use res after this call */ res.upgrade({ // Data passed here is accessible on the "websocket" socket object. url, token, userUuid, roomId, name, characterLayers, tags: memberTags, position: { x: x, y: y, direction: 'down', moving: false } as PointInterface, viewport: { top, right, bottom, left } }, /* Spell these correctly */ websocketKey, websocketProtocol, websocketExtensions, context); } catch (e) { if (e instanceof Error) { console.log(e.message); res.writeStatus("401 Unauthorized").end(e.message); } else { console.log(e); res.writeStatus("500 Internal Server Error").end('An error occurred'); } return; } })(); }, /* Handlers */ open: (ws) => { // Let's join the room const client = this.initClient(ws); //todo: into the upgrade instead? socketManager.handleJoinRoom(client); resetPing(client); }, message: (ws, arrayBuffer, isBinary): void => { const client = ws as ExSocketInterface; const message = ClientToServerMessage.deserializeBinary(new Uint8Array(arrayBuffer)); if (message.hasViewportmessage()) { socketManager.handleViewport(client, message.getViewportmessage() as ViewportMessage); } else if (message.hasUsermovesmessage()) { socketManager.handleUserMovesMessage(client, message.getUsermovesmessage() as UserMovesMessage); } else if (message.hasSetplayerdetailsmessage()) { socketManager.handleSetPlayerDetails(client, message.getSetplayerdetailsmessage() as SetPlayerDetailsMessage); } else if (message.hasSilentmessage()) { socketManager.handleSilentMessage(client, message.getSilentmessage() as SilentMessage); } else if (message.hasItemeventmessage()) { socketManager.handleItemEvent(client, message.getItemeventmessage() as ItemEventMessage); } else if (message.hasWebrtcsignaltoservermessage()) { socketManager.emitVideo(client, message.getWebrtcsignaltoservermessage() as WebRtcSignalToServerMessage); } else if (message.hasWebrtcscreensharingsignaltoservermessage()) { socketManager.emitScreenSharing(client, message.getWebrtcscreensharingsignaltoservermessage() as WebRtcSignalToServerMessage); } else if (message.hasPlayglobalmessage()) { socketManager.emitPlayGlobalMessage(client, message.getPlayglobalmessage() as PlayGlobalMessage); } else if (message.hasReportplayermessage()){ socketManager.handleReportMessage(client, message.getReportplayermessage() as ReportPlayerMessage); } /* Ok is false if backpressure was built up, wait for drain */ //let ok = ws.send(message, isBinary); }, drain: (ws) => { console.log('WebSocket backpressure: ' + ws.getBufferedAmount()); }, close: (ws, code, message) => { const Client = (ws as ExSocketInterface); try { Client.disconnecting = true; //leave room socketManager.leaveRoom(Client); } catch (e) { console.error('An error occurred on "disconnect"'); console.error(e); } } }) } //eslint-disable-next-line @typescript-eslint/no-explicit-any private initClient(ws: any): ExSocketInterface { const client : ExSocketInterface = ws; client.userId = this.nextUserId; this.nextUserId++; client.userUuid = ws.userUuid; client.token = ws.token; client.batchedMessages = new BatchMessage(); client.batchTimeout = null; client.emitInBatch = (payload: SubMessage): void => { emitInBatch(client, payload); } client.disconnecting = false; client.name = ws.name; client.tags = ws.tags; client.characterLayers = ws.characterLayers; client.roomId = ws.roomId; return client; } }