Commit Graph

11 Commits

Author SHA1 Message Date
Piotr 'pwh' Hanusiak f656702bb9 merged develop 2022-03-24 14:56:42 +01:00
David Négrier 705c75e3c7 Adding wokalist type checking on front
Additionally, we are making superLoad.json accept a new "immediateCallback" parameter that resolves during the event handler (and not after)
2022-03-21 11:29:18 +01:00
David Négrier 9f79e595a5 Migrating Loader bar to SuperLoad and fixing Resize issue on loader 2022-03-18 18:11:32 +01:00
David Négrier c529658ef4 Adding first version of SuperLoader
This class is the Phaser loader as it should be: it comes with promises,
can be easily run out of the "preload" phase and won't crash if the
scene is destroyed before textures are loaded.
2022-03-18 18:11:32 +01:00
David Négrier 6540f15c5b Refactoring Woka management (#1810)
* Wrap websockets with HyperExpress

* Add endpoints on pusher to resolve wokas

* getting textures urls from pusher

* Adding OpenAPI documentation for the pusher.

The pusher now exposes a "/openapi" endpoint and a "/swagger-ui/" endpoint.

* revert FRONT_URL

* playerTextures metadata is being loaded via Phaser.Loader

* fetch textures every time character or customize scene is open

* Heavy changes: refactoring the pusher to always send the textures (and the front to accept them)

* Sending character layer details to admin

* Cleaning commented code

* Fixing regex

* Fix woka endpoints on pusher

* Change error wording on pusher

* Working on integration of the woka-list with the new admin endpoint.

* Switching from "name" to "id" in texture object + using zod for woka/list validation

* Add position on default woka data

* Remove async on pusher option method

* Fix woka list url

* add options for /register

* Fxiing loading the Woka list

* Actually returning something in logout-callback

* Copying messages to back too

* remove customize button if no body parts are available (#1952)

* remove customize button if no body parts are available

* remove unused position field from PlayerTexturesCollection interface

* removed unused label field

* fix LocalUser test

* little PlayerTextures class refactor

* Fixing linting

* Fixing missing Openapi packages in prod

* Fixing back build

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>

* Add returns on pusher endpoints

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: Piotr Hanusiak <wacneg@gmail.com>
2022-03-11 17:02:58 +01:00
Hanusiak Piotr 9f823506b9 little PlayerTextures class refactor 2022-03-10 16:18:47 +01:00
David Négrier 378a95962a Heavy changes: refactoring the pusher to always send the textures (and the front to accept them) 2022-02-23 21:13:11 +01:00
Alexis Faizeau 1124ed5a5e Implement cancelable woka resource 2022-02-01 15:17:04 +01:00
kharhamel 4160235b92 ran pretty on the front 2021-09-06 14:31:59 +02:00
David Négrier 4d4f845b9e Setting "importsNotUsedAsValues": "error"
Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).

Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
Gregoire Parant 232ac6d5d1 Error lazy loading
Update loader custom characters
2021-01-24 18:00:30 +01:00