Commit Graph

3150 Commits

Author SHA1 Message Date
TabascoEye
e6ae343975
Update CoWebsiteManager.ts
typos and style
2021-08-30 19:44:50 +02:00
TabascoEye
da03e60de4
Update GameScene.ts
typo fixed
2021-08-30 19:42:18 +02:00
¯\_(ツ)_/¯
ae3e2a09d9 add possibility to set size of coWebsite and Jitsis via map property 2021-08-30 19:32:02 +02:00
David Négrier
d2816220eb
Merge pull request #1395 from thecodingmachine/triggerOnSetLayer
Properties changed via the Iframe API now trigger changes directly
2021-08-27 17:41:58 +02:00
David Négrier
7576fbbe6d
Merge pull request #1392 from thecodingmachine/iframeMenuScript
Iframe menu script
2021-08-27 17:41:04 +02:00
GRL
12108bc529 documentation and CHANGELOG 2021-08-27 16:28:59 +02:00
David Négrier
10c08dea6d
Merge pull request #1393 from thecodingmachine/variableHasProxy
Fixing "has/in" on variables proxy object
2021-08-27 15:07:50 +02:00
David Négrier
4536a63e69 Properties changed via the Iframe API now trigger changes directly
Changes performed in WA.room.setPropertyLayer now have a real-time impact.
If the property is changed on a layer the current player is on, the changes will be triggered.
2021-08-27 15:05:14 +02:00
GRL
ebcf4a6ae3 Add documentation
delete unused test map
2021-08-27 14:49:57 +02:00
David Négrier
a0d3685227 Fixing "has/in" on variables proxy object
When using WA.state, using `"myVariable" in WA.state` would always return false.
This is now fixed by adding a "has" method on the Proxy class.

Also, added a `WA.state.hasVariable` method.
2021-08-27 11:29:59 +02:00
GRL
cb7b98de0d Merge branch 'iframeMenuScript' of github.com:thecodingmachine/workadventure into iframeMenuScript 2021-08-27 11:18:58 +02:00
GRL
706f531ca2 Add types file in API 2021-08-27 11:17:48 +02:00
GRL
12a150c817 Add types file in API 2021-08-27 11:14:07 +02:00
GRL
a195870cfb Correct bad change 2021-08-27 11:12:23 +02:00
GRL
833c15b2d5 Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframeMenuScript 2021-08-27 10:44:32 +02:00
GRL
cf7bfe79ca Refactor to only have one function registerMenuCommand
When selected custom menu is removed, go to settings menu
Allow iframe in custom menu to use Scripting API
Return menu object when it is registered, can call remove function on it
2021-08-27 10:34:03 +02:00
GRL78
7c956d1481
REVIEW : Migration Menu and Report Menu in Svelte (#1363)
* WIP: svelte menu

* temp

* temp

* New menu svelte

* Migration of report menu in svelte

* Migration of registerCustomMenu for Menu in Svelte
Refactor subMenuStore
Suppression of old MenuScene and ReportMenu

* Suppression of HTML files that aren't use anymore

* fix deeployer

* First pass on css

* First pass on css

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Second pass on css and reportMenu

* Third pass on css and reportMenu

* Correction following test

* Contact page only if environment variable exist

* Update service worker

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

* Change requested

* Change requested

Co-authored-by: kharhamel <oognic@gmail.com>
Co-authored-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-26 12:01:07 +02:00
David Négrier
5cd3ab4b4c Removing ts-ignore 2021-08-25 09:30:05 +02:00
GRL
f3c4d344b3 Add iframe submenu by scripting API
Delete menu by scripting API
2021-08-24 17:35:06 +02:00
David Négrier
29c1ea25c7
Merge pull request #1391 from thecodingmachine/dependabot/npm_and_yarn/pusher/tar-6.1.10
Bump tar from 6.1.0 to 6.1.10 in /pusher
2021-08-24 16:17:04 +02:00
dependabot[bot]
32290de8dd
Bump tar from 6.1.0 to 6.1.10 in /pusher
Bumps [tar](https://github.com/npm/node-tar) from 6.1.0 to 6.1.10.
- [Release notes](https://github.com/npm/node-tar/releases)
- [Changelog](https://github.com/npm/node-tar/blob/main/CHANGELOG.md)
- [Commits](https://github.com/npm/node-tar/compare/v6.1.0...v6.1.10)

---
updated-dependencies:
- dependency-name: tar
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-08-24 09:59:46 +00:00
David Négrier
428fbaae02
Merge pull request #1338 from thecodingmachine/dependabot/npm_and_yarn/back/tar-4.4.15
Bump tar from 4.4.13 to 4.4.15 in /back
2021-08-24 11:58:54 +02:00
Gregoire Parant
54fab3d233 Merge branch 'master' into develop 2021-08-24 10:45:03 +02:00
GRL
49eb28dacf Merge branch 'develop' of github.com:thecodingmachine/workadventure into menuInSvelte 2021-08-24 09:38:24 +02:00
David Négrier
60b6e7baa1
Merge pull request #1375 from thecodingmachine/ListenIFrameWaitCreate
Execute scripts of the map after creating gameScene
2021-08-23 19:12:01 +02:00
David Négrier
8c43c2e6e8 Rollback on createPromise switched to public 2021-08-23 18:54:00 +02:00
GRL
ad95fa5e11 Execute scripts of the map after creating gameScene 2021-08-23 18:53:59 +02:00
David Négrier
41c31d3d2f
Merge pull request #1381 from thecodingmachine/samePlaceAfterEditProfile
Player return a the same position when after editing his profile
2021-08-23 18:36:43 +02:00
David Négrier
bf6ce94b80 Merge branch 'develop' of github.com:thecodingmachine/workadventure into samePlaceAfterEditProfile 2021-08-23 18:04:09 +02:00
GRL
2f76a24dff Contact page only if environment variable exist 2021-08-23 17:30:07 +02:00
David Négrier
7fdbcde71c
Merge pull request #1388 from thecodingmachine/BackToLinePopUp
Update escapeHtml
2021-08-23 11:25:04 +02:00
Gregoire Parant
99a9b5f9a2 Update strategy to use css
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-23 10:20:48 +02:00
Gregoire Parant
c4a9da41ba Merge branch 'master' into BackToLinePopUp 2021-08-23 09:45:32 +02:00
Gregoire Parant
8c4ead8421 Add "\n\r" to match
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-23 09:43:43 +02:00
Gregoire Parant
da00fa7868 Update escapeHtml
Update escapeHtml in HtmlUtils class to create paragraphe when user have \r\n in popup text

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-23 09:16:22 +02:00
David Négrier
1f7e964a7d
Merge pull request #1386 from thecodingmachine/master
Backporting master to develop
2021-08-23 09:01:19 +02:00
David Négrier
7e4292f0fd
Merge pull request #1376 from thecodingmachine/deployerFix
fix deeployer
2021-08-20 17:11:10 +02:00
David Négrier
9a150cbcca
Merge pull request #1385 from thecodingmachine/images_in_doc
Migrating images from the WorkAdventure website to the docs/ directory
2021-08-20 17:10:46 +02:00
David Négrier
821e224aac Migrating images from the WorkAdventure website to the docs/ directory
Images belong to the docs, so they should sit next to the documentation files in the /docs directory.
2021-08-20 16:56:03 +02:00
GRL
edfe440c6e Merge branch 'develop' of github.com:thecodingmachine/workadventure into menuInSvelte 2021-08-20 16:18:45 +02:00
GRL
c2b3d23ec0 Player return a the same position when after editing his profile (same as reconnection) 2021-08-20 09:49:37 +02:00
Gregoire Parant
4d4c9c8c6e Merge branch 'master' into develop 2021-08-19 18:50:34 +02:00
grégoire parant
e32f433688
Update cache version (#1383)
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-19 18:48:24 +02:00
Gregoire Parant
86c32cf9ff Merge branch 'master' into develop
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>

# Conflicts:
#	front/dist/service-worker-prod.js
2021-08-19 18:31:30 +02:00
grégoire parant
1ffd198b00
Update cache management (#1382)
Change strategy of cache management. Today we don't have version of map building so we cannot use cache correctly. The idea is to have a less cache and keep HTPP cache management with GET method.

Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com>
2021-08-19 18:23:30 +02:00
GRL
0c796dff90 Player return a the same position when after editing his profile 2021-08-19 17:22:16 +02:00
GRL
2ebf05f7d6 Correction following test 2021-08-19 11:17:46 +02:00
David Négrier
5fa8c1de9a
Merge pull request #1379 from thecodingmachine/popup_improvements
Improving popup
2021-08-19 09:52:35 +02:00
GRL
d6bd883c94 Third pass on css and reportMenu 2021-08-18 15:34:26 +02:00
David Négrier
8a64491952 Improving popup
If a popup message is empty, only the buttons will be displayed (not the container)

Unrelated: the Sound.play method in the API now accepts 0 arguments.
2021-08-18 11:53:41 +02:00