Gregoire Parant
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beb53df364
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Error problem open new map
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2021-01-25 13:18:57 +01:00 |
|
Gregoire Parant
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5f88a1a0b9
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Exit trigger action
- [x] Add trigger message custom
- [x] Add trigger for exit map
- [x] Update documentation
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2021-01-25 12:21:40 +01:00 |
|
Kharhamel
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39194b5531
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Merge pull request #642 from tabascoeye/patch-1
cleanup when closing the scene
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2021-01-25 10:35:01 +01:00 |
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Kharhamel
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d32fca9777
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Merge pull request #597 from psy/feature_streams
add remote files and streams to playAudio
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2021-01-25 10:33:43 +01:00 |
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TabascoEye
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39b433eef5
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Update GameScene.ts
stop all the map specific stuff (Jitsi, coWebsite, Audio) when leaving the scene
Fixes #633
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2021-01-23 01:16:13 +01:00 |
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David Négrier
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adca51f6de
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Replacing FourOFourScene with more generic ErrorScene
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2021-01-17 20:42:45 +01:00 |
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psy
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8d67947bc1
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move map url to else case
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2021-01-14 11:48:06 +01:00 |
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psy
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f431e769cc
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add remote files and streams to playAudio
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2021-01-14 11:45:14 +01:00 |
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kharhamel
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472fbb1de0
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All player textures are now lazy-loaded
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2021-01-08 11:44:41 +01:00 |
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kharhamel
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3ce8427378
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fixed a game crashed because of lack of animations and improved the character class
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2021-01-07 12:46:13 +01:00 |
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kharhamel
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fbb44af369
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added a basic loader
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2021-01-06 17:08:48 +01:00 |
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kharhamel
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1359fbe977
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updated phaser to version 3.51 and fixed the BC
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2021-01-06 15:00:54 +01:00 |
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Piotr Dobrowolski
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28d687e338
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front: implement map sounds
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2021-01-04 16:57:31 +01:00 |
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David Négrier
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e5138e1c03
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Merge pull request #505 from thecodingmachine/fixFrameLocalStorage
Manage Local Storage customers player error
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2020-12-18 16:33:36 +01:00 |
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Gregoire Parant
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a1fd209578
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Fix catch error
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2020-12-18 16:30:22 +01:00 |
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David Négrier
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36f886aed6
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Fixing cat running too fast on reconnect scene because animations were duplicated
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2020-12-18 16:08:04 +01:00 |
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David Négrier
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df114bc1ce
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Fixing broken reconnection
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2020-12-18 15:59:07 +01:00 |
|
Gregoire Parant
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323fa6abba
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Create exception error
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2020-12-18 14:30:46 +01:00 |
|
Gregoire Parant
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f5dd5efc0e
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Manage Local Storage customers player error
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2020-12-18 13:56:25 +01:00 |
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kharhamel
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eb88db92be
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FIX: going back a 2nd time to SelectCharacterScene used to crash the game
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2020-12-16 15:09:58 +01:00 |
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kharhamel
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de9d6756b4
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FIX: going to loginScene or customizeScene and then clicking next bring you back directly to the gameScene
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2020-12-15 18:00:04 +01:00 |
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kharhamel
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069f2f1cec
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FEAT: prototype game menu using html elements, better icon for text chat
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2020-12-15 16:37:57 +01:00 |
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David Négrier
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855b55903b
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Merge pull request #440 from psy/develop
center spawn position in the middle of a tile
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2020-12-11 17:36:10 +01:00 |
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David Négrier
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2122014947
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Merge branch 'develop' of github.com:thecodingmachine/workadventure into scaling
# Conflicts:
# front/src/Phaser/Game/GameScene.ts
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2020-12-11 13:06:10 +01:00 |
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David Négrier
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6f2c319785
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Merge branch 'master' of github.com:thecodingmachine/workadventure into scaling
# Conflicts:
# back/src/Services/SocketManager.ts
# deeployer.libsonnet
# docker-compose.yaml
# front/src/Connexion/RoomConnection.ts
# front/src/Enum/EnvironmentVariable.ts
# front/src/Phaser/Game/GameScene.ts
# front/webpack.config.js
# pusher/src/Controller/IoSocketController.ts
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2020-12-11 13:00:11 +01:00 |
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David Négrier
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a19edd4dc1
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Fixing reconnection to server on back failure
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2020-12-03 16:39:44 +01:00 |
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Kharhamel
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95665a28d5
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Merge pull request #456 from thecodingmachine/performance
Performance settings
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2020-12-03 14:33:12 +01:00 |
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Gregoire Parant
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27634a61ee
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Create menu to set your quality video and game
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2020-11-27 16:24:07 +01:00 |
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David Négrier
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4c1e566a6c
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Adding a Pusher container as a middleware/dispatcher between front and back
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2020-11-26 17:53:30 +01:00 |
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kharhamel
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65785240e1
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FIX: room id is now pushed to the url
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2020-11-25 17:17:48 +01:00 |
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psy
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f08aec28c0
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use tilewidth and tileheight to center spawn position dynamically
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2020-11-25 15:58:10 +01:00 |
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kharhamel
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8d8b879ed6
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FIX: the game now uses the url hash to choose the start layer
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2020-11-24 14:43:21 +01:00 |
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kharhamel
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09d6d22a5d
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FIX: rewrote the way scene exits are triggered
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2020-11-24 14:43:21 +01:00 |
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Gregoire Parant
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3d32fb90dc
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Add constant
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2020-11-23 20:34:05 +01:00 |
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Gregoire Parant
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2812387650
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Merge branch 'develop' into action-button
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2020-11-23 20:08:19 +01:00 |
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Gregoire Parant
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26cfae7136
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Merge branch 'develop' into firefox-error-jitsi
# Conflicts:
# front/src/WebRtc/MediaManager.ts
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2020-11-23 15:46:19 +01:00 |
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Gregoire Parant
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39cdc3fbd9
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Fix trgger stream and update scene record
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2020-11-21 18:47:38 +01:00 |
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Gregoire Parant
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a6876658ab
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Merge branch 'develop' into windows-focus-blur-camera
# Conflicts:
# front/src/WebRtc/MediaManager.ts
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2020-11-21 15:57:55 +01:00 |
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Gregoire Parant
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3aaeda6f80
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Merge branch 'develop' into action-button
# Conflicts:
# front/dist/resources/style/style.css
# front/src/Phaser/Game/GameScene.ts
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2020-11-21 15:40:24 +01:00 |
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psy
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9e835620f1
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center spawn position in the middle of a tile, instead of the upper left corner
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2020-11-19 13:19:56 +01:00 |
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Gregoire Parant
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1bff2addf1
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Merge branch 'develop' into firefox-error-jitsi
# Conflicts:
# front/src/WebRtc/MediaManager.ts
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2020-11-17 18:54:51 +01:00 |
|
Gregoire Parant
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11def280cb
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Merge branch 'develop' into feature-discussion
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2020-11-17 18:08:53 +01:00 |
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Gregoire Parant
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0a7063a478
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Add close button
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2020-11-17 18:03:44 +01:00 |
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Kharhamel
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eed292b707
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Merge pull request #428 from thecodingmachine/master
Hotfixes from master
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2020-11-17 15:26:11 +01:00 |
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kharhamel
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b6b76cbfaf
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FIX: creating an exit to the current map should not cause a crash anymore
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2020-11-17 15:02:21 +01:00 |
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Gregoire Parant
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1570ef9663
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Merge branch 'develop' into windows-focus-blur-camera
# Conflicts:
# front/src/Phaser/Game/GameScene.ts
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2020-11-16 15:46:52 +01:00 |
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Gregoire Parant
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b0bd4c5f40
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Merge remote-tracking branch 'github.com/develop' into feature-discussion
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2020-11-16 15:43:28 +01:00 |
|
Gregoire Parant
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2d0fc1072f
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Fix feedback
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2020-11-16 15:05:51 +01:00 |
|
Gregoire Parant
|
73fa0ecbfc
|
Fix init position and trigger layers properties
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2020-11-10 17:00:23 +01:00 |
|
Gregoire Parant
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0acbe20bbf
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Fix name send in message
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2020-11-10 13:00:14 +01:00 |
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