* wip
* wip
* random action on click
* removing actions
* register single key per command use
* change removeActionsMenu action name
* fixed actions menu not hiding content properly:
* actions menu fix
* added mock Block Player action
* ActionsMenu buttons styling
* added displaying priority for menu actions
* moved utils actionMenu features to the UI
* import as a type:
* more object oriented style for API
* removed registered actions from RemotePlayer instance
* readme update
* Fixing typos / Improving wording
* added instructions on AlterActionsMenu test map
Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
Co-authored-by: David Négrier <d.negrier@thecodingmachine.com>
Generally speaking, I like to call the message at the bottom an "action message".
And things can "trigger" it, but in the case of a method that actually proactively displays the message, I find "displayActionMessage" to be a better name.
Also, removing package-lock files and improving code style