_Bastler
a503866311
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-19 18:56:01 +02:00
GRL78
697f316780
In SelectCharacterScene, if custom character not loaded then select the first character ( #1284 )
2021-07-19 17:06:36 +02:00
GRL78
9432c82386
Change address mail to contact us ( #1282 )
2021-07-19 17:05:23 +02:00
_Bastler
1054f6e0fa
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-16 18:11:06 +02:00
Kharhamel
d8176c2f8d
Merge pull request #1291 from thecodingmachine/chatTweak
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FEATURE: chat tweak
2021-07-16 15:49:36 +02:00
kharhamel
f840034d9c
FEATURE: chat tweak
2021-07-16 14:25:59 +02:00
_Bastler
bcfdcafa81
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-16 11:11:06 +02:00
_Bastler
c390615dd4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-16 08:33:40 +02:00
David Négrier
d0d191fc28
Removing useless ternary
2021-07-15 17:12:54 +02:00
David Négrier
f217fc8aad
Removing dead code
2021-07-15 17:11:48 +02:00
David Négrier
c9fa9b9a92
Migrating away from the notion of public/private URL in WorkAdventure Github repository
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The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.
Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug= ...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
285079cae2
FIX: VideoPeer destroy could be called twice
2021-07-15 16:31:43 +02:00
kharhamel
18a65651f3
FIX: media box should always have a height
2021-07-15 16:08:37 +02:00
_Bastler
b9e8c970f2
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-14 19:36:16 +02:00
Kharhamel
5f43aeba85
Merge pull request #1283 from thecodingmachine/fixVisitChatInteraction
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FIX: visit card is now an absolute position
2021-07-13 17:20:29 +02:00
Kharhamel
091f3aa7ee
Merge pull request #1202 from thecodingmachine/betterNotifications
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improved the notifications
2021-07-13 17:19:12 +02:00
kharhamel
e96cb6930b
FIX: visit card is now an absolute position
2021-07-13 17:14:40 +02:00
kharhamel
3983d0c5bc
FEATURE: improved the notification system
2021-07-13 16:54:11 +02:00
_Bastler
3e60042164
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-13 16:48:38 +02:00
_Bastler
304c3e8906
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-13 16:48:34 +02:00
GRL78
b2ea368097
Migrate getCurrentUser() to WA.player ( #1279 )
2021-07-13 15:13:14 +02:00
Kharhamel
41a1f56bd5
Merge pull request #1111 from thecodingmachine/svelteChat
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FEATURE: migrated the chat window to svelte
2021-07-13 11:25:38 +02:00
GRL
01bfbc36b5
Merge branch 'svelteChat' of github.com:thecodingmachine/workadventure into svelteChat
2021-07-13 11:09:32 +02:00
GRL
f7127bfb5a
Graphic upgrade 2
2021-07-13 11:05:34 +02:00
GRL
a093298993
Graphic upgrade 2
2021-07-13 11:00:32 +02:00
GRL
e2e94c11ff
Autoscroll
2021-07-12 15:00:28 +02:00
grégoire parant
022d1fec63
ServiceWorker ( #1243 )
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- Create service worker to have PWA
- Add install service worker
- Add fecth service worker with a persistent cache navigator
- Add favicon 512x512
2021-07-12 13:17:45 +02:00
GRL
b9a2433283
Upgrade graphic of the chat
2021-07-12 11:59:05 +02:00
_Bastler
bcab6ae1f1
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-08 08:20:42 +02:00
kharhamel
3cfbcc6b02
FEATURE: migrated the chat window to svelte
2021-07-07 18:07:58 +02:00
David Négrier
ae9af56661
Merge pull request #1264 from thecodingmachine/UpdateShowHideLayer
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Show/Hide Layer now unset collision and can show/hide all the layer in a group layer
2021-07-07 17:15:41 +02:00
GRL
64c569c42f
Add documentation and CHANGELOG
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Modify error message
2021-07-07 17:06:23 +02:00
GRL
41c60579a6
Merge branch 'develop' of github.com:thecodingmachine/workadventure into UpdateSetTiles
2021-07-07 17:00:10 +02:00
GRL
e50292a2ba
Add documentation
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No second parameter
2021-07-07 16:58:54 +02:00
David Négrier
0a1c01fb26
Merge pull request #1266 from thecodingmachine/UpdateSetPropertyLayer
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SetProperty delete a property where tha value is undefined and load the map of exitUrl property
2021-07-07 16:44:32 +02:00
grégoire parant
17525e1e15
Return at the new line into the Pop-up ( #1267 )
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Add regex to replace "\r\n" or "\r" or "\n" by <br/>
2021-07-07 16:42:26 +02:00
GRL
6f6ad949ca
Merge branch 'develop' of github.com:thecodingmachine/workadventure into UpdateShowHideLayer
2021-07-07 16:34:36 +02:00
GRL
24811e0a31
SetProperty delete a property where tha value is undefined and load the map of exitUrl property
2021-07-07 14:59:40 +02:00
GRL
bef5e139c0
SetTiles can now set a tile to null so that there is no more tile.
2021-07-07 14:42:17 +02:00
GRL
d51ac45079
Show/Hide Layer now unset collision and can show/hide all the layer in a group layer
2021-07-07 14:26:53 +02:00
_Bastler
303aef3e68
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-07 12:20:28 +02:00
David Négrier
34cb0ebf39
Users blocking now rely on UUID rather than ID
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This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
46e6917df6
Adding a playersStore
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The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
_Bastler
7932b7488f
update emotes
2021-07-03 11:15:18 +02:00
_Bastler
74823177f5
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-02 20:59:39 +02:00
David Négrier
280c59e6b5
Changing callback signature of registerAnswerer so that it can return a value and not necessarily a promise.
2021-07-02 17:26:28 +02:00
David Négrier
5b4a72ea1f
Add new "query/answer" utility functions for the scripting API
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So far, the scripting API was using events to communicate between WA and the iFrame.
But often, the scripting API might actually want to "ask" WA a question and wait for an answer.
We dealt with this by using 2 unrelated events (in a mostly painful way).
This commit adds a "queryWorkadventure" utility function in the iFrame API that allows us
to send a query, and to wait for an answer. The query and answer events have a unique ID to be
sure the answer matches the correct query.
On the WA side, a new `IframeListener.registerAnswerer` method can be used to register a possible answer.
2021-07-02 16:49:22 +02:00
GRL
8644389d7e
remove unnecessary conversion type
2021-07-02 14:45:27 +02:00
GRL
c5b5326480
setProperty function doesn't set an empty array if property doesn't exist
2021-07-02 14:40:18 +02:00
GRL
e1611969ce
Merge branch 'develop' of github.com:thecodingmachine/workadventure into jonnytest1-tiles-start-positions
2021-07-02 14:35:28 +02:00