GRL
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9cd3ff1d31
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Merge branch 'correct-merge' into metadataScriptAPIV2
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2021-05-27 10:16:00 +02:00 |
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GRL
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acbe4f89a6
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Merge branch 'update-game-tiles' into correct-merge
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2021-05-27 09:45:25 +02:00 |
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GRL
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e1f0192e61
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Adding and updating test map for metadata
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2021-05-26 17:18:38 +02:00 |
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GRL
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3506063e65
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first step on loading a tileset from a script
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2021-05-20 17:09:10 +02:00 |
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GRL
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2f9cc393a7
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Implementation of getTag of the current user
documentation of getTag
Adding map for test of getTag
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2021-05-20 10:57:36 +02:00 |
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GRL
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96545c618a
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Adding maps for test metadata
Documentation of metadata functions/methods
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2021-05-20 08:58:05 +02:00 |
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GRL
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aa78bf44ef
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implementation of DataLayerEvent
update GetGameState to add nickname to the returned data
update GameMap to separate phaserLayer and mapLayer
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2021-05-18 15:41:16 +02:00 |
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GRL
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3edfd5b285
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GameState is now save in cache
HasPlayerMoved is send when the player is actually moving on the map every 200ms.
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2021-05-18 11:33:16 +02:00 |
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