David Négrier
598c7412a2
When sending an invalid token, the HTTP API from the Pusher now returns a 401 instead of an HTTP 500.
2021-12-08 14:46:23 +01:00
David Négrier
84f7a8c383
Pretty fix
2021-12-06 18:20:06 +01:00
David Négrier
fcf0888864
Adding a reconnect feature in case first Pusher request fails
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Now, if the first pusher request fails, a waiting message will be displayed and the application will reconnect when the pusher comes back alive or the network connection is established again.
2021-12-01 14:14:02 +01:00
Gregoire Parant
060c844468
Fix htag in localstorage
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Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
2021-11-24 19:24:43 +01:00
Alexis Faizeau
6a7385947d
Fix authentication mandatory
2021-11-24 11:55:28 +01:00
Gregoire Parant
ba89d9b122
HotFix DISABLED_ROOM for env variable
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Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
2021-11-16 13:18:40 +01:00
Gregoire Parant
ec1cc92c8b
replace console log by error
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Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
2021-11-16 11:23:18 +01:00
Gregoire Parant
c1dc438138
HotFix encrypted and decrypted error
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Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
2021-11-16 11:14:27 +01:00
Gregoire Parant
f905426ebd
Add new variable login provider to connect user
2021-11-12 19:36:13 +01:00
Gregoire Parant
fa233e13c6
Changes ANONYMOUS variable
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This variable will be use to mandatory login user in self hosted
2021-11-12 16:43:37 +01:00
Kharhamel
726f52976d
FEATURE: analytics client now scrape user email and room group
2021-10-11 16:30:01 +02:00
Kharhamel
57bfc1001f
FIX: edited changelog
2021-10-11 11:34:10 +02:00
GRL78
3f1c5246f8
TO MERGE : Contact page from Admin or Environment Variable ( #1401 )
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* Contact page from Admin or Environment Variable
* Get contact page from admin by pusher
* Changes requested
* Modify contactPageStore management
* documentation environment variables
Co-authored-by: Gregoire Parant <g.parant@thecodingmachine.com >
2021-09-21 20:24:53 +02:00
grégoire parant
d2b8d7dc04
Active authentication Oauth ( #1377 )
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* Active authentication Oauth
- Google authentication
- GitHub authentication
- Linkedin authentication
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Finish connexion et get user info connexion
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Fix lint error
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Change the expires token for 30 days
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Update connexion stratgey
- Set last room when it will be created and not when connexion is openned
- Add '/login' end point permit to logout and open iframe to log user
- Add logout feature permit to logout in front
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Implement logout and revoke token with hydra
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Fix pull develop conflict
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Profile url (#1399 )
* Create function that permit to get profile URL
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Continue profil user
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Add menu and logout button
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Update last room use
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Profile callback permit to get url profile setting from admin
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Finish profile show
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Delete profileUrl will be not use today
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Correct lint
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Update size of iframe
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Delete console log
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Update feedback ARP
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
2021-09-05 18:17:49 +02:00
grégoire parant
02a21209ec
Exit scene acess denied detected ( #1369 )
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* Add auth token user to get right in admin and check if user have right
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
* Update error show
Signed-off-by: Gregoire Parant <g.parant@thecodingmachine.com >
2021-08-15 08:51:35 +02:00
David Négrier
2d55f982d3
Removing the 'search' parameters from the room URL sent to pusher
2021-07-20 18:29:41 +02:00
David Négrier
f217fc8aad
Removing dead code
2021-07-15 17:11:48 +02:00
David Négrier
c9fa9b9a92
Migrating away from the notion of public/private URL in WorkAdventure Github repository
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The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.
Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug= ...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
jonny
54d392be82
fixed not returnin null if parsed from url
2021-06-23 15:06:38 +02:00
jonny
64847cd465
adjusted null if no hash
2021-06-23 12:42:24 +02:00
grégoire parant
2b13b764b4
Public texture ( #1093 )
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* Public texture
- Front => Get texture when user connected on public method
- Front => Anonymous login will be make every connexion to get map details
- Pusher => `/anonymLogin` permit to get map details and public texture load in customize scene
* Improve texture local user
- Permit to keep previous texture get with 'register' link
* Texture public loading
- Texture will be load with Room class
- Fix issue on lazzy loading atttempt
* Remove async await useless
2021-06-03 13:07:52 +02:00
David Négrier
3ef1f0dc7b
[Breaking change] UPLOADER_URL and ADMIN_URL are now true URLs (and not only host name) and API_URL is replaced by PUSHER_URL
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API_URL is still accepted for BC compatibility of the self-hosted deployments.
This will allow deploying on a single domain, using a reverse proxy that acts on the path.
This however means that the config needs to be changed for all WorkAdventure deployments.
2021-03-31 16:00:14 +02:00
David Négrier
559e15ebb6
Adding an "alone" mode
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In "alone" mode (or single-player mode), WorkAdventure does not connect to the server at all.
In order to enter the "alone" mode, you need to add "?alone=true" to the URL.
"alone" mode can be useful for tutorials (First Time User Experience) where you want to explain how WorkAdventure works without being disturbed by other users.
2021-03-30 16:08:49 +02:00
David Négrier
adca51f6de
Replacing FourOFourScene with more generic ErrorScene
2021-01-17 20:42:45 +01:00
kharhamel
6caa0e5b62
HOTFIX: the map property exitUrl now accept relative links that are deep enough to rewrite the base url
2021-01-05 18:23:17 +01:00
kharhamel
8d8b879ed6
FIX: the game now uses the url hash to choose the start layer
2020-11-24 14:43:21 +01:00
kharhamel
09d6d22a5d
FIX: rewrote the way scene exits are triggered
2020-11-24 14:43:21 +01:00
David Négrier
36d73333f5
Adding exitUrl property
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The exitUrl property can be applied on a layer to link to any kind of room (private or public)
2020-10-15 15:50:51 +02:00
David Négrier
ce93e5bbaa
Fixing the way rights are sent to the admin (now sending organization/world/room)
2020-10-14 10:37:00 +02:00
David Négrier
cb159350e9
Fixed room switching
2020-10-13 18:44:50 +02:00
David Négrier
a2c750dea2
Fix linter
2020-10-13 17:30:53 +02:00
David Négrier
ec93891c6b
Using Room class to load GameScene
2020-10-13 17:10:07 +02:00
David Négrier
aee06da7f9
Refactoring Room.ts to fetch map url automatically from ID
2020-10-13 17:10:07 +02:00
arp
02c193a262
rewrote the authorisation flow: give more responsability to gameManager and less to gameScene
2020-10-12 16:45:09 +02:00