David Négrier
|
0b161a2368
|
Fixing typos
|
2021-06-28 09:56:18 +02:00 |
|
GRL
|
b182a08ca2
|
correction from review
|
2021-06-28 09:33:13 +02:00 |
|
GRL
|
a666bf310b
|
Change Tiles
|
2021-06-24 11:31:29 +02:00 |
|
GRL
|
24cc340cb9
|
Merge branch 'metadataScriptingApi' of github.com:thecodingmachine/workadventure into metadataScriptAPIV2
|
2021-06-23 12:02:29 +02:00 |
|
GRL
|
bdb32a29e1
|
New methods refactored
|
2021-06-23 11:32:11 +02:00 |
|
GRL
|
85fe92f604
|
Merge branch 'menu-commands-apiref' of github.com:jonnytest1/workadventure into metadataScriptingApi
|
2021-06-23 09:18:20 +02:00 |
|
GRL
|
6dcb0d3750
|
first step to change tile
|
2021-05-27 17:06:39 +02:00 |
|
GRL
|
9cd3ff1d31
|
Merge branch 'correct-merge' into metadataScriptAPIV2
|
2021-05-27 10:16:00 +02:00 |
|
GRL
|
acbe4f89a6
|
Merge branch 'update-game-tiles' into correct-merge
|
2021-05-27 09:45:25 +02:00 |
|
GRL
|
e1f0192e61
|
Adding and updating test map for metadata
|
2021-05-26 17:18:38 +02:00 |
|
GRL
|
3506063e65
|
first step on loading a tileset from a script
|
2021-05-20 17:09:10 +02:00 |
|
GRL
|
2f9cc393a7
|
Implementation of getTag of the current user
documentation of getTag
Adding map for test of getTag
|
2021-05-20 10:57:36 +02:00 |
|
GRL
|
96545c618a
|
Adding maps for test metadata
Documentation of metadata functions/methods
|
2021-05-20 08:58:05 +02:00 |
|
GRL
|
aa78bf44ef
|
implementation of DataLayerEvent
update GetGameState to add nickname to the returned data
update GameMap to separate phaserLayer and mapLayer
|
2021-05-18 15:41:16 +02:00 |
|
GRL
|
3edfd5b285
|
GameState is now save in cache
HasPlayerMoved is send when the player is actually moving on the map every 200ms.
|
2021-05-18 11:33:16 +02:00 |
|