kharhamel
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fe8c75610d
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FIX: player anims correctly stop on the idle frame
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2021-03-11 16:21:02 +01:00 |
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kharhamel
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0c892e0243
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FEATURE: implemented a client side blacklist
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2021-02-12 19:15:24 +01:00 |
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kharhamel
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472fbb1de0
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All player textures are now lazy-loaded
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2021-01-08 11:44:41 +01:00 |
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kharhamel
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1359fbe977
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updated phaser to version 3.51 and fixed the BC
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2021-01-06 15:00:54 +01:00 |
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Gregoire Parant
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dbaf44e814
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Change report flag
- Add icon on video
- Permit to have a modal with comment
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2020-10-13 19:56:42 +02:00 |
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Gregoire Parant
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aeced0c648
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create message to report
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2020-10-12 11:22:41 +02:00 |
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arp
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af4611ed29
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rewrote the login workflow
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2020-09-25 19:23:33 +02:00 |
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David Négrier
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e9ca8721a6
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Migrating userId to "int32" to save some space and adding userMoves message in protobuf
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2020-09-18 13:57:38 +02:00 |
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David Négrier
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24fb605f50
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Switching to definitely assigned parameters
This allows us to go in "full strict mode" (yeah!)
See https://www.typescriptlang.org/docs/handbook/release-notes/typescript-2-7.html#strict-class-initialization
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2020-08-07 23:39:06 +02:00 |
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David Négrier
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84529d6e99
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Propagating customized sprites all over the game
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2020-07-28 17:45:55 +02:00 |
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David Négrier
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b82b13e351
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Finalizing strict mode fixes
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2020-06-04 18:56:59 +02:00 |
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