GRL
|
3506063e65
|
first step on loading a tileset from a script
|
2021-05-20 17:09:10 +02:00 |
|
GRL
|
96545c618a
|
Adding maps for test metadata
Documentation of metadata functions/methods
|
2021-05-20 08:58:05 +02:00 |
|
GRL
|
aa78bf44ef
|
implementation of DataLayerEvent
update GetGameState to add nickname to the returned data
update GameMap to separate phaserLayer and mapLayer
|
2021-05-18 15:41:16 +02:00 |
|
GRL
|
3edfd5b285
|
GameState is now save in cache
HasPlayerMoved is send when the player is actually moving on the map every 200ms.
|
2021-05-18 11:33:16 +02:00 |
|