Commit Graph

25 Commits

Author SHA1 Message Date
David Négrier b89997c9f1 Changes the prefix added in front of the jitsiRoomName
Previously, the prefix was computed using the org/world (in SAAS) or the instance part of public URLs.
Neither was guaranteeing the Jitsi Room would be unique accross rooms.
The new system computes a hash of the room URL and prepends it to the jitsi room name.

BREAKING CHANGE: this means the URL of the Jitsi room will change for all maps. Users having bookmarked the Jitsi room (for instance in the Jitsi mobile app) will need to update their bookmarks.
2022-04-19 08:52:26 +02:00
Alexis Faizeau d1e8243c47 Zod EVERYWHERE (#2027)
* Zod EVERYWHERE

* Add no-unused-vars rule to eslint in front

* Add no-unused-vars rule to eslint in pusher

* Add no-unused-vars rule to eslint in back

* Remove unused PlayerTexture guards

* Fix data providing on room connection

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
2022-04-12 14:21:19 +02:00
Piotr Hanusiak 0196eae055 async call for recalculating tiles costs (#1890)
* async call for recalculating tiles costs

* fixed setWalkingCostGrid still being a blocking process

* set exits tiles cost from the start

* removed typing error from code

Co-authored-by: Hanusiak Piotr <piotr@ltmp.co>
2022-03-08 16:28:54 +01:00
Hanusiak Piotr ecd4b5907a disable corner cutting 2022-02-17 12:44:57 +01:00
Hanusiak Piotr 3c54e38401 unlock diagonal movement 2022-02-16 14:28:35 +01:00
Hanusiak Piotr 3875d3b0f5 Merge branch 'develop' into avoid-exits-on-path 2022-02-16 14:03:48 +01:00
David Négrier 0b82df0d41 Merge branch 'develop' of github.com:thecodingmachine/workadventure into move-to-improvements 2022-02-11 16:58:40 +01:00
Hanusiak Piotr 65fb15704e calculate cost for exit tiles 2022-02-10 17:15:33 +01:00
Hanusiak Piotr b565080312 parse x and y position from moveTo param 2022-02-09 10:52:44 +01:00
Hanusiak Piotr b32a2970e4 collisionGrid now updates on showing / hiding layers 2022-02-08 15:46:41 +01:00
Hanusiak Piotr 45a7e9331b ran prettier 2022-02-02 13:30:49 +01:00
Hanusiak Piotr 5aba99403e merged develop 2022-01-31 10:00:39 +01:00
Hanusiak Piotr 099d573296 cleanup 2022-01-27 16:50:25 +01:00
Alexis Faizeau 9695064e82 Implement breakpoints utils on SCSS and JS 2022-01-27 16:34:58 +01:00
Hanusiak Piotr 68c4a5f5ce different approach 2022-01-27 14:05:30 +01:00
Hanusiak Piotr 2781b72799 wip with handling outlines for activitable objects 2022-01-26 17:14:22 +01:00
Hanusiak Piotr dbd06bda4e changing the way Outline is handled 2022-01-26 14:59:23 +01:00
Hanusiak Piotr e87c0a07a4 moveTo parameter working if layer is found 2022-01-20 15:10:54 +01:00
Hanusiak Piotr f78392ceab Pathfinding manager will now return path steps in pixel units by default 2022-01-19 12:30:08 +01:00
Hanusiak Piotr 1c4e803dd7 move to the nearest tile if possible 2022-01-18 12:33:46 +01:00
Hanusiak Piotr 3e81278e72 proper player movement on click 2022-01-17 16:04:59 +01:00
Hanusiak Piotr e557e8ea72 player following the path wip 2022-01-17 14:36:00 +01:00
Hanusiak Piotr 000b2cfe73 created PathfindingManager. WIP 2022-01-14 12:49:18 +01:00
Hanusiak Piotr 4bc21a95c5 ran prettier 2021-12-04 17:11:49 +01:00
Hanusiak Piotr eb95e2e483 detecting zoe enter and leave events 2021-12-04 17:11:49 +01:00