Commit Graph

531 Commits

Author SHA1 Message Date
PizZaKatZe
e528682403 Use User.group instead of iterating over groups
Thanks @moufmouf for pointing this out.
2021-12-15 18:42:24 +01:00
PizZaKatZe
7bff782f7f Improve follow abort message; avoid having to change it in backend 2021-12-15 18:42:24 +01:00
PizZaKatZe
c2f5501236 Do not leave group when following is active 2021-12-15 18:42:24 +01:00
PizZaKatZe
0a410d289d Implement follow request / confirmation UI 2021-12-15 18:42:22 +01:00
PizZaKatZe
d6ef60a3d8 Send request to group members only 2021-12-15 18:41:37 +01:00
PizZaKatZe
1fca99c0d1 Send follow me request to all players 2021-12-15 18:41:36 +01:00
_Bastler
97e64b2296 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-12-15 13:23:01 +01:00
David Négrier
0a705eadf9
Merge pull request #1616 from Waclaw-I/feature-camera-zone-focus
Focusable zones
2021-12-14 15:43:45 +01:00
_Bastler
301d756a3d Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-12-13 19:10:50 +01:00
David Négrier
8a96ff8ee4
Merge pull request #1614 from ValdoTR/user-room-token
Added the user-room token created from admin when we access a room
2021-12-13 17:50:49 +01:00
Hanusiak Piotr
e97fd1d38c Merge branch 'develop' into feature-camera-zone-focus 2021-12-07 13:20:15 +01:00
_Bastler
13e854c4c4 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-12-07 08:38:21 +01:00
David Négrier
b9840cfa3d Fix CI 2021-12-06 18:34:09 +01:00
Hanusiak Piotr
3d3ca45921 ran prettier for back 2021-12-06 11:37:55 +01:00
Hanusiak Piotr
eb95e2e483 detecting zoe enter and leave events 2021-12-04 17:11:49 +01:00
David Négrier
6427d85c24 Fixing warning in lint 2021-12-03 18:29:36 +01:00
David Négrier
bf830a67cb Fixing debug controller in back 2021-12-03 09:23:31 +01:00
Valdo Romao
dd79f7d0f4 Added the user-room token created from admin when we access a room 2021-12-01 15:50:14 +00:00
_Bastler
96e9540e97 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-11-24 17:10:50 +01:00
_Bastler
a63c351eae Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-11-24 17:03:42 +01:00
David Négrier
94959e2e91 Merge branch 'develop' of github.com:thecodingmachine/workadventure into HotFixCleanTokenParamUrl
# Conflicts:
#	back/src/Services/Logger.ts
2021-11-24 17:03:29 +01:00
David Négrier
d1122d75ec Fixing CI 2021-11-24 16:59:22 +01:00
David Négrier
6e6cdc7bde
Revert "Improving log messages" 2021-11-24 16:20:07 +01:00
_Bastler
a99be4fbf5 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-11-24 15:44:37 +01:00
David Négrier
a1107bd20e Merge branch 'develop' of github.com:thecodingmachine/workadventure into improve_logging 2021-11-24 15:36:35 +01:00
_Bastler
3b98888c3a merge latest dev 2021-11-24 13:00:27 +01:00
David Négrier
a82f4e1813 Adding end-to-end tests
The first test is testing a tricky cache scenario with the back when testing variables.
The end-to-end package used is testcafe.
2021-11-23 15:43:34 +01:00
David Négrier
d8ecae64f0 Moving lastLoad initialization before we start loading to avoid loading several times 2021-11-23 09:34:39 +01:00
David Négrier
82a1a5fc1e Retry loading map on variable error
If the back is getting an error (because the user has no right to set a variable),
instead of failing directly, let's try to reload the map (maybe we have cached a wrong version of the map).
2021-11-22 18:43:56 +01:00
Alexis Faizeau
6a195be814 Implement logger on back 2021-11-08 17:44:57 +01:00
Alexis Faizeau
c573e9fbaf Implement no floating promises on eslint rules 2021-11-08 14:45:25 +01:00
David Négrier
6c6a7e6fe4 Improving log messages
Signed-off-by: David Négrier <d.negrier@thecodingmachine.com>
2021-11-08 14:30:54 +01:00
_Bastler
f984897e80 secure DISABLE_ANONYMOUS 2021-10-21 16:23:42 +02:00
_Bastler
b74e122409 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-10-18 14:57:20 +02:00
David Négrier
b201165b81 Upgrading @workadventure/tiled-map-type-guard to 1.0.3
This will fix the issue with maps containing group layers.
2021-10-18 14:11:24 +02:00
_Bastler
15766e521e Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-10-10 10:30:04 +02:00
Kharhamel
5255847452 FIX: if a conversion group move to another user, this user will be added to the group 2021-10-08 11:02:58 +02:00
_Bastler
5e6ffd9fa2 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-09-23 18:47:36 +02:00
dependabot[bot]
16d45c921f
Bump axios from 0.21.1 to 0.21.2 in /back
Bumps [axios](https://github.com/axios/axios) from 0.21.1 to 0.21.2.
- [Release notes](https://github.com/axios/axios/releases)
- [Changelog](https://github.com/axios/axios/blob/master/CHANGELOG.md)
- [Commits](https://github.com/axios/axios/compare/v0.21.1...v0.21.2)

---
updated-dependencies:
- dependency-name: axios
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-09-20 12:34:04 +00:00
_Bastler
b47201687a better we.bslty & deveop integration 2021-09-16 18:24:03 +02:00
_Bastler
15404015f1 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-09-13 11:11:52 +02:00
David Négrier
05646718a9 Fix disconnects after 5 minutes in Chrome
This commit increases idle timeout for websocket connection

Issue: after 5 minutes of inactive tab (hidden tab) in Chrome, WorkAdventure was disconnected.

I believe Google was going in "intensive throttling" mode (see  https://developer.chrome.com/blog/timer-throttling-in-chrome-88/#intensive-throttling)
This means setTimeouts are run only once per minute.

And I believe the "keep alive" must be implemented with a "setTimeout" (one way or another even if I can't find a trace of this in the code). This would mean that the browser would send keep alive requests only once per minute.
But the pusher is configured to shut the connection after 30 seconds of idle activity.

Therefore, the pusher disconnects inactive Chrome tabs. By raising the Pusher idle timer to 2 minutes, we give a chance to Chrome to send a ping to the server in time (since Chrome won't send more than 1 ping per minute).
2021-09-10 18:30:36 +02:00
_Bastler
62e164de9e Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-09-02 19:18:25 +02:00
David Négrier
68a4772627 Allowing variables nested in group layers
Up until this commit, variables nested in object layers inside group layers where not found by the front nor the back.
This PR changes analysis so that variables can be detected.
2021-09-02 18:05:55 +02:00
_Bastler
8715781bbd Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-09-01 19:24:26 +02:00
dependabot[bot]
1b5042ef6a
Bump path-parse from 1.0.6 to 1.0.7 in /back
Bumps [path-parse](https://github.com/jbgutierrez/path-parse) from 1.0.6 to 1.0.7.
- [Release notes](https://github.com/jbgutierrez/path-parse/releases)
- [Commits](https://github.com/jbgutierrez/path-parse/commits/v1.0.7)

---
updated-dependencies:
- dependency-name: path-parse
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-09-01 13:10:28 +00:00
_Bastler
29b790ec32 Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-09-01 14:58:52 +02:00
Kharhamel
c0547637b5
Merge pull request #1404 from thecodingmachine/dependabot/npm_and_yarn/back/tar-4.4.19
Bump tar from 4.4.15 to 4.4.19 in /back
2021-09-01 14:33:57 +02:00
dependabot[bot]
df0546a2f3
Bump tar from 4.4.15 to 4.4.19 in /back
Bumps [tar](https://github.com/npm/node-tar) from 4.4.15 to 4.4.19.
- [Release notes](https://github.com/npm/node-tar/releases)
- [Changelog](https://github.com/npm/node-tar/blob/main/CHANGELOG.md)
- [Commits](https://github.com/npm/node-tar/compare/v4.4.15...v4.4.19)

---
updated-dependencies:
- dependency-name: tar
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-09-01 12:28:03 +00:00
kharhamel
bc9131119f remove the package systeminformation from back 2021-09-01 14:21:26 +02:00
_Bastler
e7acfb3fbb Merge branch 'develop' of github.com:thecodingmachine/workadventure 2021-08-24 17:09:51 +02:00
David Négrier
428fbaae02
Merge pull request #1338 from thecodingmachine/dependabot/npm_and_yarn/back/tar-4.4.15
Bump tar from 4.4.13 to 4.4.15 in /back
2021-08-24 11:58:54 +02:00
_Bastler
94328771bf update production docker stuff 2021-08-20 12:30:33 +02:00
_Bastler
fc567e76f4 update dependencies, Iframe module loading 2021-08-17 20:33:20 +02:00
_Bastler
d6931f4ed9 revert map fetcher 2021-08-11 16:26:33 +02:00
_Bastler
27d331ea37 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-08-10 10:25:24 +02:00
dependabot[bot]
2e3489a489
Bump tar from 4.4.13 to 4.4.15 in /back
Bumps [tar](https://github.com/npm/node-tar) from 4.4.13 to 4.4.15.
- [Release notes](https://github.com/npm/node-tar/releases)
- [Changelog](https://github.com/npm/node-tar/blob/main/CHANGELOG.md)
- [Commits](https://github.com/npm/node-tar/compare/v4.4.13...v4.4.15)

---
updated-dependencies:
- dependency-name: tar
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-08-05 03:09:10 +00:00
_Bastler
d046460d76 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-08-04 18:02:49 +02:00
David Négrier
4293ea320d Hotfix: if an error occurs while loading the map (because the map is not accessible from the WorkAdventure servers), the application does not prevent users from connecting. 2021-08-03 10:08:53 +02:00
Gregoire Parant
14b4229019 Merge branch 'develop' into GlobalMessageToWorld
# Conflicts:
#	CHANGELOG.md
#	front/src/Api/Events/IframeEvent.ts
#	front/src/Components/App.svelte
#	pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
Gregoire Parant
4991a70bba Fix error generated
Don't generate error if file is Invalid
2021-08-02 21:34:03 +02:00
GRL
bd96a32d5b Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-30 09:38:28 +02:00
_Bastler
cd961dc1cc hotfix 2021-07-29 18:50:22 +02:00
_Bastler
1c783d3769 hotfix 2021-07-29 18:48:33 +02:00
kharhamel
41ac51f291 FEATURE: improved the room capacity warning visuals 2021-07-29 18:27:53 +02:00
Gregoire Parant
4b4356e7ff Merge branch 'master' into develop 2021-07-28 12:37:14 +02:00
grégoire parant
3d657b4a18
HotFix ban user (#1318)
* HotFix ban user

 - Fix to permit to ban user with more sub tab openned
 - Fix to permit to send message ban to the user with more sub tab oppened

* Fix CI

* Run pretty
2021-07-27 14:42:32 +02:00
Stefan Weil
64065b2798
Fix some typos (found by codespell) (#1316)
Signed-off-by: Stefan Weil <sw@weilnetz.de>
2021-07-27 14:29:09 +02:00
GRL
ba6e6235d6 Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-23 14:10:43 +02:00
David Négrier
88f2bfdf39 Taking into account persist property
The "persist" property was not taken into account and all variables were stored in DB. This change makes sure only variables tagged with "persist" are actually persisted.
2021-07-23 12:19:47 +02:00
David Négrier
2aba6b1c27 Fixing loop when setting variables
Setting a variable would makes the application enter in an infinite loop of events (between all the scripts and the back)
This fix makes sure a variable does not emit any event if it is changed to a value it already has.
2021-07-23 11:51:01 +02:00
GRL
9fa7c7aac0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-22 17:29:00 +02:00
David Négrier
756a495ac6 Fixing CI 2021-07-22 17:14:15 +02:00
GRL
68ff1b9e17 Merge branch 'develop' of github.com:thecodingmachine/workadventure into GlobalMessageToWorld 2021-07-22 16:26:01 +02:00
GRL
9e16bfc366 playGlobalMessage are receive as adminRoomMessage
Suppression of GlobalMessageManager and TypeMessage
Migrating message to svelte
2021-07-22 16:14:27 +02:00
David Négrier
ae5617f3a0 Simplifying promises 2021-07-22 10:41:45 +02:00
David Négrier
6d4c2cfd39 Simplifying error handling 2021-07-22 10:33:07 +02:00
David Négrier
ddabda1c4b Adding error case in test 2021-07-21 18:49:25 +02:00
David Négrier
1435ec89c9 Adding unit test and fixing an issue with DNS solving 2021-07-21 18:42:20 +02:00
David Négrier
1bb6d893e0 Simplifying promises 2021-07-21 18:23:03 +02:00
David Négrier
3cfb74be54 Removing useless console log 2021-07-21 16:55:34 +02:00
David Négrier
181545e6b7 Removing dead code 2021-07-21 16:33:56 +02:00
David Négrier
aa19e8a7cd Adding a warning when editing a map locally. 2021-07-21 16:29:38 +02:00
David Négrier
fe59b4512b Fixing CI 2021-07-20 09:33:01 +02:00
David Négrier
ac3d1240ae Setting a variable to undefined now removes it from server-side storage. 2021-07-19 18:46:33 +02:00
David Négrier
d955ddfe82 Adding support to persist variables in Redis 2021-07-19 16:23:16 +02:00
David Négrier
18e4d2ba4e Setting a timeout to map loading 2021-07-19 10:32:31 +02:00
David Négrier
dbd5b80636 Adding support for "readableBy" and "writableBy" in back
This means that we are now loading maps from server side.
2021-07-19 10:16:43 +02:00
David Négrier
5c7ea7b258 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-16 11:22:36 +02:00
David Négrier
c9fa9b9a92 Migrating away from the notion of public/private URL in WorkAdventure Github repository
The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.

Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug=...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
kharhamel
3cfbcc6b02 FEATURE: migrated the chat window to svelte 2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097 First version with variables that actually work 2021-07-07 17:17:28 +02:00
David Négrier
5116b82e77 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-07 11:55:00 +02:00
David Négrier
34cb0ebf39 Users blocking now rely on UUID rather than ID
This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier
19bd1045e1 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-06 17:24:16 +02:00
David Négrier
46e6917df6 Adding a playersStore
The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
David Négrier
a1f1927b6d Starting adding variables server-side 2021-07-06 15:30:49 +02:00
jonny
65cefb3584 fixed invalid unauathorized handler 2021-07-01 15:50:40 +02:00
David Négrier
3e464580ea Fixing eslint ignore broken by Prettier 2021-06-24 10:23:32 +02:00
David Négrier
10c3d6dee2 Applying Prettier on pusher and back 2021-06-24 10:09:10 +02:00