Commit Graph

107 Commits

Author SHA1 Message Date
GRL
3edfd5b285 GameState is now save in cache
HasPlayerMoved is send when the player is actually moving on the map every 200ms.
2021-05-18 11:33:16 +02:00
David Négrier
954b87db41
Merge pull request #1002 from thecodingmachine/dependabot/npm_and_yarn/maps/lodash-4.17.21
Bump lodash from 4.17.20 to 4.17.21 in /maps
2021-05-10 18:57:16 +02:00
David Négrier
c025d1798b Renaming restorePlayerControls/disablePlayerControls
Putting "controls" in the plural form:

- restorePlayerControl => restorePlayerControls
- disablePlayerControl => disablePlayerControls
2021-05-10 12:18:06 +02:00
dependabot[bot]
9c620de649
Bump lodash from 4.17.20 to 4.17.21 in /maps
Bumps [lodash](https://github.com/lodash/lodash) from 4.17.20 to 4.17.21.
- [Release notes](https://github.com/lodash/lodash/releases)
- [Commits](https://github.com/lodash/lodash/compare/4.17.20...4.17.21)

Signed-off-by: dependabot[bot] <support@github.com>
2021-05-07 13:45:25 +00:00
David Négrier
66490c9083 Adding test map to test energy consumption 2021-05-06 16:31:39 +02:00
Gregoire Parant
1440faf825 Merge branch 'master' into develop 2021-05-06 00:57:55 +02:00
grégoire parant
46978d26f9
Add entry map village WorkAdventure (#997) 2021-05-06 00:53:04 +02:00
David Négrier
f085393730
Merge pull request #992 from tabascoeye/patch-2
getting rid of special char in filename
2021-05-05 18:34:46 +02:00
David Négrier
c1be97e366 Adding test cases for mobile 2021-05-05 16:18:37 +02:00
grégoire parant
71eb3f3b69
Improvement feature circle discussion (#977)
* Improvment circle discussion
 - Change to lissen start event of WebRTC connection

* Update help allow navigator and waring message
 - Show warning message.
 - Use help camera allow setting to show modal and help user.
 - Change feature to show the modal only when user have need the information on allow navigator access

* Create soud for video discussion
2021-05-05 01:49:04 +02:00
TabascoEye
8d45338044
re-upload without accent in filename 2021-05-04 13:50:07 +02:00
TabascoEye
2b30bea3e0
Delete sol_intérieur.png 2021-05-04 13:49:32 +02:00
TabascoEye
ec02b11b7f
remove accent from filename 2021-05-04 13:48:20 +02:00
grégoire parant
622e0c6130
Add WA logo in village map (#989) 2021-05-04 12:39:00 +02:00
grégoire parant
95ec5dc3f6
Merge pull request #917 from ClementVieilly75/MapWA_Feature
Map village with new WA Office and features presented
2021-05-03 20:12:33 +02:00
kharhamel
fe27169745 solved conflict with develop 2021-04-29 10:31:16 +02:00
Gregoire Parant
16397fe978 Merge branch 'master' into develop 2021-04-27 23:59:25 +02:00
grégoire parant
9b69910cb8
WIP: Update style for mobile (#942)
* Update style for mobile

 - Update style for mobile modale

* Fix overscroll

* Change css properties overflow

* Revert "Change css properties overflow"

This reverts commit 612fcc7e007fb03c7f72e5fa4b8a0604a184ae7d.

* rm image

* Update view mobile

* Fix CI
2021-04-27 23:58:33 +02:00
GRL78
57194fd0a1
Add maps for test (#915) 2021-04-27 23:45:28 +02:00
David Négrier
22cb41dc29 Adding the ability to display "Text" objects from Tiled
I honestly don't believe text objects look good on map, and in real maps, I think text should be written on tiles.

However, for a variety of use cases (like in test maps in the /maps/test directory, it can be useful to be
able to display some text easily on a map.

This PR adds the ability to display this text.

Note: the "font" support cannot work correctly, as Tiled is listing fonts from the local
system, and those fonts are not available in a browser.
2021-04-26 11:28:13 +02:00
David Négrier
6815fe7a0a Added a new LayersIterator class
This class iterates recursively over layers, flattening groups.
This enables us to simplify the code when we iterate layers. We can remove all recursive function calls in the GameScene code (it is delegated to the LayersIterator)
2021-04-26 11:21:34 +02:00
DESKTOP-FMM8UI0\CLV
f8bab9ce6b Map Village with all the tilesSets 2021-04-23 15:39:45 +02:00
DESKTOP-FMM8UI0\CLV
676dbcc9d0 Map village with new WA Office and features presented 2021-04-20 16:56:48 +02:00
DESKTOP-FMM8UI0\CLV
b9d9a78868 Link changed in Tutov3
Change position of cam and buttons share/cam/Mic
2021-04-19 14:42:49 +02:00
David Négrier
94317be1ae Improving test cases
This PR improves test cases by adding a "index.html" webpage listing test maps
and by adding text in the map, explaining what needs to be tested.
2021-04-17 21:31:09 +02:00
David Négrier
16daf7332a Adding the ability to display "Text" objects from Tiled
I honestly don't believe text objects look good on map, and in real maps, I think text should be written on tiles.

However, for a variety of use cases (like in test maps in the /maps/test directory, it can be useful to be
able to display some text easily on a map.

This PR adds the ability to display this text.

Note: the "font" support cannot work correctly, as Tiled is listing fonts from the local
system, and those fonts are not available in a browser.
2021-04-17 12:05:54 +02:00
David Négrier
d80681c40b
Merge branch 'develop' into FTUEPopup 2021-04-09 17:40:26 +02:00
DESKTOP-FMM8UI0\CLV
8720354c87 exit Url changed : tcm/workadventure/floor0 2021-04-09 16:39:37 +02:00
DESKTOP-FMM8UI0\CLV
2c84d9a07d position of popups changed
clear log in gameScene
2021-04-09 16:34:01 +02:00
DESKTOP-FMM8UI0\CLV
d52c983ab9 Merge branch 'FTUEPopup' of https://github.com/ClementVieilly75/workadventure into FTUEPopup 2021-04-09 14:35:20 +02:00
DESKTOP-FMM8UI0\CLV
46cc7b3b3b add pannels 2021-04-09 14:35:15 +02:00
David Négrier
fb6a529e4a
Merge pull request #879 from ClementVieilly75/FTUEPopup
map village + popUp go to page
2021-04-08 12:02:50 +02:00
David Négrier
34e89fa63e
Update maps/Village/scriptMapVillage.js 2021-04-08 12:02:14 +02:00
DESKTOP-FMM8UI0\CLV
0f4034854c Add closePopup function 2021-04-08 10:50:41 +02:00
DESKTOP-FMM8UI0\CLV
eb66ab3fdd Supp arrow white 2021-04-08 10:17:52 +02:00
DESKTOP-FMM8UI0\CLV
af69510bc8 Modif popup positions and add arrow 2021-04-08 09:41:53 +02:00
DESKTOP-FMM8UI0\CLV
39074511a4 map village + popUp go to page 2021-04-07 13:06:30 +02:00
David Négrier
3ef1f0dc7b [Breaking change] UPLOADER_URL and ADMIN_URL are now true URLs (and not only host name) and API_URL is replaced by PUSHER_URL
API_URL is still accepted for BC compatibility of the self-hosted deployments.

This will allow deploying on a single domain, using a reverse proxy that acts on the path.
This however means that the config needs to be changed for all WorkAdventure deployments.
2021-03-31 16:00:14 +02:00
David Négrier
ccb80317ee Changing exit URL of Tuto map 2021-03-28 17:33:10 +02:00
David Négrier
aaaa192b71 Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe_api
# Conflicts:
#	front/dist/.gitignore
#	front/dist/index.tmpl.html
#	front/src/Phaser/Game/GameScene.ts
#	front/src/WebRtc/CoWebsiteManager.ts
2021-03-28 16:53:15 +02:00
David Négrier
98aa94bb12 Minor changes 2021-03-28 16:36:02 +02:00
DESKTOP-FMM8UI0\CLV
8764fe5de5 Popup openWebSite
Add possibility to open a website with a popup
3 cases :
Open page
GoTo Page
OpenCoWebsite
2021-03-25 17:12:53 +01:00
DESKTOP-FMM8UI0\CLV
7140637807 Map tuto version 3 by Jack O 2021-03-25 09:06:41 +01:00
DESKTOP-FMM8UI0\CLV
cb1459de96 remove exitUrl 2021-03-24 11:00:24 +01:00
DESKTOP-FMM8UI0\CLV
7c7916df60 remove useless files and clean code in ScriptTuto.js 2021-03-24 10:58:30 +01:00
DESKTOP-FMM8UI0\CLV
77e768e5f7 Add map Tuto v2 and scriptTuto.js 2021-03-23 16:00:24 +01:00
DESKTOP-FMM8UI0\CLV
f437b6057c subProject maps/Tuto 2021-03-23 15:58:32 +01:00
DESKTOP-FMM8UI0\CLV
3ef3561b57 no message 2021-03-22 16:10:21 +01:00
DESKTOP-FMM8UI0\CLV
0ffbf8b4b7 Add Final popup to notify that the tuto is finished, some CSS on the popups and clean code 2021-03-22 16:09:04 +01:00
David Négrier
ffb5823b2a Adding the ability to specify a custom Jitsi URL directly in the map
This feature allows to add a "jitsiUrl" property in the map.
As a result, you can use for a given Jitsi room a custom instance of Jitsi.
Using "jitsiUrl" will only work with public Jitsi instances (authentication is not supported when "jitsiUrl" property is provided)

The Jitsi external_api.js script is now lazily loaded.
2021-03-16 20:37:12 +01:00