_Bastler
3a9ffd7557
Merge branch 'develop' of github.com:thecodingmachine/workadventure
2021-09-16 18:39:06 +02:00
Kharhamel
2e111aa13a
FEATURE: added posthog as new analytics tool
2021-09-16 15:16:10 +02:00
_Bastler
b256431828
action message html
2021-09-14 13:08:25 +02:00
_Bastler
d046460d76
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-08-04 18:02:49 +02:00
Gregoire Parant
14b4229019
Merge branch 'develop' into GlobalMessageToWorld
...
# Conflicts:
# CHANGELOG.md
# front/src/Api/Events/IframeEvent.ts
# front/src/Components/App.svelte
# pusher/src/Services/SocketManager.ts
2021-08-02 23:07:39 +02:00
kharhamel
9c803a69ff
FEATURE: users can now login via an openID client
2021-07-30 15:43:46 +02:00
GRL
807abaa2c0
Text global message use delta instead of text
2021-07-23 11:07:17 +02:00
_Bastler
39561b315c
Twemoji Picker
2021-07-21 18:54:43 +02:00
_Bastler
c390615dd4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-16 08:33:40 +02:00
kharhamel
18a65651f3
FIX: media box should always have a height
2021-07-15 16:08:37 +02:00
_Bastler
74823177f5
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-02 20:59:39 +02:00
GRL
e1611969ce
Merge branch 'develop' of github.com:thecodingmachine/workadventure into jonnytest1-tiles-start-positions
2021-07-02 14:35:28 +02:00
_Bastler
72a07467c5
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-07-01 12:10:26 +02:00
David Négrier
bfcdd31ed2
Fixing NPM package generation
...
The generation was broken due to the refactoring in several classes (some of them where not properly exported).
Also, trying to generate the NPM package on every build now (to detect issues).
2021-06-30 10:15:55 +02:00
_Bastler
ee1e4c1910
merge dev
2021-06-29 20:21:00 +02:00
David Négrier
8f3d9277ac
Merging master into develop
2021-06-29 18:39:43 +02:00
jonny
7f61e9addd
Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions
2021-06-25 18:14:40 +02:00
_Bastler
f4d2897957
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 13:02:41 +02:00
David Négrier
e4708149e0
Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
...
# Conflicts:
# front/package.json
# front/src/Components/App.svelte
# front/src/Phaser/Game/GameScene.ts
# front/src/Phaser/Menu/MenuScene.ts
# front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
_Bastler
ab20a074fe
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-24 09:47:16 +02:00
David Négrier
3f0ef2d31a
Fixing prettier run command
2021-06-23 16:56:33 +02:00
David Négrier
f6d3783f6c
Removing git add from lint-staged since it is not necessary since v10
2021-06-23 16:50:00 +02:00
David Négrier
ecbadda65a
Merge pull request #1224 from thecodingmachine/prettier
...
Setting up prettier
2021-06-23 16:34:21 +02:00
David Négrier
c0bfec7b11
Adding Prettier configuration
2021-06-23 15:51:31 +02:00
jonny
54d392be82
fixed not returnin null if parsed from url
2021-06-23 15:06:38 +02:00
David Négrier
b7934d9d03
Merge branch 'develop' of github.com:thecodingmachine/workadventure into functional-tile-properties
2021-06-23 10:40:59 +02:00
David Négrier
bdc4b43c17
Setting up prettier
...
In order not to wreak havoc on all the open PRs, Prettier will be added slowly,
on every changed file, thanks to Husky (for a precommit hook) and lint-staged, for linting only staged files.
2021-06-23 10:10:53 +02:00
_Bastler
f82b106dce
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-22 14:26:47 +02:00
David Négrier
eb526f5b67
Upgrading animatedtiles plugin to trigger an event when an animation occurs and setting the scene to dirty state
2021-06-22 14:21:15 +02:00
David Négrier
e4dab5fd0d
Merge branch 'develop' of github.com:thecodingmachine/workadventure into feature/animated-tiles
...
# Conflicts:
# front/package.json
# front/tsconfig.json
# front/yarn.lock
2021-06-21 17:26:00 +02:00
David Négrier
b59cbcac4c
Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
...
# Conflicts:
# front/package.json
2021-06-21 14:54:32 +02:00
David Négrier
ce0a52c227
Merge branch 'develop' of github.com:thecodingmachine/workadventure into iframe-api-refactor2
...
# Conflicts:
# front/package-lock.json
2021-06-21 11:53:07 +02:00
jonny
7716fe4b62
run templater on running start script
2021-06-20 19:26:35 +02:00
jonny
0690f088b6
setup to also run on windows
2021-06-18 00:21:54 +02:00
jonny
318749e5a8
develop merge
2021-06-17 11:30:16 +02:00
David Négrier
d533894a74
Fixing warnings and moving biggest area compute in store
2021-06-17 10:13:23 +02:00
David Négrier
d3544e2d97
Ignoring "no tracks" warning (cause really, we cannot add tracks to live streams)
2021-06-17 10:07:27 +02:00
_Bastler
a3bed1eeb4
Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
2021-06-16 11:38:43 +02:00
David Négrier
0afdbf7040
Fixing Svelte-check errors
2021-06-15 18:34:11 +02:00
David Négrier
085a4d41fd
Adding svelte-check to the build process
...
Type checking in Svelte was not enabled (because we were not running svelte-check).
This PR adds:
- run svelte-check in watch mode in development
- run svelte-check in CI
2021-06-15 18:08:16 +02:00
_Bastler
f24a547814
merge dev
2021-06-04 08:53:45 +02:00
David Négrier
100198b55c
Using "standardized-audio-context" to fix compatibility of AudioContext with Safari.
2021-06-02 17:58:58 +02:00
_Bastler
e43fe7cebd
fix action+add html
2021-05-30 20:00:41 +02:00
kharhamel
12da6ddd6c
FEATURE: improved the display of player names, with the font-family 'Press start 2P' and gray outlines
2021-05-28 15:33:10 +02:00
_Bastler
05e18e0568
merge betterNameText
2021-05-26 20:31:33 +02:00
_Bastler
5538a511c7
merge latest dev
2021-05-18 15:04:35 +02:00
_Bastler
bfb6b118cd
Merge remote-tracking branch 'origin/develop' into dev_main_merge
2021-05-17 17:18:08 +02:00
David Négrier
79935593e2
Adding fork-ts-checker-webpack-plugin
...
This allows offloading type checking to another process and saves ~1-2 seconds for each build.
Also, we can integrate ESLint into the build pipeline and this is dope!
2021-05-17 16:41:38 +02:00
David Négrier
5cb58d98a0
Adding correct SCSS file integration with Svelte
2021-05-17 16:41:09 +02:00
David Négrier
9bc79c3ed3
Adding Svelte to the project
2021-05-17 16:39:55 +02:00