David Négrier
66e340dece
Merge pull request #1292 from thecodingmachine/mapDetailsByRoomId
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Admin /api/map endpoint return type is now generated with generic type guards
2021-07-16 10:53:27 +02:00
David Négrier
a4a123c331
Admin /api/map endpoint return type is now generated with generic type guards
2021-07-16 10:46:45 +02:00
David Négrier
510477b99b
Merge pull request #1285 from thecodingmachine/mapDetailsByRoomId
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Migrating away from the notion of public/private URL in WorkAdventure Github repository
2021-07-16 09:07:43 +02:00
David Négrier
84948eb9da
Merge pull request #1290 from thecodingmachine/develop
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Deploy 2021-07-15
2021-07-15 18:36:14 +02:00
Kharhamel
c30c6b7fbd
Merge pull request #1289 from thecodingmachine/removeIncorrectDoc
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FIX: removed incorrect documentation
2021-07-15 18:27:13 +02:00
kharhamel
c5587600ba
FIX: removed incorrect documentation
2021-07-15 18:23:40 +02:00
David Négrier
d0d191fc28
Removing useless ternary
2021-07-15 17:12:54 +02:00
David Négrier
f217fc8aad
Removing dead code
2021-07-15 17:11:48 +02:00
David Négrier
c9fa9b9a92
Migrating away from the notion of public/private URL in WorkAdventure Github repository
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The notion of public/private repositories (with /_/ and /@/ URLs) is specific to the SAAS version of WorkAdventure.
It would be better to avoid leaking the organization/world/room structure of the private SAAS URLs inside the WorkAdventure Github project.
Rather than sending http://admin_host/api/map?organizationSlug=...&worldSlug=...&roomSlug= ...., we are now sending /api/map&playUri=...
where playUri is the full URL of the current game.
This allows the backend to act as a complete router.
The front (and the pusher) will be able to completely ignore the specifics of URL building (with /@/ and /_/ URLs, etc...)
Those details will live only in the admin server, which is way cleaner (and way more powerful).
2021-07-15 17:07:47 +02:00
Kharhamel
f2ca7b2b16
Merge pull request #1288 from thecodingmachine/fixVideoBox
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FIX: VideoPeer destroy could be called twice
2021-07-15 16:46:21 +02:00
kharhamel
285079cae2
FIX: VideoPeer destroy could be called twice
2021-07-15 16:31:43 +02:00
Kharhamel
d147661944
Merge pull request #1286 from thecodingmachine/fixVideoBox
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FIX: media box height, chat font, updated simple-peer
2021-07-15 16:15:20 +02:00
kharhamel
18a65651f3
FIX: media box should always have a height
2021-07-15 16:08:37 +02:00
GRL
e43ea3aa5e
Graphic upgrade of the global message console
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Fix: error if LoginScene doesn't exist
2021-07-15 15:09:35 +02:00
Kharhamel
5f43aeba85
Merge pull request #1283 from thecodingmachine/fixVisitChatInteraction
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FIX: visit card is now an absolute position
2021-07-13 17:20:29 +02:00
Kharhamel
091f3aa7ee
Merge pull request #1202 from thecodingmachine/betterNotifications
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improved the notifications
2021-07-13 17:19:12 +02:00
kharhamel
e96cb6930b
FIX: visit card is now an absolute position
2021-07-13 17:14:40 +02:00
kharhamel
3983d0c5bc
FEATURE: improved the notification system
2021-07-13 16:54:11 +02:00
GRL78
b2ea368097
Migrate getCurrentUser() to WA.player ( #1279 )
2021-07-13 15:13:14 +02:00
kharhamel
1ce801cced
temp
2021-07-13 14:40:35 +02:00
kharhamel
50f3af81e4
temp
2021-07-13 14:40:35 +02:00
kharhamel
fecbc8a018
WIP: svelte menu
2021-07-13 14:40:35 +02:00
Kharhamel
41a1f56bd5
Merge pull request #1111 from thecodingmachine/svelteChat
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FEATURE: migrated the chat window to svelte
2021-07-13 11:25:38 +02:00
GRL
01bfbc36b5
Merge branch 'svelteChat' of github.com:thecodingmachine/workadventure into svelteChat
2021-07-13 11:09:32 +02:00
GRL
f7127bfb5a
Graphic upgrade 2
2021-07-13 11:05:34 +02:00
GRL
a093298993
Graphic upgrade 2
2021-07-13 11:00:32 +02:00
grégoire parant
a583a9dc2a
Merge pull request #1278 from thecodingmachine/develop
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Deploy 2021-07-12
2021-07-12 20:33:01 +02:00
David Négrier
28effd8ad4
Using proxy variables in test
2021-07-12 16:43:40 +02:00
GRL
e2e94c11ff
Autoscroll
2021-07-12 15:00:28 +02:00
grégoire parant
022d1fec63
ServiceWorker ( #1243 )
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- Create service worker to have PWA
- Add install service worker
- Add fecth service worker with a persistent cache navigator
- Add favicon 512x512
2021-07-12 13:17:45 +02:00
GRL
b9a2433283
Upgrade graphic of the chat
2021-07-12 11:59:05 +02:00
David Négrier
52fd9067b8
Editing do to add "state" API doc
2021-07-08 11:46:30 +02:00
David Négrier
b1cb12861f
Migrating variables functions to the "state" namespace.
2021-07-07 22:14:59 +02:00
kharhamel
3cfbcc6b02
FEATURE: migrated the chat window to svelte
2021-07-07 18:07:58 +02:00
David Négrier
e65e8b2097
First version with variables that actually work
2021-07-07 17:17:28 +02:00
David Négrier
ae9af56661
Merge pull request #1264 from thecodingmachine/UpdateShowHideLayer
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Show/Hide Layer now unset collision and can show/hide all the layer in a group layer
2021-07-07 17:15:41 +02:00
David Négrier
cb5bdb5fea
Fixing typo
2021-07-07 17:15:22 +02:00
David Négrier
e6f609d3be
Merge pull request #1265 from thecodingmachine/UpdateSetTiles
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SetTiles can now set a tile to null so that there is no more tile.
2021-07-07 17:14:03 +02:00
GRL
64c569c42f
Add documentation and CHANGELOG
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Modify error message
2021-07-07 17:06:23 +02:00
GRL
41c60579a6
Merge branch 'develop' of github.com:thecodingmachine/workadventure into UpdateSetTiles
2021-07-07 17:00:10 +02:00
GRL
e50292a2ba
Add documentation
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No second parameter
2021-07-07 16:58:54 +02:00
David Négrier
0a1c01fb26
Merge pull request #1266 from thecodingmachine/UpdateSetPropertyLayer
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SetProperty delete a property where tha value is undefined and load the map of exitUrl property
2021-07-07 16:44:32 +02:00
grégoire parant
17525e1e15
Return at the new line into the Pop-up ( #1267 )
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Add regex to replace "\r\n" or "\r" or "\n" by <br/>
2021-07-07 16:42:26 +02:00
GRL
6f6ad949ca
Merge branch 'develop' of github.com:thecodingmachine/workadventure into UpdateShowHideLayer
2021-07-07 16:34:36 +02:00
GRL
24811e0a31
SetProperty delete a property where tha value is undefined and load the map of exitUrl property
2021-07-07 14:59:40 +02:00
GRL
bef5e139c0
SetTiles can now set a tile to null so that there is no more tile.
2021-07-07 14:42:17 +02:00
GRL
d51ac45079
Show/Hide Layer now unset collision and can show/hide all the layer in a group layer
2021-07-07 14:26:53 +02:00
David Négrier
5116b82e77
Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata
2021-07-07 11:55:00 +02:00
David Négrier
e5f7c62e25
Merge pull request #1263 from thecodingmachine/blacklistOnUuid
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Users blocking now rely on UUID rather than ID
2021-07-07 11:33:12 +02:00
David Négrier
34cb0ebf39
Users blocking now rely on UUID rather than ID
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This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00