kharhamel
|
8d6c1a50bf
|
FEATURE: warning message when world is near full capacity
|
2021-03-23 17:44:47 +01:00 |
|
kharhamel
|
8abc34c631
|
FEATURE: the connexion error an user can get when a world is full is now correctly traited. Also remove a redundant adminApi call
|
2021-03-09 16:34:19 +01:00 |
|
David Négrier
|
bbf9325396
|
Simplifying code and making START_ROOM_URL compatible with public (_) and private (@) paths
|
2021-01-21 09:40:11 +01:00 |
|
Thomas Basler
|
14b328c733
|
Removed hard coded default map
You can apply local maps using the maps vhost as previously.
But it's also possible to specify external maps by prepending http or https.
|
2021-01-20 22:56:21 +01:00 |
|
Gregoire Parant
|
c95419f0e7
|
Prepar release 1.1.0
Automatically redirect on floor0 of TCM map
|
2021-01-18 22:52:25 +01:00 |
|
kharhamel
|
069f2f1cec
|
FEAT: prototype game menu using html elements, better icon for text chat
|
2020-12-15 16:37:57 +01:00 |
|
David Négrier
|
6f2c319785
|
Merge branch 'master' of github.com:thecodingmachine/workadventure into scaling
# Conflicts:
# back/src/Services/SocketManager.ts
# deeployer.libsonnet
# docker-compose.yaml
# front/src/Connexion/RoomConnection.ts
# front/src/Enum/EnvironmentVariable.ts
# front/src/Phaser/Game/GameScene.ts
# front/webpack.config.js
# pusher/src/Controller/IoSocketController.ts
|
2020-12-11 13:00:11 +01:00 |
|
David Négrier
|
a19edd4dc1
|
Fixing reconnection to server on back failure
|
2020-12-03 16:39:44 +01:00 |
|
kharhamel
|
1971d26dc0
|
FIX: couldn't access to an anonymous private map
|
2020-12-01 19:34:36 +01:00 |
|
David Négrier
|
4c1e566a6c
|
Adding a Pusher container as a middleware/dispatcher between front and back
|
2020-11-26 17:53:30 +01:00 |
|
Gregoire Parant
|
fd3b8dda2c
|
Fix report button on anonymous connection
|
2020-11-22 12:40:03 +01:00 |
|
David Négrier
|
9ec5dc093c
|
Improving benchmark
|
2020-10-21 14:55:18 +02:00 |
|
David Négrier
|
78a4bf3189
|
Adding custom character textures
|
2020-10-20 17:42:36 +02:00 |
|
David Négrier
|
a348001036
|
Adding a new endpoint to verify the JWT token server-side before connecting
|
2020-10-15 16:48:42 +02:00 |
|
David Négrier
|
36d73333f5
|
Adding exitUrl property
The exitUrl property can be applied on a layer to link to any kind of room (private or public)
|
2020-10-15 15:50:51 +02:00 |
|
David Négrier
|
45a2721c5c
|
Fixing code post rebase
|
2020-10-13 17:20:20 +02:00 |
|
David Négrier
|
aee06da7f9
|
Refactoring Room.ts to fetch map url automatically from ID
|
2020-10-13 17:10:07 +02:00 |
|
arp
|
ccf80c1dd0
|
added an edge case for the default map url
|
2020-10-13 16:47:15 +02:00 |
|
arp
|
d98efc0433
|
lint fixes
|
2020-10-13 16:23:49 +02:00 |
|
David Négrier
|
2852f204f5
|
Improving error handling upon unknown URL
|
2020-10-12 17:42:37 +02:00 |
|
arp
|
02c193a262
|
rewrote the authorisation flow: give more responsability to gameManager and less to gameScene
|
2020-10-12 16:45:09 +02:00 |
|
arp
|
f550c5a775
|
merge from develop
|
2020-10-09 17:10:24 +02:00 |
|
arp
|
c5f8b43fec
|
more fixes
|
2020-10-09 17:01:34 +02:00 |
|
arp
|
5e54fc2c26
|
some fixes
|
2020-10-09 14:53:18 +02:00 |
|
arp
|
4af46b1b3f
|
simplified mapUrl parsing
|
2020-10-08 18:51:24 +02:00 |
|
David Négrier
|
f542b117a8
|
Refactoring connection to pass room info on connect
|
2020-10-06 18:11:42 +02:00 |
|
David Négrier
|
8bc5832eac
|
Removing warning on startup
|
2020-10-01 17:15:33 +02:00 |
|
David Négrier
|
074398c4e0
|
Fixing benchmark initialization
|
2020-09-30 12:12:24 +02:00 |
|
David Négrier
|
9f3577286d
|
Merge branch 'develop' of github.com:thecodingmachine/workadventure into uws
# Conflicts:
# back/src/Controller/AdminController.ts
# back/src/Controller/AuthenticateController.ts
# back/src/Controller/IoSocketController.ts
# back/src/Controller/MapController.ts
# benchmark/index.ts
# front/src/Connexion/RoomConnection.ts
|
2020-09-29 17:12:28 +02:00 |
|
arp
|
3f9659ef3c
|
improvments
|
2020-09-28 15:40:34 +02:00 |
|
arp
|
af4611ed29
|
rewrote the login workflow
|
2020-09-25 19:23:33 +02:00 |
|