GRL
2f9cc393a7
Implementation of getTag of the current user
...
documentation of getTag
Adding map for test of getTag
2021-05-20 10:57:36 +02:00
GRL
ce0a72c6ce
Merge branch 'menu-command-api' of github.com:jonnytest1/workadventure into metadataScriptingApi
2021-05-19 09:36:11 +02:00
GRL
b509471140
documentation
...
documentation of onPlayerMove
documentation of getMap
documentation of getGameState
2021-05-18 17:05:16 +02:00
GRL
aa78bf44ef
implementation of DataLayerEvent
...
update GetGameState to add nickname to the returned data
update GameMap to separate phaserLayer and mapLayer
2021-05-18 15:41:16 +02:00
GRL
201fcf6afa
Merge branch 'gamestate-api-read' of github.com:jonnytest1/workadventure into metadataScriptingApi
2021-05-18 15:18:35 +02:00
GRL
2ee62c9e9e
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-05-18 11:50:03 +02:00
GRL
3edfd5b285
GameState is now save in cache
...
HasPlayerMoved is send when the player is actually moving on the map every 200ms.
2021-05-18 11:33:16 +02:00
David Négrier
127a4759ac
Merge branch 'develop' of github.com:thecodingmachine/workadventure into menu-command-api
...
# Conflicts:
# front/src/Api/Events/IframeEvent.ts
# front/src/Api/IframeListener.ts
# front/src/iframe_api.ts
2021-05-18 10:16:44 +02:00
GRL
43aad4ab14
phaserLayers managed by Gamemap
...
Implementation of LayersFlattener
Implementation of Setting properties of a layer form script
Update show/hide layer form script
Update unit test of LayersIteratorTest
2021-05-12 14:30:12 +02:00
David Négrier
4d4f845b9e
Setting "importsNotUsedAsValues": "error"
...
Turning the "importsNotUsedAsValues" TS config value to "error".
This will require us to use `import type` instead of `import` when we are importing a value that is only used as a type (and therefore that is dropped by the Typescript compiler).
Why this change?
This is a requirement to be able to use Svelte in the future. See https://github.com/sveltejs/svelte-preprocess/issues/206#issuecomment-663193798
2021-05-12 09:13:25 +02:00
jonny
8cef4f6e90
Merge remote-tracking branch 'remotes/workadventure-main/develop' into gamestate-api-read
...
# Conflicts:
# front/src/Api/IframeListener.ts
2021-05-10 21:48:11 +02:00
jonny
8e136cebe8
added callback on playermove - gets quite delayed after walking for a few seconds
2021-05-10 21:27:17 +02:00
GRL
fd931c4884
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-05-10 14:45:41 +02:00
David Négrier
c025d1798b
Renaming restorePlayerControls/disablePlayerControls
...
Putting "controls" in the plural form:
- restorePlayerControl => restorePlayerControls
- disablePlayerControl => disablePlayerControls
2021-05-10 12:18:06 +02:00
GRL
cd2d090a8b
Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
2021-05-10 11:46:16 +02:00
GRL
a6ba8d41b9
implement show/hide layer with scripting
2021-05-10 11:19:18 +02:00
jonny
ce0c7ea3eb
Merge remote-tracking branch 'remotes/workadventure-main/develop' into gamestate-api-read
2021-05-10 10:01:53 +02:00
jonny
4758820aa4
Merge remote-tracking branch 'remotes/workadventure-main/develop' into menu-command-api
2021-05-10 09:54:39 +02:00
jonny
8da5bf9f8e
typed iframe api events
...
# Conflicts:
# front/src/Api/IframeListener.ts
# front/src/iframe_api.ts
2021-05-09 21:36:48 +02:00
jonny
fafaabb6e7
script api can add menu commands
...
# Conflicts:
# front/src/Api/IframeListener.ts
# front/src/iframe_api.ts
2021-04-27 12:07:02 +02:00
jonny
3836d5037c
game state can be read out by the client APIs
...
# Conflicts:
# front/src/Api/IframeListener.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/iframe_api.ts
2021-04-21 15:56:52 +02:00
DESKTOP-FMM8UI0\CLV
8764fe5de5
Popup openWebSite
...
Add possibility to open a website with a popup
3 cases :
Open page
GoTo Page
OpenCoWebsite
2021-03-25 17:12:53 +01:00
DESKTOP-FMM8UI0\CLV
3ef3561b57
no message
2021-03-22 16:10:21 +01:00
DESKTOP-FMM8UI0\CLV
c5c8770a60
Add First Version of Tuto
...
PopUp
Player Control disable
Fake bubble displayed
2021-03-12 16:39:29 +01:00
DESKTOP-FMM8UI0\CLV
6441fa71d3
Adding placeHolder Popup tuto to Map2
...
need to cut player controller and simulate bobble
2021-03-11 10:58:48 +01:00
DESKTOP-FMM8UI0\CLV
f9f618094d
adding error log if name of square in Tile not matching with the param targetObject of OpenPopup in script.js
2021-03-10 17:22:39 +01:00
David Négrier
7fddcc28f1
Removing closeOnClick as it is not implemented
2021-03-09 18:57:25 +01:00
David Négrier
bb8b222c22
Adding a Popup object with a close() method on it.
2021-03-09 18:51:30 +01:00
David Négrier
18464e4942
Adding button clicked handling
2021-03-09 18:05:07 +01:00
David Négrier
1e002f93ed
Implementation of openPopup script method (WIP)
2021-03-09 16:21:14 +01:00
David Négrier
2bef328d8a
Adding the abaility to track users entering/leaving a zone in the script language.
2021-03-08 18:58:38 +01:00
David Négrier
e927e0fa16
Adding ability to listen to user types chat messages using WA.onChatMessage
2021-03-06 15:26:07 +01:00
David Négrier
5178dff108
Adding strong checks on messages exchanged using generic-type-guard
2021-03-05 16:50:54 +01:00
David Négrier
83fa23a82d
Fixing eslint
2021-03-05 11:47:04 +01:00
David Négrier
eb93a04341
Adding an API for inter-iframe communication
...
Adds a first version of an API to communicate between an iFrame opened by WorkAdventure and WorkAdventure itself.
The first API method is a method allowing to add messages in the chat, from the iFrame.
Comes with a test file.
2021-03-04 19:00:00 +01:00