Commit Graph

398 Commits

Author SHA1 Message Date
David Négrier 5c7ea7b258 Merge branch 'develop' of github.com:thecodingmachine/workadventure into scripting_api_room_metadata 2021-07-16 11:22:36 +02:00
_Bastler c390615dd4 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-16 08:33:40 +02:00
kharhamel 285079cae2 FIX: VideoPeer destroy could be called twice 2021-07-15 16:31:43 +02:00
kharhamel 18a65651f3 FIX: media box should always have a height 2021-07-15 16:08:37 +02:00
_Bastler b9e8c970f2 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-14 19:36:16 +02:00
kharhamel 3983d0c5bc FEATURE: improved the notification system 2021-07-13 16:54:11 +02:00
_Bastler 304c3e8906 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-13 16:48:34 +02:00
Kharhamel 41a1f56bd5 Merge pull request #1111 from thecodingmachine/svelteChat
FEATURE: migrated the chat window to svelte
2021-07-13 11:25:38 +02:00
GRL b9a2433283 Upgrade graphic of the chat 2021-07-12 11:59:05 +02:00
_Bastler bcab6ae1f1 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-08 08:20:42 +02:00
kharhamel 3cfbcc6b02 FEATURE: migrated the chat window to svelte 2021-07-07 18:07:58 +02:00
grégoire parant 17525e1e15 Return at the new line into the Pop-up (#1267)
Add regex to replace "\r\n" or "\r" or "\n" by <br/>
2021-07-07 16:42:26 +02:00
_Bastler 303aef3e68 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-07 12:20:28 +02:00
David Négrier 34cb0ebf39 Users blocking now rely on UUID rather than ID
This way, if a user A blocks another user B, if user B refreshes the browser or leaves and re-enters the room, user B will still be blocked.
As a side effect, this allows us to completely remove the "sockets" property in the SocketManager on the Pusher.
2021-07-07 11:24:51 +02:00
David Négrier 46e6917df6 Adding a playersStore
The playerStore can be useful to get the details of a given player from its ID.
2021-07-06 17:13:08 +02:00
_Bastler 74823177f5 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-07-02 20:59:39 +02:00
jonny 7f61e9addd Merge remote-tracking branch 'remotes/upstream/develop' into tiles-start-positions 2021-06-25 18:14:40 +02:00
_Bastler f4d2897957 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-24 13:02:41 +02:00
David Négrier 2f282e3469 peerStore loading order caused issues. Fixed in GameScene (+ extracted a few stores in their files) 2021-06-24 11:54:09 +02:00
David Négrier e4708149e0 Merge branch 'develop' of github.com:thecodingmachine/workadventure into svelte_video_overlay
# Conflicts:
#	front/package.json
#	front/src/Components/App.svelte
#	front/src/Phaser/Game/GameScene.ts
#	front/src/Phaser/Menu/MenuScene.ts
#	front/src/WebRtc/MediaManager.ts
2021-06-24 10:49:55 +02:00
David Négrier 8d59680de5 Removing useless code 2021-06-24 10:36:47 +02:00
David Négrier 5ed61012f0 Created a PeerStatus type instead of "connecting" | "connected" | "error" | "closed" 2021-06-24 10:34:36 +02:00
_Bastler ab20a074fe Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-24 09:47:16 +02:00
GRL 95d8cf9257 Change requested 2021-06-23 14:54:06 +02:00
GRL ca3f5c599a Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi 2021-06-22 14:00:19 +02:00
David Négrier cddade059f Removing commented code 2021-06-21 14:49:41 +02:00
David Négrier 227575043b Removing dead code 2021-06-17 18:56:30 +02:00
David Négrier d6ec0d22d3 Code cleanup 2021-06-17 10:35:08 +02:00
David Négrier d533894a74 Fixing warnings and moving biggest area compute in store 2021-06-17 10:13:23 +02:00
David Négrier 3b278d0498 Removing dead code 2021-06-17 10:07:27 +02:00
David Négrier 5cf5e0ce2b Changing the way we focus a video element.
Now, only one video element can be important.
2021-06-17 10:07:27 +02:00
David Négrier ac7fa164b6 Adding importance handling 2021-06-17 10:07:27 +02:00
David Négrier e7b0f859a5 Migrating the video overlay in Svelte (WIP) 2021-06-17 10:07:27 +02:00
_Bastler 59ab1cdbae remove focus (unneccesary) 2021-06-16 12:06:23 +02:00
_Bastler b3c58bd5d4 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-15 15:24:00 +02:00
kharhamel a5779095f8 FIX: cowebsite resize now works on touchscreens 2021-06-15 10:55:18 +02:00
_Bastler 7a10f4ecb6 Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-08 16:46:32 +02:00
David Négrier ac911cff4b Properly escaping name in discussion manager 2021-06-07 10:42:08 +02:00
_Bastler d20ca2f15b Merge branch 'develop' of github.com:thecodingmachine/workadventure into main 2021-06-04 21:08:43 +02:00
David Négrier 9f09dc9df2 Adding a special error message for non Safari browsers on iOS < 14.3 2021-06-04 16:19:41 +02:00
David Négrier 469cac9656 Making sure the "stopped screensharing" log is not displayed on startup 2021-06-04 16:08:02 +02:00
GRL a58d6353cd Merge branch 'develop' of github.com:thecodingmachine/workadventure into iphoneCompatibility 2021-06-04 16:02:46 +02:00
David Négrier fd4f09588e Adding "playsinline" tag in remote <video> tags for iPhone compatibility (test) 2021-06-04 14:16:21 +02:00
_Bastler eee3956b60 merge latest dev + fix font 2021-06-04 11:14:49 +02:00
David Négrier a8b91561dc Merge branch 'master' of github.com:thecodingmachine/workadventure into develop 2021-06-04 10:07:57 +02:00
David Négrier b7ac3b8fad Generating HTML link using DOM manipulation rather that string manipulation 2021-06-04 10:07:12 +02:00
_Bastler f24a547814 merge dev 2021-06-04 08:53:45 +02:00
Gregoire Parant e190c3b8d6 Merge branch 'master' into develop
# Conflicts:
#	front/src/WebRtc/MediaManager.ts
2021-06-03 20:15:50 +02:00
grégoire parant eec15b38bb Hot Fix open & close iframe (#1115) 2021-06-03 20:05:39 +02:00
David Négrier 50e994c674 Attempt to switch bubble sound playing into Phaser
In iOS, we cannot trigger a playing sound if it does not start from a user gesture.
This is a huge bummer for a notification sound!

This is an attempt to switch sound playing to Phaser, which is using under the hood the WebAudio API.
This might solve the issue.
2021-06-03 15:40:44 +02:00