kharhamel
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6caa0e5b62
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HOTFIX: the map property exitUrl now accept relative links that are deep enough to rewrite the base url
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2021-01-05 18:23:17 +01:00 |
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kharhamel
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8d8b879ed6
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FIX: the game now uses the url hash to choose the start layer
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2020-11-24 14:43:21 +01:00 |
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kharhamel
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09d6d22a5d
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FIX: rewrote the way scene exits are triggered
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2020-11-24 14:43:21 +01:00 |
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David Négrier
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36d73333f5
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Adding exitUrl property
The exitUrl property can be applied on a layer to link to any kind of room (private or public)
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2020-10-15 15:50:51 +02:00 |
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David Négrier
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ce93e5bbaa
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Fixing the way rights are sent to the admin (now sending organization/world/room)
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2020-10-14 10:37:00 +02:00 |
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David Négrier
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cb159350e9
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Fixed room switching
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2020-10-13 18:44:50 +02:00 |
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David Négrier
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a2c750dea2
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Fix linter
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2020-10-13 17:30:53 +02:00 |
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David Négrier
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ec93891c6b
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Using Room class to load GameScene
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2020-10-13 17:10:07 +02:00 |
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David Négrier
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aee06da7f9
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Refactoring Room.ts to fetch map url automatically from ID
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2020-10-13 17:10:07 +02:00 |
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arp
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02c193a262
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rewrote the authorisation flow: give more responsability to gameManager and less to gameScene
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2020-10-12 16:45:09 +02:00 |
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