Fix report button on anonymous connection
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92137dc0a3
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@ -12,12 +12,14 @@ const URL_ROOM_STARTED = '/Floor0/floor0.json';
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class ConnectionManager {
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private localUser!:LocalUser;
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private connexionType?: GameConnexionTypes
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/**
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* Tries to login to the node server and return the starting map url to be loaded
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*/
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public async initGameConnexion(): Promise<Room> {
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const connexionType = urlManager.getGameConnexionType();
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this.connexionType = connexionType;
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if(connexionType === GameConnexionTypes.register) {
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const organizationMemberToken = urlManager.getOrganizationToken();
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const data = await Axios.post(`${API_URL}/register`, {organizationMemberToken}).then(res => res.data);
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@ -108,6 +110,10 @@ class ConnectionManager {
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});
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});
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}
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get getConnexionType(){
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return this.connexionType;
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}
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}
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export const connectionManager = new ConnectionManager();
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@ -1,6 +1,9 @@
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import {HtmlUtils} from "./HtmlUtils";
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import {MediaManager, ReportCallback, UpdatedLocalStreamCallback} from "./MediaManager";
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import {UserInputManager} from "../Phaser/UserInput/UserInputManager";
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import {connectionManager} from "../Connexion/ConnectionManager";
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import {GameConnexionTypes} from "../Url/UrlManager";
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export type SendMessageCallback = (message:string) => void;
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export class DiscussionManager {
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@ -115,7 +118,11 @@ export class DiscussionManager {
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divParticipant.appendChild(divImgParticipant);
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divParticipant.appendChild(divPParticipant);
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if(!isMe) {
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if(
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!isMe
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&& connectionManager.getConnexionType
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&& connectionManager.getConnexionType !== GameConnexionTypes.anonymous
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) {
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const reportBanUserAction: HTMLButtonElement = document.createElement('button');
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reportBanUserAction.classList.add('report-btn')
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reportBanUserAction.innerText = 'Report';
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