BIG WIP of refactoring my work in TS
This commit is contained in:
parent
af5d2a5a97
commit
fbfc208129
@ -87,7 +87,8 @@ export class IoSocketController{
|
||||
//Hydrate and manage error
|
||||
hydrateMessageReceive(message : string) : MessageUserPosition | Error{
|
||||
try {
|
||||
return new MessageUserPosition(message);
|
||||
let data = JSON.parse(message);
|
||||
return new MessageUserPosition(data);
|
||||
}catch (err) {
|
||||
//TODO log error
|
||||
return new Error(err);
|
||||
|
@ -1 +1,130 @@
|
||||
// TODO
|
||||
import {MessageUserPosition} from "_Model/Websocket/MessageUserPosition";
|
||||
import {Distance} from "_Model/Distance";
|
||||
|
||||
export class PositionController {
|
||||
static readonly MIN_DISTANCE = 12;
|
||||
static readonly MAX_PER_GROUP = 3;
|
||||
|
||||
constructor ()
|
||||
{
|
||||
// Injecter socket ?
|
||||
}
|
||||
|
||||
getDistancesBetweenAllUsers(users: MessageUserPosition[]): Distance[]
|
||||
{
|
||||
let i = 0;
|
||||
let distances: Distance[] = [];
|
||||
users.forEach(function(user1, key1) {
|
||||
users.forEach(function(user2, key2) {
|
||||
if(key1 < key2) {
|
||||
distances[i] = {
|
||||
distance: PositionController.computeDistance(user1, user2),
|
||||
user1: user1,
|
||||
user2: user2
|
||||
};
|
||||
i++;
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
distances.sort(PositionController.compareDistances);
|
||||
|
||||
return distances;
|
||||
}
|
||||
|
||||
createGroups(distances: Distance[], nbOfUsers: number, Oldgroups: MessageUserPosition[][]): MessageUserPosition[][]
|
||||
{
|
||||
// TODO : detect in existing groups if a user must be removed from the group
|
||||
let alreadyInAGroup: any[string] = [];
|
||||
let groups: MessageUserPosition[][] = [];
|
||||
|
||||
let roomId = 0;
|
||||
for(let i = 0; i < distances.length; i++) {
|
||||
let dist = distances[i];
|
||||
|
||||
if(dist.distance <= PositionController.MIN_DISTANCE) {
|
||||
if(typeof groups[roomId] === 'undefined') {
|
||||
groups[roomId] = [];
|
||||
}
|
||||
|
||||
if(groups[roomId].indexOf(dist.user1) === -1 && typeof alreadyInAGroup[dist.user1.userId] === 'undefined') {
|
||||
if(groups[roomId].length > 1) {
|
||||
// if group is not empty we check current user can be added in the group according to its distance to the others already in it
|
||||
for(let j = 0; j < groups[roomId].length; j++) {
|
||||
let userTotest = groups[roomId][j];
|
||||
if(PositionController.computeDistance(dist.user1, userTotest) <= PositionController.MIN_DISTANCE) {
|
||||
groups[roomId].push(dist.user1);
|
||||
alreadyInAGroup[dist.user1.userId] = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
groups[roomId].push(dist.user1);
|
||||
alreadyInAGroup[dist.user1.userId] = true;
|
||||
}
|
||||
}
|
||||
|
||||
if(groups[roomId].length === PositionController.MAX_PER_GROUP) {
|
||||
roomId++; // on créé un nouveau groupe
|
||||
if(roomId > (nbOfUsers / PositionController.MAX_PER_GROUP)) {
|
||||
console.log('There is no room left for user ID : ' + dist.user2.userId + ' !');
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if(groups[roomId].indexOf(dist.user2) === -1 && typeof alreadyInAGroup[dist.user2.userId] === 'undefined') {
|
||||
if(groups[roomId].length > 1) {
|
||||
// if group is not empty we check current user can be added in the group according to its distance to the others already in it
|
||||
for(let j = 0; j < groups[roomId].length; j++) {
|
||||
let userTotest = groups[roomId][j];
|
||||
if(PositionController.computeDistance(dist.user2, userTotest) <= PositionController.MIN_DISTANCE) {
|
||||
groups[roomId].push(dist.user2);
|
||||
alreadyInAGroup[dist.user2.userId] = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
groups[roomId].push(dist.user2);
|
||||
alreadyInAGroup[dist.user2.userId] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return groups;
|
||||
}
|
||||
|
||||
// FIXME
|
||||
checkGroupDistance (groups: MessageUserPosition[][])
|
||||
{
|
||||
for(let i = 0; i < groups.length; i++) {
|
||||
let group = groups[i];
|
||||
group.forEach((user1, key1) => {
|
||||
group.forEach((user2, key2) => {
|
||||
if(key1 < key2) {
|
||||
let distance = PositionController.computeDistance(user1, user2);
|
||||
if(distance > PositionController.MIN_DISTANCE) {
|
||||
// TODO : message a user1 et user2
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private static computeDistance(user1: MessageUserPosition, user2: MessageUserPosition): number
|
||||
{
|
||||
return Math.sqrt(Math.pow(user2.position.x - user1.position.x, 2) + Math.pow(user2.position.y - user1.position.y, 2));
|
||||
}
|
||||
|
||||
private static compareDistances(distA: Distance, distB: Distance): number
|
||||
{
|
||||
if (distA.distance < distB.distance) {
|
||||
return -1;
|
||||
}
|
||||
if (distA.distance > distB.distance) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
7
back/src/Model/Distance.ts
Normal file
7
back/src/Model/Distance.ts
Normal file
@ -0,0 +1,7 @@
|
||||
import {MessageUserPosition} from "../Model/Websocket/MessageUserPosition";
|
||||
|
||||
export interface Distance {
|
||||
distance: number,
|
||||
user1: MessageUserPosition,
|
||||
user2: MessageUserPosition,
|
||||
}
|
18
back/src/Model/Group.ts
Normal file
18
back/src/Model/Group.ts
Normal file
@ -0,0 +1,18 @@
|
||||
import {MessageUserPosition} from "./Websocket/MessageUserPosition";
|
||||
export class Group {
|
||||
static readonly MAX_PER_GROUP = 4;
|
||||
|
||||
users: MessageUserPosition[];
|
||||
|
||||
constructor(users: MessageUserPosition[]) {
|
||||
this.users = users;
|
||||
}
|
||||
|
||||
getUsers(): MessageUserPosition[] {
|
||||
return this.users;
|
||||
}
|
||||
|
||||
isFull(): boolean {
|
||||
return this.users.length >= Group.MAX_PER_GROUP;
|
||||
}
|
||||
}
|
7
back/src/Model/UserInterface.ts
Normal file
7
back/src/Model/UserInterface.ts
Normal file
@ -0,0 +1,7 @@
|
||||
import { Group } from "./Group";
|
||||
import { PointInterface } from "./Websocket/PointInterface";
|
||||
|
||||
export interface Userinteface {
|
||||
group: Group,
|
||||
pointInterface: PointInterface
|
||||
}
|
18
back/src/Model/Websocket/Group.ts
Normal file
18
back/src/Model/Websocket/Group.ts
Normal file
@ -0,0 +1,18 @@
|
||||
import {MessageUserPosition} from "./MessageUserPosition";
|
||||
export class Group {
|
||||
static readonly MAX_PER_GROUP = 4;
|
||||
|
||||
users: MessageUserPosition[];
|
||||
|
||||
constructor(users: MessageUserPosition[]) {
|
||||
this.users = users;
|
||||
}
|
||||
|
||||
getUsers(): MessageUserPosition[] {
|
||||
return this.users;
|
||||
}
|
||||
|
||||
isFull(): boolean {
|
||||
return this.users.length >= Group.MAX_PER_GROUP;
|
||||
}
|
||||
}
|
@ -2,8 +2,7 @@ export class Message {
|
||||
userId: string;
|
||||
roomId: string;
|
||||
|
||||
constructor(message: string) {
|
||||
let data = JSON.parse(message);
|
||||
constructor(data: any) {
|
||||
if(!data.userId || !data.roomId){
|
||||
throw Error("userId or roomId cannot be null");
|
||||
}
|
||||
|
@ -24,9 +24,8 @@ export class Point implements PointInterface{
|
||||
export class MessageUserPosition extends Message{
|
||||
position: PointInterface;
|
||||
|
||||
constructor(message: string) {
|
||||
super(message);
|
||||
let data = JSON.parse(message);
|
||||
constructor(data: any) {
|
||||
super(data);
|
||||
this.position = new Point(data.position.x, data.position.y);
|
||||
}
|
||||
|
||||
|
46
back/src/Model/World.ts
Normal file
46
back/src/Model/World.ts
Normal file
@ -0,0 +1,46 @@
|
||||
import {MessageUserPosition} from "./Websocket/MessageUserPosition";
|
||||
import {PointInterface} from "./Websocket/PointInterface";
|
||||
import {Group} from "./Group";
|
||||
|
||||
export class World {
|
||||
// Users, sorted by ID
|
||||
private users: Map<string, PointInterface>;
|
||||
private groups: Group[]
|
||||
private connectCallback: (user1: string, user2: string) => void;
|
||||
private disconnectCallback: (user1: string, user2: string) => void;
|
||||
|
||||
constructor(connectCallback: (user1: string, user2: string) => void, disconnectCallback: (user1: string, user2: string) => void)
|
||||
{
|
||||
this.users = new Map<string, PointInterface>();
|
||||
this.groups = [];
|
||||
this.connectCallback = connectCallback;
|
||||
this.disconnectCallback = disconnectCallback;
|
||||
}
|
||||
|
||||
public join(userPosition: MessageUserPosition): void {
|
||||
this.users.set(userPosition.userId, userPosition.position);
|
||||
}
|
||||
|
||||
public updatePosition(userPosition: MessageUserPosition): void {
|
||||
if(typeof userPosition.userId === 'undefined') {
|
||||
throw new Error('unkown id');
|
||||
}
|
||||
//this.users.get(userPosition.userId).x;
|
||||
|
||||
// TODO: compute distance between peers.
|
||||
|
||||
// Is the user in a group?
|
||||
|
||||
// Is the user leaving the group? (is the user at more than max distance of each player)
|
||||
|
||||
// Should we split the group? (is each player reachable from the current player?)
|
||||
// This is needed if
|
||||
// A <==> B <==> C <===> D
|
||||
// becomes A <==> B <=====> C <> D
|
||||
// If C moves right, the distance between B and C is too great and we must form 2 groups
|
||||
|
||||
// If the user is in no group
|
||||
// is there someone in a group close enough and with room in the group?
|
||||
}
|
||||
|
||||
}
|
@ -3,27 +3,27 @@ import {Message} from "../src/Model/Websocket/Message";
|
||||
|
||||
describe("Message Model", () => {
|
||||
it("should find userId and roomId", () => {
|
||||
let message = JSON.stringify({userId: "test1", roomId: "test2"});
|
||||
let message = {userId: "test1", roomId: "test2"};
|
||||
let messageObject = new Message(message);
|
||||
expect(messageObject.userId).toBe("test1");
|
||||
expect(messageObject.roomId).toBe("test2");
|
||||
})
|
||||
|
||||
it("should expose a toJson method", () => {
|
||||
let message = JSON.stringify({userId: "test1", roomId: "test2"});
|
||||
let message = {userId: "test1", roomId: "test2"};
|
||||
let messageObject = new Message(message);
|
||||
expect(messageObject.toJson()).toEqual({userId: "test1", roomId: "test2"});
|
||||
})
|
||||
|
||||
it("should find throw error when no userId", () => {
|
||||
let message = JSON.stringify({roomId: "test2"});
|
||||
let message = {roomId: "test2"};
|
||||
expect(() => {
|
||||
let messageObject = new Message(message);
|
||||
}).toThrow(new Error("userId or roomId cannot be null"));
|
||||
})
|
||||
|
||||
it("should find throw error when no roomId", () => {
|
||||
let message = JSON.stringify({userId: "test1"});
|
||||
let message = {userId: "test1"};
|
||||
expect(() => {
|
||||
let messageObject = new Message(message);
|
||||
}).toThrow(new Error("userId or roomId cannot be null"));
|
||||
|
39
back/tests/WorldTest.ts
Normal file
39
back/tests/WorldTest.ts
Normal file
@ -0,0 +1,39 @@
|
||||
import "jasmine";
|
||||
import {Message} from "../src/Model/Websocket/Message";
|
||||
import {World} from "../src/Model/World";
|
||||
import {MessageUserPosition, Point} from "../src/Model/Websocket/MessageUserPosition";
|
||||
|
||||
describe("World", () => {
|
||||
it("should connect user1 and user2", () => {
|
||||
let connectCalled: boolean = false;
|
||||
let connect = (user1: string, user2: string): void => {
|
||||
connectCalled = true;
|
||||
}
|
||||
let disconnect = (user1: string, user2: string): void => {
|
||||
|
||||
}
|
||||
|
||||
let world = new World(connect, disconnect);
|
||||
|
||||
world.join(new MessageUserPosition({
|
||||
userId: "foo",
|
||||
roomId: 1,
|
||||
position: new Point(100, 100)
|
||||
}));
|
||||
|
||||
world.join(new MessageUserPosition({
|
||||
userId: "bar",
|
||||
roomId: 1,
|
||||
position: new Point(500, 100)
|
||||
}));
|
||||
|
||||
world.updatePosition(new MessageUserPosition({
|
||||
userId: "bar",
|
||||
roomId: 1,
|
||||
position: new Point(101, 100)
|
||||
}));
|
||||
|
||||
expect(connectCalled).toBe(true);
|
||||
|
||||
})
|
||||
})
|
Loading…
Reference in New Issue
Block a user