Share players position using Socket.IO
- I stocked information user (id, room and position) in socket client. - I created function to send all information every few 10 milliseconds. Note : when the front will be available, we must check the performance of back server.
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@@ -2,6 +2,8 @@ import {Socket} from "socket.io";
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import {PointInterface} from "./PointInterface";
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export interface ExSocketInterface extends Socket {
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token: object;
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token: any;
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roomId: string;
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userId: string;
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position: PointInterface;
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}
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