merged develop

This commit is contained in:
Piotr 'pwh' Hanusiak
2022-03-24 14:56:42 +01:00
137 changed files with 1628 additions and 1402 deletions
@@ -0,0 +1,12 @@
import * as tg from "generic-type-guard";
export const isActionsMenuActionClickedEvent = new tg.IsInterface()
.withProperties({
id: tg.isNumber,
actionName: tg.isString,
})
.get();
export type ActionsMenuActionClickedEvent = tg.GuardedType<typeof isActionsMenuActionClickedEvent>;
export type ActionsMenuActionClickedEventCallback = (event: ActionsMenuActionClickedEvent) => void;
@@ -0,0 +1,12 @@
import * as tg from "generic-type-guard";
export const isAddActionsMenuKeyToRemotePlayerEvent = new tg.IsInterface()
.withProperties({
id: tg.isNumber,
actionKey: tg.isString,
})
.get();
export type AddActionsMenuKeyToRemotePlayerEvent = tg.GuardedType<typeof isAddActionsMenuKeyToRemotePlayerEvent>;
export type AddActionsMenuKeyToRemotePlayerEventCallback = (event: AddActionsMenuKeyToRemotePlayerEvent) => void;
+9
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@@ -36,6 +36,10 @@ import type { CameraFollowPlayerEvent } from "./CameraFollowPlayerEvent";
import { isColorEvent } from "./ColorEvent";
import { isMovePlayerToEventConfig } from "./MovePlayerToEvent";
import { isMovePlayerToEventAnswer } from "./MovePlayerToEventAnswer";
import type { RemotePlayerClickedEvent } from "./RemotePlayerClickedEvent";
import type { AddActionsMenuKeyToRemotePlayerEvent } from "./AddActionsMenuKeyToRemotePlayerEvent";
import type { ActionsMenuActionClickedEvent } from "./ActionsMenuActionClickedEvent";
import type { RemoveActionsMenuKeyFromRemotePlayerEvent } from "./RemoveActionsMenuKeyFromRemotePlayerEvent";
export interface TypedMessageEvent<T> extends MessageEvent {
data: T;
@@ -45,6 +49,8 @@ export interface TypedMessageEvent<T> extends MessageEvent {
* List event types sent from an iFrame to WorkAdventure
*/
export type IframeEventMap = {
addActionsMenuKeyToRemotePlayer: AddActionsMenuKeyToRemotePlayerEvent;
removeActionsMenuKeyFromRemotePlayer: RemoveActionsMenuKeyFromRemotePlayerEvent;
loadPage: LoadPageEvent;
chat: ChatEvent;
cameraFollowPlayer: CameraFollowPlayerEvent;
@@ -58,6 +64,7 @@ export type IframeEventMap = {
displayBubble: null;
removeBubble: null;
onPlayerMove: undefined;
onOpenActionMenu: undefined;
onCameraUpdate: undefined;
showLayer: LayerEvent;
hideLayer: LayerEvent;
@@ -90,6 +97,8 @@ export interface IframeResponseEventMap {
enterZoneEvent: ChangeZoneEvent;
leaveZoneEvent: ChangeZoneEvent;
buttonClickedEvent: ButtonClickedEvent;
remotePlayerClickedEvent: RemotePlayerClickedEvent;
actionsMenuActionClickedEvent: ActionsMenuActionClickedEvent;
hasPlayerMoved: HasPlayerMovedEvent;
wasCameraUpdated: WasCameraUpdatedEvent;
menuItemClicked: MenuItemClickedEvent;
@@ -0,0 +1,15 @@
import * as tg from "generic-type-guard";
// TODO: Change for player Clicked, add all neccessary data
export const isRemotePlayerClickedEvent = new tg.IsInterface()
.withProperties({
id: tg.isNumber,
})
.get();
/**
* A message sent from the game to the iFrame when RemotePlayer is clicked.
*/
export type RemotePlayerClickedEvent = tg.GuardedType<typeof isRemotePlayerClickedEvent>;
export type RemotePlayerClickedEventCallback = (event: RemotePlayerClickedEvent) => void;
@@ -0,0 +1,16 @@
import * as tg from "generic-type-guard";
export const isRemoveActionsMenuKeyFromRemotePlayerEvent = new tg.IsInterface()
.withProperties({
id: tg.isNumber,
actionKey: tg.isString,
})
.get();
export type RemoveActionsMenuKeyFromRemotePlayerEvent = tg.GuardedType<
typeof isRemoveActionsMenuKeyFromRemotePlayerEvent
>;
export type RemoveActionsMenuKeyFromRemotePlayerEventCallback = (
event: RemoveActionsMenuKeyFromRemotePlayerEvent
) => void;
+43
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@@ -34,6 +34,16 @@ import type { WasCameraUpdatedEvent } from "./Events/WasCameraUpdatedEvent";
import type { ChangeZoneEvent } from "./Events/ChangeZoneEvent";
import { CameraSetEvent, isCameraSetEvent } from "./Events/CameraSetEvent";
import { CameraFollowPlayerEvent, isCameraFollowPlayerEvent } from "./Events/CameraFollowPlayerEvent";
import type { RemotePlayerClickedEvent } from "./Events/RemotePlayerClickedEvent";
import {
AddActionsMenuKeyToRemotePlayerEvent,
isAddActionsMenuKeyToRemotePlayerEvent,
} from "./Events/AddActionsMenuKeyToRemotePlayerEvent";
import type { ActionsMenuActionClickedEvent } from "./Events/ActionsMenuActionClickedEvent";
import {
isRemoveActionsMenuKeyFromRemotePlayerEvent,
RemoveActionsMenuKeyFromRemotePlayerEvent,
} from "./Events/RemoveActionsMenuKeyFromRemotePlayerEvent";
type AnswererCallback<T extends keyof IframeQueryMap> = (
query: IframeQueryMap[T]["query"],
@@ -63,6 +73,15 @@ class IframeListener {
private readonly _cameraFollowPlayerStream: Subject<CameraFollowPlayerEvent> = new Subject();
public readonly cameraFollowPlayerStream = this._cameraFollowPlayerStream.asObservable();
private readonly _addActionsMenuKeyToRemotePlayerStream: Subject<AddActionsMenuKeyToRemotePlayerEvent> =
new Subject();
public readonly addActionsMenuKeyToRemotePlayerStream = this._addActionsMenuKeyToRemotePlayerStream.asObservable();
private readonly _removeActionsMenuKeyFromRemotePlayerEvent: Subject<RemoveActionsMenuKeyFromRemotePlayerEvent> =
new Subject();
public readonly removeActionsMenuKeyFromRemotePlayerEvent =
this._removeActionsMenuKeyFromRemotePlayerEvent.asObservable();
private readonly _enablePlayerControlStream: Subject<void> = new Subject();
public readonly enablePlayerControlStream = this._enablePlayerControlStream.asObservable();
@@ -241,6 +260,16 @@ class IframeListener {
this._removeBubbleStream.next();
} else if (payload.type == "onPlayerMove") {
this.sendPlayerMove = true;
} else if (
payload.type == "addActionsMenuKeyToRemotePlayer" &&
isAddActionsMenuKeyToRemotePlayerEvent(payload.data)
) {
this._addActionsMenuKeyToRemotePlayerStream.next(payload.data);
} else if (
payload.type == "removeActionsMenuKeyFromRemotePlayer" &&
isRemoveActionsMenuKeyFromRemotePlayerEvent(payload.data)
) {
this._removeActionsMenuKeyFromRemotePlayerEvent.next(payload.data);
} else if (payload.type == "onCameraUpdate") {
this._trackCameraUpdateStream.next();
} else if (payload.type == "setTiles" && isSetTilesEvent(payload.data)) {
@@ -439,6 +468,20 @@ class IframeListener {
}
}
sendRemotePlayerClickedEvent(event: RemotePlayerClickedEvent) {
this.postMessage({
type: "remotePlayerClickedEvent",
data: event,
});
}
sendActionsMenuActionClickedEvent(event: ActionsMenuActionClickedEvent) {
this.postMessage({
type: "actionsMenuActionClickedEvent",
data: event,
});
}
sendCameraUpdated(event: WasCameraUpdatedEvent) {
this.postMessage({
type: "wasCameraUpdated",
+113 -5
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@@ -8,6 +8,12 @@ import { ActionMessage } from "./Ui/ActionMessage";
import { isMessageReferenceEvent } from "../Events/ui/TriggerActionMessageEvent";
import { Menu } from "./Ui/Menu";
import type { RequireOnlyOne } from "../types";
import { isRemotePlayerClickedEvent, RemotePlayerClickedEvent } from "../Events/RemotePlayerClickedEvent";
import {
ActionsMenuActionClickedEvent,
isActionsMenuActionClickedEvent,
} from "../Events/ActionsMenuActionClickedEvent";
import { Observable, Subject } from "rxjs";
let popupId = 0;
const popups: Map<number, Popup> = new Map<number, Popup>();
@@ -42,7 +48,77 @@ export interface ActionMessageOptions {
callback: () => void;
}
export interface RemotePlayerInterface {
addAction(key: string, callback: Function): void;
}
export class RemotePlayer implements RemotePlayerInterface {
private id: number;
private actions: Map<string, ActionsMenuAction> = new Map<string, ActionsMenuAction>();
constructor(id: number) {
this.id = id;
}
public addAction(key: string, callback: Function): ActionsMenuAction {
const newAction = new ActionsMenuAction(this, key, callback);
this.actions.set(key, newAction);
sendToWorkadventure({
type: "addActionsMenuKeyToRemotePlayer",
data: { id: this.id, actionKey: key },
});
return newAction;
}
public callAction(key: string): void {
const action = this.actions.get(key);
if (action) {
action.call();
}
}
public removeAction(key: string): void {
this.actions.delete(key);
sendToWorkadventure({
type: "removeActionsMenuKeyFromRemotePlayer",
data: { id: this.id, actionKey: key },
});
}
}
export class ActionsMenuAction {
private remotePlayer: RemotePlayer;
private key: string;
private callback: Function;
constructor(remotePlayer: RemotePlayer, key: string, callback: Function) {
this.remotePlayer = remotePlayer;
this.key = key;
this.callback = callback;
}
public call(): void {
this.callback();
}
public remove(): void {
this.remotePlayer.removeAction(this.key);
}
}
export class WorkAdventureUiCommands extends IframeApiContribution<WorkAdventureUiCommands> {
public readonly _onRemotePlayerClicked: Subject<RemotePlayerInterface>;
public readonly onRemotePlayerClicked: Observable<RemotePlayerInterface>;
private currentlyClickedRemotePlayer?: RemotePlayer;
constructor() {
super();
this._onRemotePlayerClicked = new Subject<RemotePlayerInterface>();
this.onRemotePlayerClicked = this._onRemotePlayerClicked.asObservable();
}
callbacks = [
apiCallback({
type: "buttonClickedEvent",
@@ -82,9 +158,38 @@ export class WorkAdventureUiCommands extends IframeApiContribution<WorkAdventure
}
},
}),
apiCallback({
type: "remotePlayerClickedEvent",
typeChecker: isRemotePlayerClickedEvent,
callback: (payloadData: RemotePlayerClickedEvent) => {
this.currentlyClickedRemotePlayer = new RemotePlayer(payloadData.id);
this._onRemotePlayerClicked.next(this.currentlyClickedRemotePlayer);
},
}),
apiCallback({
type: "actionsMenuActionClickedEvent",
typeChecker: isActionsMenuActionClickedEvent,
callback: (payloadData: ActionsMenuActionClickedEvent) => {
this.currentlyClickedRemotePlayer?.callAction(payloadData.actionName);
},
}),
];
openPopup(targetObject: string, message: string, buttons: ButtonDescriptor[]): Popup {
public addActionsMenuKeyToRemotePlayer(id: number, actionKey: string): void {
sendToWorkadventure({
type: "addActionsMenuKeyToRemotePlayer",
data: { id, actionKey },
});
}
public removeActionsMenuKeyFromRemotePlayer(id: number, actionKey: string): void {
sendToWorkadventure({
type: "removeActionsMenuKeyFromRemotePlayer",
data: { id, actionKey },
});
}
public openPopup(targetObject: string, message: string, buttons: ButtonDescriptor[]): Popup {
popupId++;
const popup = new Popup(popupId);
const btnMap = new Map<number, () => void>();
@@ -119,7 +224,10 @@ export class WorkAdventureUiCommands extends IframeApiContribution<WorkAdventure
return popup;
}
registerMenuCommand(commandDescriptor: string, options: MenuOptions | ((commandDescriptor: string) => void)): Menu {
public registerMenuCommand(
commandDescriptor: string,
options: MenuOptions | ((commandDescriptor: string) => void)
): Menu {
const menu = new Menu(commandDescriptor);
if (typeof options === "function") {
@@ -168,15 +276,15 @@ export class WorkAdventureUiCommands extends IframeApiContribution<WorkAdventure
return menu;
}
displayBubble(): void {
public displayBubble(): void {
sendToWorkadventure({ type: "displayBubble", data: null });
}
removeBubble(): void {
public removeBubble(): void {
sendToWorkadventure({ type: "removeBubble", data: null });
}
displayActionMessage(actionMessageOptions: ActionMessageOptions): ActionMessage {
public displayActionMessage(actionMessageOptions: ActionMessageOptions): ActionMessage {
const actionMessage = new ActionMessage(actionMessageOptions, () => {
actionMessages.delete(actionMessage.uuid);
});
@@ -2,10 +2,12 @@
import { actionsMenuStore } from "../../Stores/ActionsMenuStore";
import { onDestroy } from "svelte";
import type { ActionsMenuAction } from "../../Stores/ActionsMenuStore";
import type { Unsubscriber } from "svelte/store";
import type { ActionsMenuData } from "../../Stores/ActionsMenuStore";
let actionsMenuData: ActionsMenuData | undefined;
let sortedActions: ActionsMenuAction[] | undefined;
let actionsMenuStoreUnsubscriber: Unsubscriber | null;
@@ -21,6 +23,20 @@
actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value) => {
actionsMenuData = value;
if (actionsMenuData) {
sortedActions = [...actionsMenuData.actions.values()].sort((a, b) => {
const ap = a.priority ?? 0;
const bp = b.priority ?? 0;
if (ap > bp) {
return -1;
}
if (ap < bp) {
return 1;
} else {
return 0;
}
});
}
});
onDestroy(() => {
@@ -37,15 +53,15 @@
<button type="button" class="nes-btn is-error close" on:click={closeActionsMenu}>&times</button>
<h2>{actionsMenuData.playerName}</h2>
<div class="actions">
{#each [...actionsMenuData.actions] as { actionName, callback }}
{#each sortedActions ?? [] as action}
<button
type="button"
class="nes-btn"
class="nes-btn {action.style ?? ''}"
on:click|preventDefault={() => {
callback();
action.callback();
}}
>
{actionName}
{action.actionName}
</button>
{/each}
</div>
@@ -61,6 +77,7 @@
height: max-content !important;
max-height: 40vh;
margin-top: 200px;
z-index: 425;
pointer-events: auto;
font-family: "Press Start 2P";
@@ -68,7 +85,7 @@
color: whitesmoke;
.actions {
max-height: calc(100% - 50px);
max-height: 30vh;
width: 100%;
display: block;
overflow-x: hidden;
@@ -9,6 +9,8 @@
import { iframeStates } from "../../WebRtc/CoWebsiteManager";
import { coWebsiteManager } from "../../WebRtc/CoWebsiteManager";
import uploadFile from "../images/jitsi.png";
export let index: number;
export let coWebsite: CoWebsite;
export let vertical: boolean;
@@ -21,7 +23,7 @@
onMount(() => {
icon.src = isJitsi
? "/resources/logos/jitsi.png"
? uploadFile
: `${ICON_URL}/icon?url=${coWebsite.getUrl().hostname}&size=64..96..256&fallback_icon_color=14304c`;
icon.alt = coWebsite.getUrl().hostname;
icon.onload = () => {
@@ -350,9 +352,14 @@
color: white;
padding: 4px;
border-radius: 4px;
p {
margin-bottom: 0;
}
&.hide {
display: none;
}
}
}
</style>
@@ -18,5 +18,7 @@
display: flex;
padding-top: 2%;
height: 100%;
position: relative;
z-index: 200;
}
</style>
@@ -1,8 +1,6 @@
<script lang="ts">
import { fly } from "svelte/transition";
import { helpCameraSettingsVisibleStore } from "../../Stores/HelpCameraSettingsStore";
import firefoxImg from "./images/help-setting-camera-permission-firefox.png";
import chromeImg from "./images/help-setting-camera-permission-chrome.png";
import { getNavigatorType, isAndroid as isAndroidFct, NavigatorType } from "../../WebRtc/DeviceUtils";
import LL from "../../i18n/i18n-svelte";
@@ -33,9 +31,9 @@
<p class="err">
{$LL.camera.help.firefoxContent()}
</p>
<img src={firefoxImg} alt="" />
<img src={$LL.camera.help.screen.firefox()} alt="" />
{:else if isChrome && !isAndroid}
<img src={chromeImg} alt="" />
<img src={$LL.camera.help.screen.chrome()} alt="" />
{/if}
</p>
</section>
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+14 -1
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@@ -3,6 +3,7 @@
import { LoginScene, LoginSceneName } from "../../Phaser/Login/LoginScene";
import { DISPLAY_TERMS_OF_USE, MAX_USERNAME_LENGTH } from "../../Enum/EnvironmentVariable";
import logoImg from "../images/logo.png";
import poweredByWorkAdventureImg from "../images/Powered_By_WorkAdventure_Big.png";
import { gameManager } from "../../Phaser/Game/GameManager";
import LL from "../../i18n/i18n-svelte";
@@ -13,6 +14,8 @@
let name = gameManager.getPlayerName() || "";
let startValidating = false;
let logo = gameManager.currentStartedRoom.loginSceneLogo ?? logoImg;
function submit() {
startValidating = true;
@@ -25,7 +28,7 @@
<form class="loginScene" on:submit|preventDefault={submit}>
<section class="text-center">
<img src={logoImg} alt="WorkAdventure logo" />
<img src={logo} alt="" />
</section>
<section class="text-center">
<h2>{$LL.login.input.name.placeholder()}</h2>
@@ -60,6 +63,11 @@
<section class="action">
<button type="submit" class="nes-btn is-primary loginSceneFormSubmit">{$LL.login.continue()}</button>
</section>
{#if logo !== logoImg}
<section class="text-center powered-by">
<img src={poweredByWorkAdventureImg} alt="Powered by WorkAdventure" />
</section>
{/if}
</form>
<style lang="scss">
@@ -132,6 +140,11 @@
width: 100%;
margin: 20px 0;
}
&.powered-by {
position: fixed;
bottom: 0;
}
}
}
</style>
+5 -4
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@@ -54,6 +54,7 @@
});
</script>
<!-- Components ordered by z-index -->
<div id="main-layout" bind:this={mainLayout}>
<aside id="main-layout-left-aside">
{#if $menuIconVisiblilityStore}
@@ -104,14 +105,14 @@
<ShareLinkMapModal />
{/if}
{#if $followStateStore !== "off" || $peerStore.size > 0}
<FollowMenu />
{/if}
{#if $actionsMenuStore}
<ActionsMenu />
{/if}
{#if $followStateStore !== "off" || $peerStore.size > 0}
<FollowMenu />
{/if}
{#if $requestVisitCardsStore}
<VisitCard visitCardUrl={$requestVisitCardsStore} />
{/if}
@@ -76,6 +76,7 @@
transform: translate(-50%, 0);
margin-top: 200px;
max-width: 80vw;
z-index: 350;
iframe {
border: 0;
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+18 -3
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@@ -330,9 +330,12 @@ class ConnectionManager {
throw new Error("No Auth code provided");
}
}
const { authToken, userUuid, email, username, locale } = await Axios.get(`${PUSHER_URL}/login-callback`, {
params: { code, nonce, token, playUri: this.currentRoom?.key },
}).then((res) => {
const { authToken, userUuid, email, username, locale, textures } = await Axios.get(
`${PUSHER_URL}/login-callback`,
{
params: { code, nonce, token, playUri: this.currentRoom?.key },
}
).then((res) => {
return res.data;
});
localUserStore.setAuthToken(authToken);
@@ -361,6 +364,18 @@ class ConnectionManager {
}
}
if (textures) {
const layers: string[] = [];
for (const texture of textures) {
if (texture !== undefined) {
layers.push(texture.id);
}
}
if (layers.length > 0) {
gameManager.setCharacterLayers(layers);
}
}
//user connected, set connected store for menu at true
userIsConnected.set(true);
}
+12
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@@ -31,6 +31,8 @@ export class Room {
private _group: string | null = null;
private _expireOn: Date | undefined;
private _canReport: boolean = false;
private _loadingLogo: string | undefined;
private _loginSceneLogo: string | undefined;
private constructor(private roomUrl: URL) {
this.id = roomUrl.pathname;
@@ -126,6 +128,8 @@ export class Room {
this._expireOn = new Date(data.expireOn);
}
this._canReport = data.canReport ?? false;
this._loadingLogo = data.loadingLogo ?? undefined;
this._loginSceneLogo = data.loginSceneLogo ?? undefined;
return new MapDetail(data.mapUrl);
} else {
throw new Error("Data received by the /map endpoint of the Pusher is not in a valid format.");
@@ -233,4 +237,12 @@ export class Room {
get canReport(): boolean {
return this._canReport;
}
get loadingLogo(): string | undefined {
return this._loadingLogo;
}
get loginSceneLogo(): string | undefined {
return this._loginSceneLogo;
}
}
+2
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@@ -349,7 +349,9 @@ export class RoomConnection implements RoomConnection {
break;
}
}
if (this.closed) {
this.closeConnection();
break;
}
+71 -39
View File
@@ -1,10 +1,12 @@
import ImageFrameConfig = Phaser.Types.Loader.FileTypes.ImageFrameConfig;
import { DirtyScene } from "../Game/DirtyScene";
import { gameManager } from "../Game/GameManager";
import { SuperLoaderPlugin } from "../Services/SuperLoaderPlugin";
import CancelablePromise from "cancelable-promise";
import Image = Phaser.GameObjects.Image;
import Texture = Phaser.Textures.Texture;
const LogoNameIndex: string = "logoLoading";
const TextName: string = "Loading...";
const LogoResource: string = "static/images/logo.png";
const LogoFrame: ImageFrameConfig = { frameWidth: 310, frameHeight: 60 };
const loadingBarHeight: number = 16;
const padding: number = 5;
@@ -14,9 +16,15 @@ export class Loader {
private progress!: Phaser.GameObjects.Graphics;
private progressAmount: number = 0;
private logo: Phaser.GameObjects.Image | undefined;
private logoPoweredBy: Phaser.GameObjects.Image | undefined;
private poweredByLogo: Phaser.GameObjects.Image | undefined;
private loadingText: Phaser.GameObjects.Text | null = null;
private logoNameIndex!: string;
private superLoad: SuperLoaderPlugin;
public constructor(private scene: Phaser.Scene) {}
public constructor(private scene: Phaser.Scene) {
this.superLoad = new SuperLoaderPlugin(scene);
}
public addLoader(): void {
// If there is nothing to load, do not display the loader.
@@ -24,43 +32,53 @@ export class Loader {
return;
}
const logoResource = gameManager.currentStartedRoom.loadingLogo ?? "static/images/logo.png";
this.logoNameIndex = "logoLoading" + logoResource;
const loadingBarWidth: number = Math.floor(this.scene.game.renderer.width / 3);
const promiseLoadLogoTexture = new Promise<Phaser.GameObjects.Image>((res) => {
if (this.scene.load.textureManager.exists(LogoNameIndex)) {
return res(
(this.logo = this.scene.add.image(
this.scene.game.renderer.width / 2,
this.scene.game.renderer.height / 2 - 150,
LogoNameIndex
))
);
} else {
//add loading if logo image is not ready
this.loadingText = this.scene.add.text(
//add loading if logo image until logo image is ready
this.loadingText = this.scene.add.text(
this.scene.game.renderer.width / 2,
this.scene.game.renderer.height / 2 - 50,
TextName
);
const logoPromise = this.superLoad.image(this.logoNameIndex, logoResource);
logoPromise
.then((texture) => {
this.logo = this.scene.add.image(
this.scene.game.renderer.width / 2,
this.scene.game.renderer.height / 2 - 50,
TextName
this.scene.game.renderer.height / 2 - 150,
texture
);
}
this.scene.load.spritesheet(LogoNameIndex, LogoResource, LogoFrame);
this.scene.load.once(`filecomplete-spritesheet-${LogoNameIndex}`, () => {
if (this.loadingText) {
this.loadingText.destroy();
}
return res(
(this.logo = this.scene.add.image(
this.loadingText?.destroy();
})
.catch((e) => console.warn("Could not load logo: ", logoResource, e));
let poweredByLogoPromise: CancelablePromise<Texture> | undefined;
if (gameManager.currentStartedRoom.loadingLogo) {
poweredByLogoPromise = this.superLoad.image(
"poweredByLogo",
"static/images/Powered_By_WorkAdventure_Small.png"
);
poweredByLogoPromise
.then((texture) => {
this.poweredByLogo = this.scene.add.image(
this.scene.game.renderer.width / 2,
this.scene.game.renderer.height / 2 - 150,
LogoNameIndex
))
this.scene.game.renderer.height - 50,
texture
);
})
.catch((e) =>
console.warn('Could not load image "static/images/Powered_By_WorkAdventure_Small.png"', e)
);
});
});
}
this.progressContainer = this.scene.add.graphics();
this.progress = this.scene.add.graphics();
this.progressContainer.fillStyle(0x444444, 0.8);
this.progress = this.scene.add.graphics();
this.resize();
@@ -68,26 +86,35 @@ export class Loader {
this.progressAmount = value;
this.drawProgress();
});
const resizeFunction = this.resize.bind(this);
this.scene.scale.on(Phaser.Scale.Events.RESIZE, resizeFunction);
this.scene.load.on("complete", () => {
if (this.loadingText) {
this.loadingText.destroy();
}
promiseLoadLogoTexture
.then((resLoadingImage: Phaser.GameObjects.Image) => {
resLoadingImage.destroy();
})
.catch((e) => console.error(e));
logoPromise.cancel();
poweredByLogoPromise?.cancel();
this.logo?.destroy();
this.poweredByLogo?.destroy();
this.progress.destroy();
this.progressContainer.destroy();
if (this.scene instanceof DirtyScene) {
this.scene.markDirty();
}
this.scene.scale.off(Phaser.Scale.Events.RESIZE, resizeFunction);
});
}
public removeLoader(): void {
if (this.scene.load.textureManager.exists(LogoNameIndex)) {
this.scene.load.textureManager.remove(LogoNameIndex);
if (this.scene.load.textureManager.exists(this.logoNameIndex)) {
this.scene.load.textureManager.remove(this.logoNameIndex);
}
if (this.scene.load.textureManager.exists("poweredByLogo")) {
this.scene.load.textureManager.remove("poweredByLogo");
}
}
@@ -114,6 +141,11 @@ export class Loader {
this.logo.x = this.scene.game.renderer.width / 2;
this.logo.y = this.scene.game.renderer.height / 2 - 150;
}
if (this.poweredByLogo) {
this.poweredByLogo.x = this.scene.game.renderer.width / 2;
this.poweredByLogo.y = this.scene.game.renderer.height - 40;
}
}
private drawProgress() {
+2 -2
View File
@@ -57,8 +57,8 @@ export class SoundMeter {
this.context = context;
this.analyser = this.context.createAnalyser();
this.analyser.fftSize = 2048;
const bufferLength = this.analyser.fftSize;
this.analyser.fftSize = 256;
const bufferLength = this.analyser.frequencyBinCount;
this.dataArray = new Uint8Array(bufferLength);
}
+31 -6
View File
@@ -23,6 +23,7 @@ import { createColorStore } from "../../Stores/OutlineColorStore";
import type { OutlineableInterface } from "../Game/OutlineableInterface";
import type CancelablePromise from "cancelable-promise";
import { TalkIcon } from "../Components/TalkIcon";
import { Deferred } from "ts-deferred";
const playerNameY = -25;
const interactiveRadius = 35;
@@ -46,6 +47,11 @@ export abstract class Character extends Container implements OutlineableInterfac
private readonly outlineColorStoreUnsubscribe: Unsubscriber;
private texturePromise: CancelablePromise<string[] | void> | undefined;
/**
* A deferred promise that resolves when the texture of the character is actually displayed.
*/
private textureLoadedDeferred = new Deferred<void>();
constructor(
scene: GameScene,
x: number,
@@ -74,12 +80,13 @@ export abstract class Character extends Container implements OutlineableInterfac
this.addTextures(textures, frame);
this.invisible = false;
this.playAnimation(direction, moving);
this.textureLoadedDeferred.resolve();
return this.getSnapshot().then((htmlImageElementSrc) => {
this._pictureStore.set(htmlImageElementSrc);
});
})
.catch(() => {
return lazyLoadPlayerCharacterTextures(scene.load, [
return lazyLoadPlayerCharacterTextures(scene.superLoad, [
{
id: "color_22",
img: "resources/customisation/character_color/character_color21.png",
@@ -88,11 +95,20 @@ export abstract class Character extends Container implements OutlineableInterfac
id: "eyes_23",
img: "resources/customisation/character_eyes/character_eyes23.png",
},
]).then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
this.playAnimation(direction, moving);
});
])
.then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
this.playAnimation(direction, moving);
this.textureLoadedDeferred.resolve();
return this.getSnapshot().then((htmlImageElementSrc) => {
this._pictureStore.set(htmlImageElementSrc);
});
})
.catch((e) => {
this.textureLoadedDeferred.reject(e);
throw e;
});
})
.finally(() => {
this.texturePromise = undefined;
@@ -453,4 +469,13 @@ export abstract class Character extends Container implements OutlineableInterfac
public characterFarAwayOutline(): void {
this.outlineColorStore.characterFarAway();
}
/**
* Returns a promise that resolves as soon as a texture is displayed for the user.
* The promise will return when the required texture is loaded OR when the fallback texture is loaded (in case
* the required texture could not be loaded).
*/
public getTextureLoadedPromise(): PromiseLike<void> {
return this.textureLoadedDeferred.promise;
}
}
+5 -21
View File
@@ -1,5 +1,7 @@
//The list of all the player textures, both the default models and the partial textures used for customization
import { WokaList, WokaPartType } from "../../Messages/JsonMessages/PlayerTextures";
export interface BodyResourceDescriptionListInterface {
[key: string]: BodyResourceDescriptionInterface;
}
@@ -33,24 +35,6 @@ export enum PlayerTexturesKey {
Woka = "woka",
}
type PlayerTexturesMetadata = Record<PlayerTexturesKey, PlayerTexturesCategory>;
interface PlayerTexturesCategory {
collections: PlayerTexturesCollection[];
required?: boolean;
}
interface PlayerTexturesCollection {
name: string;
textures: PlayerTexturesRecord[];
}
interface PlayerTexturesRecord {
id: string;
name: string;
url: string;
}
export class PlayerTextures {
private PLAYER_RESOURCES: BodyResourceDescriptionListInterface = {};
private COLOR_RESOURCES: BodyResourceDescriptionListInterface = {};
@@ -61,7 +45,7 @@ export class PlayerTextures {
private ACCESSORIES_RESOURCES: BodyResourceDescriptionListInterface = {};
private LAYERS: BodyResourceDescriptionListInterface[] = [];
public loadPlayerTexturesMetadata(metadata: PlayerTexturesMetadata): void {
public loadPlayerTexturesMetadata(metadata: WokaList): void {
this.mapTexturesMetadataIntoResources(metadata);
}
@@ -88,7 +72,7 @@ export class PlayerTextures {
return this.LAYERS;
}
private mapTexturesMetadataIntoResources(metadata: PlayerTexturesMetadata): void {
private mapTexturesMetadataIntoResources(metadata: WokaList): void {
this.PLAYER_RESOURCES = this.getMappedResources(metadata.woka);
this.COLOR_RESOURCES = this.getMappedResources(metadata.body);
this.EYES_RESOURCES = this.getMappedResources(metadata.eyes);
@@ -107,7 +91,7 @@ export class PlayerTextures {
];
}
private getMappedResources(category: PlayerTexturesCategory): BodyResourceDescriptionListInterface {
private getMappedResources(category: WokaPartType): BodyResourceDescriptionListInterface {
const resources: BodyResourceDescriptionListInterface = {};
if (!category) {
return {};
@@ -2,6 +2,8 @@ import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import type { CharacterTexture } from "../../Connexion/LocalUser";
import { BodyResourceDescriptionInterface, mapLayerToLevel, PlayerTextures, PlayerTexturesKey } from "./PlayerTextures";
import CancelablePromise from "cancelable-promise";
import { SuperLoaderPlugin } from "../Services/SuperLoaderPlugin";
import Texture = Phaser.Textures.Texture;
export interface FrameConfig {
frameWidth: number;
@@ -35,81 +37,33 @@ export const loadAllDefaultModels = (
};
export const loadWokaTexture = (
loaderPlugin: LoaderPlugin,
superLoaderPlugin: SuperLoaderPlugin,
texture: BodyResourceDescriptionInterface
): CancelablePromise<BodyResourceDescriptionInterface> => {
return createLoadingPromise(loaderPlugin, texture, {
): CancelablePromise<Texture> => {
return superLoaderPlugin.spritesheet(texture.id, texture.img, {
frameWidth: 32,
frameHeight: 32,
});
};
export const lazyLoadPlayerCharacterTextures = (
loadPlugin: LoaderPlugin,
superLoaderPlugin: SuperLoaderPlugin,
textures: BodyResourceDescriptionInterface[]
): CancelablePromise<string[]> => {
const promisesList: CancelablePromise<unknown>[] = [];
textures.forEach((texture) => {
try {
//TODO refactor
if (!loadPlugin.textureManager.exists(texture.id)) {
promisesList.push(
createLoadingPromise(loadPlugin, texture, {
frameWidth: 32,
frameHeight: 32,
})
);
}
} catch (err) {
console.error(err);
}
});
let returnPromise: CancelablePromise<Array<string | BodyResourceDescriptionInterface>>;
if (promisesList.length > 0) {
loadPlugin.start();
returnPromise = CancelablePromise.all(promisesList).then(() => textures);
} else {
returnPromise = CancelablePromise.resolve(textures);
const promisesList: CancelablePromise<Texture>[] = [];
for (const texture of textures) {
promisesList.push(
superLoaderPlugin.spritesheet(texture.id, texture.img, {
frameWidth: 32,
frameHeight: 32,
})
);
}
const returnPromise: CancelablePromise<Texture[]> = CancelablePromise.all(promisesList);
//If the loading fail, we render the default model instead.
return returnPromise.then((keys) =>
keys.map((key) => {
return typeof key !== "string" ? key.id : key;
return returnPromise.then(() =>
textures.map((key) => {
return key.id;
})
);
};
export const createLoadingPromise = (
loadPlugin: LoaderPlugin,
playerResourceDescriptor: BodyResourceDescriptionInterface,
frameConfig: FrameConfig
) => {
return new CancelablePromise<BodyResourceDescriptionInterface>((res, rej, cancel) => {
if (loadPlugin.textureManager.exists(playerResourceDescriptor.id)) {
return res(playerResourceDescriptor);
}
cancel(() => {
loadPlugin.off("loaderror");
loadPlugin.off("filecomplete-spritesheet-" + playerResourceDescriptor.id);
return;
});
loadPlugin.spritesheet(playerResourceDescriptor.id, playerResourceDescriptor.img, frameConfig);
const errorCallback = (file: { src: string }) => {
if (file.src !== playerResourceDescriptor.img) return;
console.error("failed loading player resource: ", playerResourceDescriptor);
rej(playerResourceDescriptor);
loadPlugin.off("filecomplete-spritesheet-" + playerResourceDescriptor.id, successCallback);
loadPlugin.off("loaderror", errorCallback);
};
const successCallback = () => {
loadPlugin.off("loaderror", errorCallback);
res(playerResourceDescriptor);
};
loadPlugin.once("filecomplete-spritesheet-" + playerResourceDescriptor.id, successCallback);
loadPlugin.on("loaderror", errorCallback);
});
};
+45 -22
View File
@@ -1,5 +1,5 @@
import { requestVisitCardsStore } from "../../Stores/GameStore";
import { ActionsMenuData, actionsMenuStore } from "../../Stores/ActionsMenuStore";
import { ActionsMenuAction, ActionsMenuData, actionsMenuStore } from "../../Stores/ActionsMenuStore";
import { Character } from "../Entity/Character";
import type { GameScene } from "../Game/GameScene";
import type { PointInterface } from "../../Connexion/ConnexionModels";
@@ -8,21 +8,28 @@ import type { Unsubscriber } from "svelte/store";
import type { ActivatableInterface } from "../Game/ActivatableInterface";
import type CancelablePromise from "cancelable-promise";
import LL from "../../i18n/i18n-svelte";
import { blackListManager } from "../../WebRtc/BlackListManager";
import { showReportScreenStore } from "../../Stores/ShowReportScreenStore";
export enum RemotePlayerEvent {
Clicked = "Clicked",
}
/**
* Class representing the sprite of a remote player (a player that plays on another computer)
*/
export class RemotePlayer extends Character implements ActivatableInterface {
public userId: number;
public readonly userId: number;
public readonly userUuid: string;
public readonly activationRadius: number;
private registeredActions: { actionName: string; callback: Function }[];
private visitCardUrl: string | null;
private isActionsMenuInitialized: boolean = false;
private actionsMenuStoreUnsubscriber: Unsubscriber;
constructor(
userId: number,
userUuid: string,
Scene: GameScene,
x: number,
y: number,
@@ -39,10 +46,9 @@ export class RemotePlayer extends Character implements ActivatableInterface {
//set data
this.userId = userId;
this.userUuid = userUuid;
this.visitCardUrl = visitCardUrl;
this.registeredActions = [];
this.registerDefaultActionsMenuActions();
this.setClickable(this.registeredActions.length > 0);
this.setClickable(this.getDefaultActionsMenuActions().length > 0);
this.activationRadius = activationRadius ?? 96;
this.actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value: ActionsMenuData | undefined) => {
this.isActionsMenuInitialized = value ? true : false;
@@ -63,17 +69,19 @@ export class RemotePlayer extends Character implements ActivatableInterface {
}
}
public registerActionsMenuAction(action: { actionName: string; callback: Function }): void {
this.registeredActions.push(action);
this.updateIsClickable();
public registerActionsMenuAction(action: ActionsMenuAction): void {
actionsMenuStore.addAction({
...action,
priority: action.priority ?? 0,
callback: () => {
action.callback();
actionsMenuStore.clear();
},
});
}
public unregisterActionsMenuAction(actionName: string) {
const index = this.registeredActions.findIndex((action) => action.actionName === actionName);
if (index !== -1) {
this.registeredActions.splice(index, 1);
}
this.updateIsClickable();
actionsMenuStore.removeAction(actionName);
}
public activate(): void {
@@ -90,37 +98,52 @@ export class RemotePlayer extends Character implements ActivatableInterface {
return this.isClickable();
}
private updateIsClickable(): void {
this.setClickable(this.registeredActions.length > 0);
}
private toggleActionsMenu(): void {
if (this.isActionsMenuInitialized) {
actionsMenuStore.clear();
return;
}
actionsMenuStore.initialize(this.playerName);
for (const action of this.registeredActions) {
actionsMenuStore.addAction(action.actionName, action.callback);
for (const action of this.getDefaultActionsMenuActions()) {
actionsMenuStore.addAction(action);
}
}
private registerDefaultActionsMenuActions(): void {
private getDefaultActionsMenuActions(): ActionsMenuAction[] {
const actions: ActionsMenuAction[] = [];
if (this.visitCardUrl) {
this.registeredActions.push({
actions.push({
actionName: LL.woka.menu.businessCard(),
protected: true,
priority: 1,
callback: () => {
requestVisitCardsStore.set(this.visitCardUrl);
actionsMenuStore.clear();
},
});
}
actions.push({
actionName: blackListManager.isBlackListed(this.userUuid)
? LL.report.block.unblock()
: LL.report.block.block(),
protected: true,
priority: -1,
style: "is-error",
callback: () => {
showReportScreenStore.set({ userId: this.userId, userName: this.name });
actionsMenuStore.clear();
},
});
return actions;
}
private bindEventHandlers(): void {
this.on(Phaser.Input.Events.POINTER_DOWN, (event: Phaser.Input.Pointer) => {
if (event.downElement.nodeName === "CANVAS" && event.leftButtonDown()) {
this.toggleActionsMenu();
this.emit(RemotePlayerEvent.Clicked);
}
});
}
+1 -1
View File
@@ -19,7 +19,7 @@ export class GameManager {
private companion: string | null;
private startRoom!: Room;
private cameraSetup?: { video: unknown; audio: unknown };
currentGameSceneName: string | null = null;
private currentGameSceneName: string | null = null;
// Note: this scenePlugin is the scenePlugin of the EntryScene. We should always provide a key in methods called on this scenePlugin.
private scenePlugin!: Phaser.Scenes.ScenePlugin;
+60 -30
View File
@@ -18,7 +18,7 @@ import { soundManager } from "./SoundManager";
import { SharedVariablesManager } from "./SharedVariablesManager";
import { EmbeddedWebsiteManager } from "./EmbeddedWebsiteManager";
import { lazyLoadPlayerCharacterTextures, loadWokaTexture } from "../Entity/PlayerTexturesLoadingManager";
import { lazyLoadPlayerCharacterTextures } from "../Entity/PlayerTexturesLoadingManager";
import { lazyLoadCompanionResource } from "../Companion/CompanionTexturesLoadingManager";
import { iframeListener } from "../../Api/IframeListener";
import { DEBUG_MODE, JITSI_URL, MAX_PER_GROUP, POSITION_DELAY } from "../../Enum/EnvironmentVariable";
@@ -30,7 +30,7 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
import { HtmlUtils } from "../../WebRtc/HtmlUtils";
import { SimplePeer } from "../../WebRtc/SimplePeer";
import { Loader } from "../Components/Loader";
import { RemotePlayer } from "../Entity/RemotePlayer";
import { RemotePlayer, RemotePlayerEvent } from "../Entity/RemotePlayer";
import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
import { PlayerAnimationDirections } from "../Player/Animation";
import { hasMovedEventName, Player, requestEmoteEventName } from "../Player/Player";
@@ -97,8 +97,10 @@ import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
import { SimpleCoWebsite } from "../../WebRtc/CoWebsite/SimpleCoWebsite";
import type { CoWebsite } from "../../WebRtc/CoWebsite/CoWesbite";
import { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
import type { VideoPeer } from "../../WebRtc/VideoPeer";
import CancelablePromise from "cancelable-promise";
import { Deferred } from "ts-deferred";
import { SuperLoaderPlugin } from "../Services/SuperLoaderPlugin";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
reconnecting: boolean;
@@ -164,13 +166,9 @@ export class GameScene extends DirtyScene {
private playersPositionInterpolator = new PlayersPositionInterpolator();
public connection: RoomConnection | undefined;
private simplePeer!: SimplePeer;
private connectionAnswerPromise: Promise<RoomJoinedMessageInterface>;
private connectionAnswerPromiseResolve!: (
value: RoomJoinedMessageInterface | PromiseLike<RoomJoinedMessageInterface>
) => void;
private connectionAnswerPromiseDeferred: Deferred<RoomJoinedMessageInterface>;
// A promise that will resolve when the "create" method is called (signaling loading is ended)
private createPromise: Promise<void>;
private createPromiseResolve!: (value?: void | PromiseLike<void>) => void;
private createPromiseDeferred: Deferred<void>;
private iframeSubscriptionList!: Array<Subscription>;
private peerStoreUnsubscribe!: Unsubscriber;
private emoteUnsubscribe!: Unsubscriber;
@@ -220,6 +218,7 @@ export class GameScene extends DirtyScene {
private loader: Loader;
private lastCameraEvent: WasCameraUpdatedEvent | undefined;
private firstCameraUpdateSent: boolean = false;
public readonly superLoad: SuperLoaderPlugin;
constructor(private room: Room, MapUrlFile: string, customKey?: string | undefined) {
super({
@@ -232,13 +231,10 @@ export class GameScene extends DirtyScene {
this.MapUrlFile = MapUrlFile;
this.roomUrl = room.key;
this.createPromise = new Promise<void>((resolve, reject): void => {
this.createPromiseResolve = resolve;
});
this.connectionAnswerPromise = new Promise<RoomJoinedMessageInterface>((resolve, reject): void => {
this.connectionAnswerPromiseResolve = resolve;
});
this.createPromiseDeferred = new Deferred<void>();
this.connectionAnswerPromiseDeferred = new Deferred<RoomJoinedMessageInterface>();
this.loader = new Loader(this);
this.superLoad = new SuperLoaderPlugin(this);
}
//hook preload scene
@@ -408,11 +404,11 @@ export class GameScene extends DirtyScene {
this.load.on("complete", () => {
// FIXME: the factory might fail because the resources might not be loaded yet...
// We would need to add a loader ended event in addition to the createPromise
this.createPromise
this.createPromiseDeferred.promise
.then(async () => {
itemFactory.create(this);
const roomJoinedAnswer = await this.connectionAnswerPromise;
const roomJoinedAnswer = await this.connectionAnswerPromiseDeferred.promise;
for (const object of objectsOfType) {
// TODO: we should pass here a factory to create sprites (maybe?)
@@ -609,7 +605,7 @@ export class GameScene extends DirtyScene {
}
}
this.createPromiseResolve();
this.createPromiseDeferred.resolve();
// Now, let's load the script, if any
const scripts = this.getScriptUrls(this.mapFile);
const disableModuleMode = this.getProperty(this.mapFile, GameMapProperties.SCRIPT_DISABLE_MODULE_SUPPORT) as
@@ -635,7 +631,7 @@ export class GameScene extends DirtyScene {
}
const talkIconVolumeTreshold = 10;
let oldPeerNumber = 0;
const oldPeers = new Map<number, VideoPeer>();
this.peerStoreUnsubscribe = peerStore.subscribe((peers) => {
this.volumeStoreUnsubscribers.forEach((unsubscribe) => unsubscribe());
this.volumeStoreUnsubscribers.clear();
@@ -652,10 +648,17 @@ export class GameScene extends DirtyScene {
}
const newPeerNumber = peers.size;
if (newPeerNumber > oldPeerNumber) {
if (newPeerNumber > oldPeers.size) {
this.playSound("audio-webrtc-in");
} else if (newPeerNumber < oldPeerNumber) {
} else if (newPeerNumber < oldPeers.size) {
this.playSound("audio-webrtc-out");
const oldPeersKeys = oldPeers.keys();
const newPeersKeys = Array.from(peers.keys());
for (const oldKey of oldPeersKeys) {
if (!newPeersKeys.includes(oldKey)) {
this.MapPlayersByKey.get(oldKey)?.showTalkIcon(false, true);
}
}
}
if (newPeerNumber > 0) {
if (!this.localVolumeStoreUnsubscriber) {
@@ -673,7 +676,10 @@ export class GameScene extends DirtyScene {
this.localVolumeStoreUnsubscriber = undefined;
}
}
oldPeerNumber = newPeerNumber;
oldPeers.clear();
for (const [key, val] of peers) {
oldPeers.set(key, val);
}
});
this.emoteUnsubscribe = emoteStore.subscribe((emote) => {
@@ -702,7 +708,11 @@ export class GameScene extends DirtyScene {
}
});
Promise.all([this.connectionAnswerPromise as Promise<unknown>, ...scriptPromises])
Promise.all([
this.connectionAnswerPromiseDeferred.promise as Promise<unknown>,
...scriptPromises,
this.CurrentPlayer.getTextureLoadedPromise() as Promise<unknown>,
])
.then(() => {
this.scene.wake();
})
@@ -739,7 +749,7 @@ export class GameScene extends DirtyScene {
.then((onConnect: OnConnectInterface) => {
this.connection = onConnect.connection;
lazyLoadPlayerCharacterTextures(this.load, onConnect.room.characterLayers)
lazyLoadPlayerCharacterTextures(this.superLoad, onConnect.room.characterLayers)
.then((layers) => {
this.currentPlayerTexturesResolve(layers);
})
@@ -868,7 +878,7 @@ export class GameScene extends DirtyScene {
);
//this.initUsersPosition(roomJoinedMessage.users);
this.connectionAnswerPromiseResolve(onConnect.room);
this.connectionAnswerPromiseDeferred.resolve(onConnect.room);
// Analyze tags to find if we are admin. If yes, show console.
if (this.scene.isSleeping()) {
@@ -1108,6 +1118,23 @@ ${escapedMessage}
})
);
this.iframeSubscriptionList.push(
iframeListener.addActionsMenuKeyToRemotePlayerStream.subscribe((data) => {
this.MapPlayersByKey.get(data.id)?.registerActionsMenuAction({
actionName: data.actionKey,
callback: () => {
iframeListener.sendActionsMenuActionClickedEvent({ actionName: data.actionKey, id: data.id });
},
});
})
);
this.iframeSubscriptionList.push(
iframeListener.removeActionsMenuKeyFromRemotePlayerEvent.subscribe((data) => {
this.MapPlayersByKey.get(data.id)?.unregisterActionsMenuAction(data.actionKey);
})
);
this.iframeSubscriptionList.push(
iframeListener.trackCameraUpdateStream.subscribe(() => {
if (!this.firstCameraUpdateSent) {
@@ -1266,7 +1293,7 @@ ${escapedMessage}
iframeListener.registerAnswerer("getState", async () => {
// The sharedVariablesManager is not instantiated before the connection is established. So we need to wait
// for the connection to send back the answer.
await this.connectionAnswerPromise;
await this.connectionAnswerPromiseDeferred.promise;
return {
mapUrl: this.MapUrlFile,
startLayerName: this.startPositionCalculator.startLayerName,
@@ -1289,7 +1316,7 @@ ${escapedMessage}
})
);
iframeListener.registerAnswerer("loadTileset", (eventTileset) => {
return this.connectionAnswerPromise.then(() => {
return this.connectionAnswerPromiseDeferred.promise.then(() => {
const jsonTilesetDir = eventTileset.url.substr(0, eventTileset.url.lastIndexOf("/"));
//Initialise the firstgid to 1 because if there is no tileset in the tilemap, the firstgid will be 1
let newFirstgid = 1;
@@ -1890,9 +1917,10 @@ ${escapedMessage}
return;
}
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, addPlayerData.characterLayers);
const texturesPromise = lazyLoadPlayerCharacterTextures(this.superLoad, addPlayerData.characterLayers);
const player = new RemotePlayer(
addPlayerData.userId,
addPlayerData.userUuid,
this,
addPlayerData.position.x,
addPlayerData.position.y,
@@ -1920,6 +1948,10 @@ ${escapedMessage}
this.activatablesManager.handlePointerOutActivatableObject();
this.markDirty();
});
player.on(RemotePlayerEvent.Clicked, () => {
iframeListener.sendRemotePlayerClickedEvent({ id: player.userId });
});
}
/**
@@ -2056,8 +2088,6 @@ ${escapedMessage}
right: camera.scrollX + camera.width,
bottom: camera.scrollY + camera.height,
});
this.loader.resize();
}
private getObjectLayerData(objectName: string): ITiledMapObject | undefined {
@@ -1,41 +1,14 @@
import { ResizableScene } from "./ResizableScene";
import { BodyResourceDescriptionInterface, PlayerTexturesKey } from "../Entity/PlayerTextures";
import { loadWokaTexture } from "../Entity/PlayerTexturesLoadingManager";
import type CancelablePromise from "cancelable-promise";
import { PlayerTextures } from "../Entity/PlayerTextures";
import { SuperLoaderPlugin } from "../Services/SuperLoaderPlugin";
export abstract class AbstractCharacterScene extends ResizableScene {
protected playerTextures: PlayerTextures;
protected superLoad: SuperLoaderPlugin;
constructor(params: { key: string }) {
super(params);
this.playerTextures = new PlayerTextures();
}
loadCustomSceneSelectCharacters(): Promise<BodyResourceDescriptionInterface[]> {
const textures = this.playerTextures.getTexturesResources(PlayerTexturesKey.Woka);
const promises: CancelablePromise<BodyResourceDescriptionInterface>[] = [];
if (textures) {
for (const texture of Object.values(textures)) {
if (texture.level === -1) {
continue;
}
promises.push(loadWokaTexture(this.load, texture));
}
}
return Promise.all(promises);
}
loadSelectSceneCharacters(): Promise<BodyResourceDescriptionInterface[]> {
const promises: CancelablePromise<BodyResourceDescriptionInterface>[] = [];
for (const textures of this.playerTextures.getLayers()) {
for (const texture of Object.values(textures)) {
if (texture.level !== -1) {
continue;
}
promises.push(loadWokaTexture(this.load, texture));
}
}
return Promise.all(promises);
this.superLoad = new SuperLoaderPlugin(this);
}
}
+22 -36
View File
@@ -25,6 +25,7 @@ import {
} from "../Components/CustomizeWoka/WokaBodyPartSlot";
import { DraggableGridEvent } from "@home-based-studio/phaser3-utils/lib/utils/gui/containers/grids/DraggableGrid";
import { Button } from "../Components/Ui/Button";
import { wokaList } from "../../Messages/JsonMessages/PlayerTextures";
export const CustomizeSceneName = "CustomizeScene";
@@ -63,45 +64,30 @@ export class CustomizeScene extends AbstractCharacterScene {
this.load.image("iconEyes", "/resources/icons/icon_eyes.png");
this.load.image("iconBody", "/resources/icons/icon_body.png");
const wokaMetadataKey = "woka-list";
const wokaMetadataKey = "woka-list" + gameManager.currentStartedRoom.href;
this.cache.json.remove(wokaMetadataKey);
// FIXME: window.location.href is wrong. We need the URL of the main room (so we need to apply any redirect before!)
this.load.json(
wokaMetadataKey,
`${PUSHER_URL}/woka/list/` + encodeURIComponent(window.location.href),
undefined,
{
responseType: "text",
headers: {
Authorization: localUserStore.getAuthToken() ?? "",
this.superLoad
.json(
wokaMetadataKey,
`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(gameManager.currentStartedRoom.href),
undefined,
{
responseType: "text",
headers: {
Authorization: localUserStore.getAuthToken() ?? "",
},
withCredentials: true,
},
withCredentials: true,
}
);
this.load.once(`filecomplete-json-${wokaMetadataKey}`, () => {
this.playerTextures.loadPlayerTexturesMetadata(this.cache.json.get(wokaMetadataKey));
this.loadCustomSceneSelectCharacters()
.then((bodyResourceDescriptions) => {
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
if (
bodyResourceDescription.level == undefined ||
bodyResourceDescription.level < 0 ||
bodyResourceDescription.level > 5
) {
throw new Error("Texture level is null");
}
this.layers[bodyResourceDescription.level].unshift(bodyResourceDescription);
});
this.lazyloadingAttempt = true;
})
.catch((e) => console.error(e));
(key, type, data) => {
this.playerTextures.loadPlayerTexturesMetadata(wokaList.parse(data));
this.layers = loadAllLayers(this.load, this.playerTextures);
this.lazyloadingAttempt = false;
//this function must stay at the end of preload function
this.loader.addLoader();
});
this.layers = loadAllLayers(this.load, this.playerTextures);
this.lazyloadingAttempt = false;
}
)
.catch((e) => console.error(e));
//this function must stay at the end of preload function
this.loader.addLoader();
}
public create(): void {
+2
View File
@@ -7,6 +7,8 @@ import { ReconnectingTextures } from "../Reconnecting/ReconnectingScene";
import LL from "../../i18n/i18n-svelte";
import { get } from "svelte/store";
import { localeDetector } from "../../i18n/locales";
import { PlayerTextures } from "../Entity/PlayerTextures";
import { PUSHER_URL } from "../../Enum/EnvironmentVariable";
export const EntrySceneName = "EntryScene";
+22 -28
View File
@@ -16,6 +16,7 @@ import { analyticsClient } from "../../Administration/AnalyticsClient";
import { isMediaBreakpointUp } from "../../Utils/BreakpointsUtils";
import { PUSHER_URL } from "../../Enum/EnvironmentVariable";
import { customizeAvailableStore } from "../../Stores/SelectCharacterSceneStore";
import { wokaList } from "../../Messages/JsonMessages/PlayerTextures";
//todo: put this constants in a dedicated file
export const SelectCharacterSceneName = "SelectCharacterScene";
@@ -44,38 +45,31 @@ export class SelectCharacterScene extends AbstractCharacterScene {
}
preload() {
const wokaMetadataKey = "woka-list";
const wokaMetadataKey = "woka-list" + gameManager.currentStartedRoom.href;
this.cache.json.remove(wokaMetadataKey);
// FIXME: window.location.href is wrong. We need the URL of the main room (so we need to apply any redirect before!)
this.load.json(
wokaMetadataKey,
`${PUSHER_URL}/woka/list/` + encodeURIComponent(window.location.href),
undefined,
{
responseType: "text",
headers: {
Authorization: localUserStore.getAuthToken() ?? "",
this.superLoad
.json(
wokaMetadataKey,
`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(gameManager.currentStartedRoom.href),
undefined,
{
responseType: "text",
headers: {
Authorization: localUserStore.getAuthToken() ?? "",
},
withCredentials: true,
},
withCredentials: true,
}
);
this.load.once(`filecomplete-json-${wokaMetadataKey}`, () => {
this.playerTextures.loadPlayerTexturesMetadata(this.cache.json.get(wokaMetadataKey));
this.loadSelectSceneCharacters()
.then((bodyResourceDescriptions) => {
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
this.playerModels.push(bodyResourceDescription);
});
this.lazyloadingAttempt = true;
})
.catch((e) => console.error(e));
this.playerModels = loadAllDefaultModels(this.load, this.playerTextures);
this.lazyloadingAttempt = false;
(key, type, data) => {
this.playerTextures.loadPlayerTexturesMetadata(wokaList.parse(data));
this.playerModels = loadAllDefaultModels(this.load, this.playerTextures);
this.lazyloadingAttempt = false;
}
)
.catch((e) => console.error(e));
//this function must stay at the end of preload function
this.loader.addLoader();
});
//this function must stay at the end of preload function
this.loader.addLoader();
}
create() {
+1 -1
View File
@@ -76,7 +76,7 @@ export class Player extends Character {
speed?: number
): Promise<{ x: number; y: number; cancelled: boolean }> {
const isPreviousPathInProgress = this.pathToFollow !== undefined && this.pathToFollow.length > 0;
// take collider offset into consideraton
// take collider offset into consideration
this.pathToFollow = this.adjustPathToFollowToColliderBounds(path);
this.pathWalkingSpeed = speed;
return new Promise((resolve) => {
@@ -0,0 +1,176 @@
import CancelablePromise from "cancelable-promise";
import { Scene } from "phaser";
import Texture = Phaser.Textures.Texture;
/**
* A wrapper around Phaser LoaderPlugin. Each method returns a (cancelable) Promise that resolves as soon as
* the file is loaded.
*
* As a bonus, if the scene is destroyed BEFORE the promise resolves, the promise is canceled automatically.
* So there is no risk of trying to add a resource on a closed scene.
*/
export class SuperLoaderPlugin {
constructor(private scene: Scene) {}
public spritesheet(
key: string,
url: string,
frameConfig?: Phaser.Types.Loader.FileTypes.ImageFrameConfig,
xhrSettings?: Phaser.Types.Loader.XHRSettingsObject
) {
return this.loadResource<Texture>(
() => {
this.scene.load.spritesheet(key, url, frameConfig, xhrSettings);
},
key,
url,
() => {
if (this.scene.load.textureManager.exists(key)) {
return this.scene.load.textureManager.get(key);
}
return undefined;
},
"spritesheet"
);
}
public image(key: string, url: string, xhrSettings?: Phaser.Types.Loader.XHRSettingsObject) {
return this.loadResource<Texture>(
() => {
this.scene.load.image(key, url, xhrSettings);
},
key,
url,
() => {
if (this.scene.load.textureManager.exists(key)) {
return this.scene.load.textureManager.get(key);
}
return undefined;
},
"image"
);
}
/**
* @param key
* @param url
* @param dataKey
* @param xhrSettings
* @param immediateCallback The function returns a promise BUT the "then" promise will be triggered after the current Javascript thread finishes. In case of Phaser loader, this can be a problem if you want to add additional resources to the loader in the callback. The "immediateCallback" triggers directly in the
*/
public json(
key: string,
url: string,
dataKey?: string,
xhrSettings?: Phaser.Types.Loader.XHRSettingsObject,
immediateCallback?: (key: string, type: string, data: unknown) => void
) {
return this.loadResource<unknown>(
() => {
this.scene.load.json(key, url, dataKey, xhrSettings);
},
key,
url,
() => {
if (this.scene.load.cacheManager.json.exists(key)) {
return this.scene.load.cacheManager.json.get(key);
}
return undefined;
},
"json",
immediateCallback
);
}
/**
* @param callback The function that calls the loader to load a resource
* @param key The key of the resource to be loaded
* @param fromCache A function that checks in the cache if the resource is already available
* @param type The type of resource loaded
* @param immediateCallback The function returns a promise BUT the "then" promise will be triggered after the current Javascript thread finishes. In case of Phaser loader, this can be a problem if you want to add additional resources to the loader in the callback. The "immediateCallback" triggers directly in the
* @private
*/
private loadResource<T>(
callback: () => void,
key: string,
url: string,
fromCache: () => T | undefined,
type: string,
immediateCallback?: (key: string, type: string, data: unknown) => void
): CancelablePromise<T> {
// If for some reason, the "url" is empty, let's reject the promise.
if (!url) {
console.error("Tried to load an empty " + type + ". URL is missing.");
return CancelablePromise.reject(Error("Failed loading " + type + ": URL is empty"));
}
return new CancelablePromise<T>((res, rej, cancel) => {
if (this.scene.scene.settings.status === Phaser.Scenes.DESTROYED) {
rej(new Error("Trying to load a " + type + " in a Scene that is already destroyed."));
}
const resource = fromCache();
if (resource !== undefined) {
return res(resource);
}
let destroySceneEventRegistered = false;
const unloadCallbacks = () => {
this.scene.load.off("filecomplete-" + type + "-" + key, successCallback);
this.scene.load.off("loaderror", errorCallback);
if (destroySceneEventRegistered) {
this.scene.events.off(Phaser.Scenes.Events.DESTROY, unloadCallbacks);
}
};
const errorCallback = (file: { src: string }) => {
if (file.src !== url) return;
console.error("Failed loading " + type + ": ", url);
rej(new Error('Failed loading "+type+": "' + url + '"'));
unloadCallbacks();
};
const successCallback = (key: string, type: string, data: unknown) => {
this.scene.load.off("loaderror", errorCallback);
this.scene.events.off(Phaser.Scenes.Events.DESTROY, unloadCallbacks);
const resource = fromCache();
if (!resource) {
return rej(new Error("Newly loaded resource not available in cache"));
}
res(resource);
// The "then" callbacks registered on the promise are not executed immediately when "res" is called.
// Instead, they are called after the current JS thread finishes.
// In some cases, we want the callbacks to execute right now. In particular if we load a map / json file
// that contains references to other files that needs to be loaded.
if (immediateCallback) {
immediateCallback(key, type, data);
}
console.log("Resolve done for ", url);
};
cancel(() => {
unloadCallbacks();
});
callback();
this.scene.load.once("filecomplete-" + type + "-" + key, successCallback);
this.scene.load.on("loaderror", errorCallback);
if (this.scene.scene.settings.status > Phaser.Scenes.LOADING) {
// When the scene is destroyed, let's remove our callbacks.
// We only need to register this destroy event is the scene is not in loading state (otherwise, Phaser
// will take care of that for us).
destroySceneEventRegistered = true;
this.scene.events.once(Phaser.Scenes.Events.DESTROY, unloadCallbacks);
// Let's start the loader if we are no more in the scene loading state
this.scene.load.start();
// Due to a bug, if the loader is already started, additional items are not added.... unless we
// explicitly call the "update" method.
this.scene.load.update();
}
});
}
}
+12 -8
View File
@@ -1,8 +1,15 @@
import { writable } from "svelte/store";
export type ActionsMenuAction = {
actionName: string;
callback: Function;
protected?: boolean;
priority?: number;
style?: "is-success" | "is-error" | "is-primary";
};
export interface ActionsMenuData {
playerName: string;
actions: { actionName: string; callback: Function }[];
actions: Map<string, ActionsMenuAction>;
}
function createActionsMenuStore() {
@@ -13,21 +20,18 @@ function createActionsMenuStore() {
initialize: (playerName: string) => {
set({
playerName,
actions: [],
actions: new Map<string, ActionsMenuAction>(),
});
},
addAction: (actionName: string, callback: Function) => {
addAction: (action: ActionsMenuAction) => {
update((data) => {
data?.actions.push({ actionName, callback });
data?.actions.set(action.actionName, action);
return data;
});
},
removeAction: (actionName: string) => {
update((data) => {
const actionIndex = data?.actions.findIndex((action) => action.actionName === actionName);
if (actionIndex !== undefined && actionIndex != -1) {
data?.actions.splice(actionIndex, 1);
}
data?.actions.delete(actionName);
return data;
});
},
+8 -1
View File
@@ -545,8 +545,12 @@ export const obtainedMediaConstraintStore = derived<Readable<MediaStreamConstrai
export const localVolumeStore = readable<number | undefined>(undefined, (set) => {
let timeout: ReturnType<typeof setTimeout>;
let soundMeter: SoundMeter;
const unsubscribe = localStreamStore.subscribe((localStreamStoreValue) => {
clearInterval(timeout);
if (soundMeter) {
soundMeter.stop();
}
if (localStreamStoreValue.type === "error") {
set(undefined);
return;
@@ -557,7 +561,7 @@ export const localVolumeStore = readable<number | undefined>(undefined, (set) =>
set(undefined);
return;
}
const soundMeter = new SoundMeter(mediaStream);
soundMeter = new SoundMeter(mediaStream);
let error = false;
timeout = setInterval(() => {
@@ -575,6 +579,9 @@ export const localVolumeStore = readable<number | undefined>(undefined, (set) =>
return () => {
unsubscribe();
clearInterval(timeout);
if (soundMeter) {
soundMeter.stop();
}
};
});
+4 -1
View File
@@ -619,7 +619,10 @@ class CoWebsiteManager {
setTimeout(() => {
this.fire();
}, animationTime);
} else if (!highlightedEmbed) {
} else if (
!highlightedEmbed &&
this.getCoWebsites().find((searchCoWebsite) => searchCoWebsite.getId() === coWebsite.getId())
) {
highlightedEmbedScreen.toggleHighlight({
type: "cowebsite",
embed: coWebsite,
+4 -1
View File
@@ -197,7 +197,10 @@ class JitsiFactory {
options.onload = () => doResolve(); //we want for the iframe to be loaded before triggering animations.
this.jitsiApi = new window.JitsiMeetExternalAPI(domain, options);
this.jitsiApi.executeCommand("displayName", playerName);
this.jitsiApi.addListener("videoConferenceJoined", () => {
this.jitsiApi?.executeCommand("displayName", playerName);
});
this.jitsiApi.addListener("audioMuteStatusChanged", this.audioCallback);
this.jitsiApi.addListener("videoMuteStatusChanged", this.videoCallback);
+9 -1
View File
@@ -74,12 +74,17 @@ export class VideoPeer extends Peer {
this.volumeStore = readable<number | undefined>(undefined, (set) => {
let timeout: ReturnType<typeof setTimeout>;
let soundMeter: SoundMeter;
const unsubscribe = this.streamStore.subscribe((mediaStream) => {
clearInterval(timeout);
if (soundMeter) {
soundMeter.stop();
}
if (mediaStream === null || mediaStream.getAudioTracks().length <= 0) {
set(undefined);
return;
}
const soundMeter = new SoundMeter(mediaStream);
soundMeter = new SoundMeter(mediaStream);
let error = false;
timeout = setInterval(() => {
@@ -97,6 +102,9 @@ export class VideoPeer extends Peer {
return () => {
unsubscribe();
clearInterval(timeout);
if (soundMeter) {
soundMeter.stop();
}
};
});
+4
View File
@@ -13,6 +13,10 @@ const camera: NonNullable<Translation["camera"]> = {
'Bitte klicke auf "Diese Entscheidungen speichern" Schaltfläche um erneute Nachfragen nach der Freigabe in Firefox zu verhindern.',
refresh: "Aktualisieren",
continue: "Ohne Kamera fortfahren",
screen: {
firefox: "/resources/help-setting-camera-permission/de-DE-chrome.png",
chrome: "/resources/help-setting-camera-permission/de-DE-chrome.png",
},
},
my: {
silentZone: "Stiller Bereich",
+4
View File
@@ -13,6 +13,10 @@ const camera: BaseTranslation = {
'Please click the "Remember this decision" checkbox, if you don\'t want Firefox to keep asking you the authorization.',
refresh: "Refresh",
continue: "Continue without webcam",
screen: {
firefox: "/resources/help-setting-camera-permission/en-US-firefox.png",
chrome: "/resources/help-setting-camera-permission/en-US-firefox.png",
},
},
my: {
silentZone: "Silent zone",
+4
View File
@@ -13,6 +13,10 @@ const camera: NonNullable<Translation["camera"]> = {
'Veuillez cocher la case "Se souvenir de cette décision" si vous ne voulez pas que Firefox vous demande sans cesse l\'autorisation.',
refresh: "Rafraîchir",
continue: "Continuer sans webcam",
screen: {
firefox: "/resources/help-setting-camera-permission/fr-FR-chrome.png",
chrome: "/resources/help-setting-camera-permission/fr-FR-chrome.png",
},
},
my: {
silentZone: "Zone silencieuse",