Making groups part of zones
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@@ -780,6 +780,7 @@ export class GameScene extends Phaser.Scene implements CenterListener {
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this.initUsersPosition(roomJoinedMessage.users);
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this.connectionAnswerPromiseResolve(roomJoinedMessage);
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});
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// FIXME: weirdly enough we don't use the result of joinARoom !!!!!!
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//listen event to share position of user
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this.CurrentPlayer.on(hasMovedEventName, this.pushPlayerPosition.bind(this))
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