Fix CI
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@ -1,12 +1,11 @@
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import {GameManager, gameManager, HasMovedEvent, MapObject, StatusGameManagerEnum} from "./GameManager";
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import {GameManager, gameManager, HasMovedEvent} from "./GameManager";
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import {
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GroupCreatedUpdatedMessageInterface,
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MessageUserJoined,
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MessageUserMovedInterface,
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MessageUserPositionInterface, PointInterface
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MessageUserPositionInterface
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} from "../../Connexion";
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import {CurrentGamerInterface, GamerInterface, hasMovedEventName, Player} from "../Player/Player";
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import { DEBUG_MODE, RESOLUTION, ROOM, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable";
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import { DEBUG_MODE, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable";
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import {ITiledMap, ITiledMapLayer, ITiledTileSet} from "../Map/ITiledMap";
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import {PLAYER_RESOURCES} from "../Entity/PlayableCaracter";
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import Texture = Phaser.Textures.Texture;
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@ -14,7 +13,6 @@ import Sprite = Phaser.GameObjects.Sprite;
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import CanvasTexture = Phaser.Textures.CanvasTexture;
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import {AddPlayerInterface} from "./AddPlayerInterface";
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import {PlayerAnimationNames} from "../Player/Animation";
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import {MessageUserMoved} from "../../../../back/src/Model/Websocket/MessageUserMoved";
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export enum Textures {
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Player = "male1"
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