Merge branch 'develop' into loadTileset
# Conflicts: # CHANGELOG.md # front/src/Phaser/Game/GameScene.ts
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@@ -87,6 +87,7 @@ import { SharedVariablesManager } from "./SharedVariablesManager";
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import { playersStore } from "../../Stores/PlayersStore";
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import { chatVisibilityStore } from "../../Stores/ChatStore";
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import Tileset = Phaser.Tilemaps.Tileset;
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import { userIsAdminStore } from "../../Stores/GameStore";
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export interface GameSceneInitInterface {
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initPosition: PointInterface | null;
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@@ -605,6 +606,8 @@ export class GameScene extends DirtyScene {
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playersStore.connectToRoomConnection(this.connection);
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userIsAdminStore.set(this.connection.hasTag("admin"));
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this.connection.onUserJoins((message: MessageUserJoined) => {
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const userMessage: AddPlayerInterface = {
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userId: message.userId,
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