Merge branch 'develop' of github.com:thecodingmachine/workadventure into main
This commit is contained in:
commit
f13282f424
2
.github/workflows/build-and-deploy.yml
vendored
2
.github/workflows/build-and-deploy.yml
vendored
@ -199,4 +199,4 @@ jobs:
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env:
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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with:
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msg: Environment deployed at https://play-${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re
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msg: "Environment deployed at https://play-${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re \nTests available at https://maps-${{ env.GITHUB_HEAD_REF_SLUG }}.test.workadventu.re/tests"
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@ -1,53 +1,51 @@
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import { Subject } from "rxjs";
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import { Subject } from "rxjs";
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import { EnterLeaveEvent, isEnterLeaveEvent } from '../Events/EnterLeaveEvent';
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import {IframeApiContribution, sendToWorkadventure} from './IframeApiContribution';
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import { isDataLayerEvent } from "../Events/DataLayerEvent";
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import { EnterLeaveEvent, isEnterLeaveEvent } from "../Events/EnterLeaveEvent";
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import { isGameStateEvent } from "../Events/GameStateEvent";
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import { IframeApiContribution, sendToWorkadventure } from "./IframeApiContribution";
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import { apiCallback } from "./registeredCallbacks";
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import { apiCallback } from "./registeredCallbacks";
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import type {LayerEvent} from "../Events/LayerEvent";
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import type {SetPropertyEvent} from "../Events/setPropertyEvent";
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import type { ITiledMap } from "../../Phaser/Map/ITiledMap";
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import type {GameStateEvent} from "../Events/GameStateEvent";
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import type { DataLayerEvent } from "../Events/DataLayerEvent";
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import type {ITiledMap} from "../../Phaser/Map/ITiledMap";
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import type { GameStateEvent } from "../Events/GameStateEvent";
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import type {DataLayerEvent} from "../Events/DataLayerEvent";
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import {isGameStateEvent} from "../Events/GameStateEvent";
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import {isDataLayerEvent} from "../Events/DataLayerEvent";
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const enterStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
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const enterStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
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const leaveStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
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const leaveStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
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const dataLayerResolver = new Subject<DataLayerEvent>();
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const dataLayerResolver = new Subject<DataLayerEvent>();
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const stateResolvers = new Subject<GameStateEvent>();
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const stateResolvers = new Subject<GameStateEvent>();
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let immutableData: GameStateEvent;
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let immutableDataPromise: Promise<GameStateEvent> | undefined = undefined;
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interface Room {
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interface Room {
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id: string,
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id: string;
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mapUrl: string,
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mapUrl: string;
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map: ITiledMap,
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map: ITiledMap;
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startLayer: string | null
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startLayer: string | null;
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}
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}
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interface User {
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interface User {
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id: string | undefined,
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id: string | undefined;
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nickName: string | null,
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nickName: string | null;
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tags: string[]
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tags: string[];
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}
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}
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function getGameState(): Promise<GameStateEvent> {
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function getGameState(): Promise<GameStateEvent> {
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if (immutableData) {
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if (immutableDataPromise === undefined) {
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return Promise.resolve(immutableData);
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immutableDataPromise = new Promise<GameStateEvent>((resolver, thrower) => {
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}
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else {
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return new Promise<GameStateEvent>((resolver, thrower) => {
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stateResolvers.subscribe(resolver);
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stateResolvers.subscribe(resolver);
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sendToWorkadventure({type: "getState", data: null});
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sendToWorkadventure({ type: "getState", data: null });
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})
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});
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}
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}
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return immutableDataPromise;
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}
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}
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function getDataLayer(): Promise<DataLayerEvent> {
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function getDataLayer(): Promise<DataLayerEvent> {
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return new Promise<DataLayerEvent>((resolver, thrower) => {
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return new Promise<DataLayerEvent>((resolver, thrower) => {
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dataLayerResolver.subscribe(resolver);
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dataLayerResolver.subscribe(resolver);
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sendToWorkadventure({type: "getDataLayer", data: null})
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sendToWorkadventure({ type: "getDataLayer", data: null });
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})
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});
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}
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}
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class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomCommands> {
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class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomCommands> {
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@ -57,31 +55,30 @@ class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomC
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enterStreams.get(payloadData.name)?.next();
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enterStreams.get(payloadData.name)?.next();
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},
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},
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type: "enterEvent",
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type: "enterEvent",
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typeChecker: isEnterLeaveEvent
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typeChecker: isEnterLeaveEvent,
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}),
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}),
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apiCallback({
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apiCallback({
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type: "leaveEvent",
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type: "leaveEvent",
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typeChecker: isEnterLeaveEvent,
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typeChecker: isEnterLeaveEvent,
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callback: (payloadData) => {
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callback: (payloadData) => {
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leaveStreams.get(payloadData.name)?.next();
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leaveStreams.get(payloadData.name)?.next();
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}
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},
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}),
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}),
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apiCallback({
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apiCallback({
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type: "gameState",
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type: "gameState",
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typeChecker: isGameStateEvent,
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typeChecker: isGameStateEvent,
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callback: (payloadData) => {
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callback: (payloadData) => {
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stateResolvers.next(payloadData);
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stateResolvers.next(payloadData);
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}
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},
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}),
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}),
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apiCallback({
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apiCallback({
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type: "dataLayer",
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type: "dataLayer",
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typeChecker: isDataLayerEvent,
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typeChecker: isDataLayerEvent,
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callback: (payloadData) => {
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callback: (payloadData) => {
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dataLayerResolver.next(payloadData);
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dataLayerResolver.next(payloadData);
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}
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},
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}),
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}),
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]
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];
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onEnterZone(name: string, callback: () => void): void {
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onEnterZone(name: string, callback: () => void): void {
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let subject = enterStreams.get(name);
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let subject = enterStreams.get(name);
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@ -90,7 +87,6 @@ class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomC
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enterStreams.set(name, subject);
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enterStreams.set(name, subject);
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}
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}
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subject.subscribe(callback);
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subject.subscribe(callback);
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}
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}
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onLeaveZone(name: string, callback: () => void): void {
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onLeaveZone(name: string, callback: () => void): void {
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let subject = leaveStreams.get(name);
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let subject = leaveStreams.get(name);
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@ -101,35 +97,38 @@ class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomC
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subject.subscribe(callback);
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subject.subscribe(callback);
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}
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}
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showLayer(layerName: string): void {
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showLayer(layerName: string): void {
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sendToWorkadventure({type: 'showLayer', data: {'name': layerName}});
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sendToWorkadventure({ type: "showLayer", data: { name: layerName } });
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}
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}
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hideLayer(layerName: string): void {
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hideLayer(layerName: string): void {
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sendToWorkadventure({type: 'hideLayer', data: {'name': layerName}});
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sendToWorkadventure({ type: "hideLayer", data: { name: layerName } });
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}
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}
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setProperty(layerName: string, propertyName: string, propertyValue: string | number | boolean | undefined): void {
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setProperty(layerName: string, propertyName: string, propertyValue: string | number | boolean | undefined): void {
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sendToWorkadventure({
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sendToWorkadventure({
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type: 'setProperty',
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type: "setProperty",
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data: {
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data: {
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'layerName': layerName,
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layerName: layerName,
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'propertyName': propertyName,
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propertyName: propertyName,
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'propertyValue': propertyValue,
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propertyValue: propertyValue,
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}
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},
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})
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});
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}
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}
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getCurrentRoom(): Promise<Room> {
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getCurrentRoom(): Promise<Room> {
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return getGameState().then((gameState) => {
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return getGameState().then((gameState) => {
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return getDataLayer().then((mapJson) => {
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return getDataLayer().then((mapJson) => {
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return {id: gameState.roomId, map: mapJson.data as ITiledMap, mapUrl: gameState.mapUrl, startLayer: gameState.startLayerName};
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return {
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})
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id: gameState.roomId,
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})
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map: mapJson.data as ITiledMap,
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mapUrl: gameState.mapUrl,
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startLayer: gameState.startLayerName,
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};
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});
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});
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}
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}
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getCurrentUser(): Promise<User> {
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getCurrentUser(): Promise<User> {
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return getGameState().then((gameState) => {
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return getGameState().then((gameState) => {
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return {id: gameState.uuid, nickName: gameState.nickname, tags: gameState.tags};
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return { id: gameState.uuid, nickName: gameState.nickname, tags: gameState.tags };
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})
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});
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}
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}
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}
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}
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export default new WorkadventureRoomCommands();
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export default new WorkadventureRoomCommands();
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@ -1,22 +1,30 @@
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<!doctype html>
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<!doctype html>
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<html lang="en">
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<html lang="en">
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<head>
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<head>
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<script src="http://play.workadventure.localhost/iframe_api.js"></script>
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<script>
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var script = document.createElement('script');
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// Don't do this at home kids! The "document.referrer" part is actually inserting a XSS security.
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// We are OK in this precise case because the HTML page is hosted on the "maps" domain that contains only static files.
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script.setAttribute('src', document.referrer + 'iframe_api.js');
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document.head.appendChild(script);
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</script>
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</head>
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</head>
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<body>
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<body>
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<button id="sendchat">Send chat message</button>
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<button id="sendchat">Send chat message</button>
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<script>
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<script>
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document.getElementById('sendchat').onclick = () => {
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document.getElementById('sendchat').onclick = () => {
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WA.sendChatMessage('Hello world!', 'Mr ROBOT');
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WA.chat.sendChatMessage('Hello world!', 'Mr ROBOT');
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}
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}
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</script>
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</script>
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<div id="chatSent"></div>
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<div id="chatSent"></div>
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<script>
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<script>
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WA.onChatMessage((message => {
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window.addEventListener('load', () => {
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const chatDiv = document.createElement('p');
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WA.chat.onChatMessage((message => {
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chatDiv.innerText = message;
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const chatDiv = document.createElement('p');
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document.getElementById('chatSent').append(chatDiv);
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chatDiv.innerText = message;
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}));
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document.getElementById('chatSent').append(chatDiv);
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}));
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})
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</script>
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</script>
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</body>
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</body>
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</html>
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</html>
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@ -4,7 +4,7 @@
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</head>
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</head>
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<body>
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<body>
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<label>Base test URL:</label>
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<label>Base test URL:</label>
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<input id="baseurl" type="text" value="http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/" />
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<input id="baseurl" type="text" value="" />
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<table>
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<table>
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<tr>
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<tr>
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<th>Result</th>
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<th>Result</th>
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@ -166,6 +166,21 @@
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<script>
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<script>
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const baseInput = document.getElementById('baseurl');
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const baseInput = document.getElementById('baseurl');
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let host = window.location.host;
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let playHost;
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if (host.startsWith('maps-')) {
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playHost = 'play-'+host.substr(5);
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} else if (host.startsWith('maps.')) {
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playHost = 'play.'+host.substr(5);
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} else {
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playHost = 'localhost';
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}
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let completeUrl = window.location.protocol + '//' + playHost + '/_/global/' + host + window.location.pathname;
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baseInput.value = completeUrl;
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baseInput.addEventListener('change', init);
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baseInput.addEventListener('change', init);
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function init() {
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function init() {
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Loading…
Reference in New Issue
Block a user